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Last update Sun Mar 4 12:00:58 2018

new.h


_set_new_handler

Header
new.h
Prototype
_PNH _set_new_handler(_PNH pNewHandler);
Description
The _set_new_handler function defines a handler to be called when the new operator is unable to allocate a requested amount of memory from the default heap. The _set_fnew_handler function establishes a new handler for the far heap; _set_nnew_handler establishes a new handler for the near heap.

The _set_new_handler function automatically maps to either the _set_fnew_handler or _set_nnew_handler, depending on the default data model.

For all of the _set_new_handler functions, the pNewHandler argument is a pointer to the function that you write to be called when new fails. This argument is of type _PNH, which is a pointer to a function that returns type int and takes an argument of type size_t. Use size_t to specify the amount of space to allocate.

The _set_new_handler functions provide a garbage collection scheme. The run-time system retries allocation each time your function returns a non-zero value and fails if your function returns 0.

In a multi-threaded environment, handlers are maintained separately for each process and thread. Each new process does not have installed handlers. Each new thread receives a copy of its parent thread's new handlers. Therefore, each process and thread must manage its own free-store error handling.

Synonym
Function: set_new_handler
Return Value
Returns a pointer to the previous new handler function. There is no error return.
Compatibility
DOS Windows 3.x Phar Lap DOSX Win32
See Also
malloc calloc realloc Functions free
Example
/* Example of _set_new_handler */

#include <stdlib.h>
#include <stdio.h>
#include <new.h>

#define MEMSIZE 1024
#define ZONESIZE MEMSIZE * 4

/* This is the safety zone. If this is
   eaten into, then memory is low */
char *zone = new char[ZONESIZE];
char *forprintf = new char[128];

/* This handler will free the safety zone
   when there is an allocation error. It
   won't bother if the alloction request
   is too big for the zone. */
int zone_handler(size_t alocsize)
{
 if (alocsize > ZONESIZE)
 {
   delete forprintf;
   printf("\nThat's it, now you've used up
           all the memory.\n");
   return 0;
 }

 if (zone)
 {
   delete zone;
   zone = NULL;
   printf("\nWARNING: Memory is low,
           they have taken the zone!\n");
   return 1;
 }

 delete forprintf;
 printf("\nThat's it, now you've used up
         all the memory.\n"); return 0;
}

void main()
{
 char *waste;
 unsigned long int total_wasted = 0;

 _set_new_handler (zone_handler);

 printf("Wasting memory...\n");
 do
 {
   printf("\rWasting %u", total_wasted);
   waste = new char[MEMSIZE];
   total_wasted += MEMSIZE;
 } while (waste);
}
Output
Wasting memory...
Wasting 46080
WARNING: Memory is low, they have taken the zone!
Wasting 49152
That's it, now you've used up all the memory.
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