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digitalmars.D - Request: Implement constant folding for .dup

reply Don Clugston <dac nospam.com.au> writes:
Since COW is used so much in D, especially with strings, allowing
"abc".dup to be constant-folded would greatly increase the amount of 
existing code which could be used at compile-time.
Feb 19 2007
parent reply Stewart Gordon <smjg_1998 yahoo.com> writes:
Don Clugston Wrote:
 Since COW is used so much in D, especially with strings, allowing 
 "abc".dup to be constant-folded would greatly increase the amount 
 of existing code which could be used at compile-time.
What would the semantics be exactly? Stewart.
Feb 20 2007
parent reply Don Clugston <dac nospam.com.au> writes:
Stewart Gordon wrote:
 Don Clugston Wrote:
 Since COW is used so much in D, especially with strings, allowing 
 "abc".dup to be constant-folded would greatly increase the amount 
 of existing code which could be used at compile-time.
What would the semantics be exactly?
Just create a new const with the same value as the first one -- all compile-time consts have value semantics. ie, char [] a = "xyz"; char [] b = a.dup; would be the same as char [] a = "xyz"; char [] b = "xyz";
Feb 20 2007
next sibling parent reply Stewart Gordon <smjg_1998 yahoo.com> writes:
Don Clugston Wrote:
<snip>
 Just create a new const with the same value as the first one -- all 
 compile-time consts have value semantics.
 
 ie,
 char [] a = "xyz";
 char [] b = a.dup;
 
 would be the same as
 char [] a = "xyz";
 char [] b = "xyz";
So it would behave as though the programmer typed this rather than char[] a = "xyz"; char[] b = a; ? There doesn't appear to be any difference. As I try it (both with and without const), the two reference the same copy of the string data either way. But it's probably not defined. OTOH you could try defining .dup to force the new constant/variable to reference a new copy; however, there's an ambiguity or two in this definition. If you're using .dup to define a struct or class member initialiser, should it copy only once, or should every instance of the struct or class contain a new copy? And what about templates? Stewart.
Feb 20 2007
parent BCS <ao pathlink.com> writes:
Reply to Stewart,

 Don Clugston Wrote:
 <snip>
 Just create a new const with the same value as the first one -- all
 compile-time consts have value semantics.
 
 ie,
 char [] a = "xyz";
 char [] b = a.dup;
 would be the same as
 char [] a = "xyz";
 char [] b = "xyz";
So it would behave as though the programmer typed this rather than char[] a = "xyz"; char[] b = a; ? There doesn't appear to be any difference. As I try it (both with and without const), the two reference the same copy of the string data either way. But it's probably not defined. OTOH you could try defining .dup to force the new constant/variable to reference a new copy; however, there's an ambiguity or two in this definition. If you're using .dup to define a struct or class member initialiser, should it copy only once, or should every instance of the struct or class contain a new copy? And what about templates? Stewart.
Might the issue be that some function would need the .dup at run time but can otherwise be used at compile time?
Feb 20 2007
prev sibling parent reply Frits van Bommel <fvbommel REMwOVExCAPSs.nl> writes:
Don Clugston wrote:
 Stewart Gordon wrote:
 Don Clugston Wrote:
 Since COW is used so much in D, especially with strings, allowing 
 "abc".dup to be constant-folded would greatly increase the amount of 
 existing code which could be used at compile-time.
What would the semantics be exactly?
Just create a new const with the same value as the first one -- all compile-time consts have value semantics. ie, char [] a = "xyz"; char [] b = a.dup; would be the same as char [] a = "xyz"; char [] b = "xyz";
I see no problem with allowing this in compile-time functions. However, I can't think of any situation in which this would actually be useful. Since compile-time functions aren't allowed to use non-const arrays, they aren't allowed to modify elements of any arrays they have access to, right? So why would they need .dup?
Feb 20 2007
parent Don Clugston <dac nospam.com.au> writes:
Frits van Bommel wrote:
 Don Clugston wrote:
 Stewart Gordon wrote:
 Don Clugston Wrote:
 Since COW is used so much in D, especially with strings, allowing 
 "abc".dup to be constant-folded would greatly increase the amount of 
 existing code which could be used at compile-time.
What would the semantics be exactly?
Just create a new const with the same value as the first one -- all compile-time consts have value semantics. ie, char [] a = "xyz"; char [] b = a.dup; would be the same as char [] a = "xyz"; char [] b = "xyz";
I see no problem with allowing this in compile-time functions. However, I can't think of any situation in which this would actually be useful. Since compile-time functions aren't allowed to use non-const arrays, they aren't allowed to modify elements of any arrays they have access to, right? So why would they need .dup?
Yes, .dup is useless at compile time. But sometimes you have runtime code that contains things like: char [] s; : return s.dup; With .dup allowable, that existing code can be used at compile time.
Feb 21 2007