www.digitalmars.com         C & C++   DMDScript  
Archives

D Programming
digitalmars.D
digitalmars.D.bugs
digitalmars.D.dtl
digitalmars.D.ide
digitalmars.D.dwt
digitalmars.D.announce
digitalmars.D.learn
digitalmars.D.debugger
D.gnu
D

C/C++ Programming
c++
c++.announce
c++.atl
c++.beta
c++.chat
c++.command-line
c++.dos
c++.dos.16-bits
c++.dos.32-bits
c++.idde
c++.mfc
c++.rtl
c++.stl
c++.stl.hp
c++.stl.port
c++.stl.sgi
c++.stlsoft
c++.windows
c++.windows.16-bits
c++.windows.32-bits
c++.wxwindows

digitalmars.empire
digitalmars.DMDScript
electronics


digitalmars.D - d2 bug ! bug !

reply dolive <dolive89 sina.com> writes:
d2 near to the final text , want to increase the manpower and intensity of bug
fixes , fight for to fix 200 bug monthly .

hehe : -)

thanks to all


dolive
Jan 31 2010
parent reply Stewart Gordon <smjg_1998 yahoo.com> writes:
dolive wrote:
 d2 near to the final text , want to increase the manpower and intensity of bug
fixes , fight for to fix 200 bug monthly .

What final text? It's D1 that needs to be finished, first things first. Stewart.
Feb 07 2010
parent dolive <dolive89 sina.com> writes:
Stewart Gordon дµ½:

 dolive wrote:
 d2 near to the final text , want to increase the manpower and intensity of bug
fixes , fight for to fix 200 bug monthly .

What final text? It's D1 that needs to be finished, first things first. Stewart.

"final text" is features nears to complete . dolive
Feb 07 2010