digitalmars.D.announce - Introduction to ArcLib Updated...
- Clay Smith <clayasaurus gmail.com> Jan 20 2009
- Moritz Warning <moritzwarning web.de> Jan 20 2009
- Clay Smith <clayasaurus gmail.com> Jan 20 2009
- Clay Smith <clayasaurus gmail.com> Jan 20 2009
- Clay Smith <clayasaurus gmail.com> Jan 20 2009
- Daniel Keep <daniel.keep.lists gmail.com> Jan 21 2009
- Daniel Keep <daniel.keep.lists gmail.com> Jan 21 2009
- Sergey Gromov <snake.scaly gmail.com> Jan 24 2009
- Lutger <lutger.blijdestijn gmail.com> Jan 21 2009
- Mike Parker <aldacron gmail.com> Jan 21 2009
- Clay Smith <clayasaurus gmail.com> Jan 21 2009
- Bill Baxter <wbaxter gmail.com> Jan 20 2009
- Bill Baxter <wbaxter gmail.com> Jan 20 2009
- Jarrett Billingsley <jarrett.billingsley gmail.com> Jan 20 2009
- "Denis Koroskin" <2korden gmail.com> Jan 20 2009
- "Denis Koroskin" <2korden gmail.com> Jan 21 2009
- Bill Baxter <wbaxter gmail.com> Jan 21 2009
- "Tim M" <a b.com> Jan 20 2009
- Clay Smith <clayasaurus gmail.com> Jan 21 2009
Learn the premise of ArcLib and how to write 'hello world!' http://dmedia.dprogramming.com/?n=Tutorials.ArcIntro Stay tuned for the next seven :p ~ Clay
Jan 20 2009
On Tue, 20 Jan 2009 17:59:12 -0600, Clay Smith wrote:Learn the premise of ArcLib and how to write 'hello world!' http://dmedia.dprogramming.com/?n=Tutorials.ArcIntro Stay tuned for the next seven :p ~ Clay
looks nice :)
Jan 20 2009
Clay Smith wrote:Learn the premise of ArcLib and how to write 'hello world!' http://dmedia.dprogramming.com/?n=Tutorials.ArcIntro Stay tuned for the next seven :p ~ Clay
Reddit link: http://www.reddit.com/r/D_programming/comments/7r80c/introduction_to_the_arc_2d_game_development/ ~ Clay
Jan 20 2009
Clay Smith wrote:Clay Smith wrote:Learn the premise of ArcLib and how to write 'hello world!' http://dmedia.dprogramming.com/?n=Tutorials.ArcIntro Stay tuned for the next seven :p ~ Clay
Reddit link: http://www.reddit.com/r/D_programming/comments/7r80c/introduction_to_the_arc_ d_game_development/ ~ Clay
Gamedev link: http://www.gamedev.net/community/forums/topic.asp?topic_id=521681 ~ Clay
Jan 20 2009
Bill Baxter wrote:On Wed, Jan 21, 2009 at 11:20 AM, Clay Smith <clayasaurus gmail.com> wrote:Clay Smith wrote:Clay Smith wrote:Learn the premise of ArcLib and how to write 'hello world!' http://dmedia.dprogramming.com/?n=Tutorials.ArcIntro Stay tuned for the next seven :p ~ Clay
http://www.reddit.com/r/D_programming/comments/7r80c/introduction_to_the_arc_2d_game_development/ ~ Clay
http://www.gamedev.net/community/forums/topic.asp?topic_id=521681
Better add some pretty screenshots somewhere showing what can be done with ArcLib. Otherwise it looks like drawing Hello World on the screen may be all you can do with it. --bb
Thanks for the suggestion. http://svn.dsource.org/projects/arclib/downloads/screenshots/arc01_freeuniverse.jpg http://svn.dsource.org/projects/arclib/downloads/screenshots/arc02_dazel.png http://svn.dsource.org/projects/arclib/downloads/screenshots/screenshot.png I'll add them to the GN.net site too. ~ Clay
Jan 20 2009
Denis Koroskin wrote:On Wed, 21 Jan 2009 07:46:04 +0300, Jarrett Billingsley <jarrett.billingsley gmail.com> wrote:On Tue, Jan 20, 2009 at 10:11 PM, Clay Smith <clayasaurus gmail.com> wrote:Thanks for the suggestion. http://svn.dsource.org/projects/arclib/downloads/screenshots/arc01_freeuniverse.jpg http://svn.dsource.org/projects/arclib/downloads/screenshots/arc02_dazel.png http://svn.dsource.org/projects/arclib/downloads/screenshots/screenshot.png
If you set their SVN mime-type to image/jpeg, they'll show up in the browser (instead of having to download them).
I bet you are using firefox, right? I have no problem with it under Opera.
That's because Firefox is following the standard, and Opera isn't. I can't remember if it's defined in the HTTP or HTML specs, but the browser is supposed to always act on the mime type, irrespective of what the URL is. -- daniel
Jan 21 2009
Denis Koroskin wrote:On Wed, 21 Jan 2009 13:35:34 +0300, Daniel Keep <daniel.keep.lists gmail.com> wrote:Denis Koroskin wrote:On Wed, 21 Jan 2009 07:46:04 +0300, Jarrett Billingsley <jarrett.billingsley gmail.com> wrote:On Tue, Jan 20, 2009 at 10:11 PM, Clay Smith <clayasaurus gmail.com> wrote:Thanks for the suggestion. http://svn.dsource.org/projects/arclib/downloads/screenshots/arc01_freeuniverse.jpg http://svn.dsource.org/projects/arclib/downloads/screenshots/arc02_dazel.png http://svn.dsource.org/projects/arclib/downloads/screenshots/screenshot.png
If you set their SVN mime-type to image/jpeg, they'll show up in the browser (instead of having to download them).
I bet you are using firefox, right? I have no problem with it under Opera.
That's because Firefox is following the standard, and Opera isn't. I can't remember if it's defined in the HTTP or HTML specs, but the browser is supposed to always act on the mime type, irrespective of what the URL is. -- daniel
telnet svn.dsource.org 80GET /projects/arclib/downloads/screenshots/screenshot.png HTTP/1.1 Host: svn.dsource.org
<< Date: Wed, 21 Jan 2009 11:11:37 GMT << Server: Apache << Last-Modified: Wed, 07 Jun 2006 15:28:57 GMT << ETag: "422//downloads/screenshots/screenshot.png" << Accept-Ranges: bytes << Content-Length: 23195 << Content-Type: application/octet-stream Headers are fine, MIME type is "application/octet-stream", which is also ok. RFC 2046 - MIME, Part two: Media Types (http://tools.ietf.org/html/rfc2046) states:4.2. Image Media Type ... Unrecognized subtypes of "image" should at a minimum be treated as "application/octet-stream". ...
Browser shouldn't force download in this case, it should try to view the image.
http://tools.ietf.org/html/rfc2046#section-4.5.1 The recommended action for an implementation that receives an "application/octet-stream" entity is to simply offer to put the data in a file, with any Content-Transfer-Encoding undone, or perhaps to use it as input to a user-specified process. Checkmate. :D -- Daniel
Jan 21 2009
Wed, 21 Jan 2009 14:21:45 +0300, Denis Koroskin wrote:telnet svn.dsource.org 80GET /projects/arclib/downloads/screenshots/screenshot.png HTTP/1.1 Host: svn.dsource.org
<< Date: Wed, 21 Jan 2009 11:11:37 GMT << Server: Apache << Last-Modified: Wed, 07 Jun 2006 15:28:57 GMT << ETag: "422//downloads/screenshots/screenshot.png" << Accept-Ranges: bytes << Content-Length: 23195 << Content-Type: application/octet-stream Headers are fine, MIME type is "application/octet-stream", which is also ok. RFC 2046 - MIME, Part two: Media Types (http://tools.ietf.org/html/rfc2046) states:4.2. Image Media Type ... Unrecognized subtypes of "image" should at a minimum be treated as "application/octet-stream". ...
Browser shouldn't force download in this case, it should try to view the image.
I'd read this the other way: If you get "image/some-unknown-type" MIME then you have an option to either try and interpret it, or treat it as application/octet-stream and save it. The clause you cited doesn't cover the case where you receive "application/octet-stream" MIME, and of course it doesn't force you into interpreting an arbitrary binary data as an image.
Jan 24 2009
Nice to see this! Bill Baxter wrote: ...Doesn't seem like GameDev.net has a way to make a real url link... I noticed that too when I was posting there last week. Surely there must be some way, but they have it hidden quite well. --bb
plain html will work.
Jan 21 2009
Bill Baxter wrote:On Wed, Jan 21, 2009 at 8:30 PM, Lutger <lutger.blijdestijn gmail.com> wrote:Nice to see this! Bill Baxter wrote: ...Doesn't seem like GameDev.net has a way to make a real url link... I noticed that too when I was posting there last week. Surely there must be some way, but they have it hidden quite well. --bb
Oohhh. Ok. --bb
No one ever reads the FAQ[1]. Myself included. [1]http://www.gamedev.net/community/forums/faq.asp#tags
Jan 21 2009
Jarrett Billingsley wrote:On Tue, Jan 20, 2009 at 10:11 PM, Clay Smith <clayasaurus gmail.com> wrote:Thanks for the suggestion. http://svn.dsource.org/projects/arclib/downloads/screenshots/arc01_freeuniverse.jpg http://svn.dsource.org/projects/arclib/downloads/screenshots/arc02_dazel.png http://svn.dsource.org/projects/arclib/downloads/screenshots/screenshot.png
If you set their SVN mime-type to image/jpeg, they'll show up in the browser (instead of having to download them).
Alright, done. Thanks.
Jan 21 2009
On Wed, Jan 21, 2009 at 11:20 AM, Clay Smith <clayasaurus gmail.com> wrote:Clay Smith wrote:Clay Smith wrote:Learn the premise of ArcLib and how to write 'hello world!' http://dmedia.dprogramming.com/?n=Tutorials.ArcIntro Stay tuned for the next seven :p ~ Clay
Reddit link: http://www.reddit.com/r/D_programming/comments/7r80c/introduction_to_the_arc_2d_game_development/ ~ Clay
Gamedev link: http://www.gamedev.net/community/forums/topic.asp?topic_id=521681
Better add some pretty screenshots somewhere showing what can be done with ArcLib. Otherwise it looks like drawing Hello World on the screen may be all you can do with it. --bb
Jan 20 2009
On Wed, Jan 21, 2009 at 12:11 PM, Clay Smith <clayasaurus gmail.com> wrote:Bill Baxter wrote:On Wed, Jan 21, 2009 at 11:20 AM, Clay Smith <clayasaurus gmail.com> wrote:Clay Smith wrote:Clay Smith wrote:Learn the premise of ArcLib and how to write 'hello world!' http://dmedia.dprogramming.com/?n=Tutorials.ArcIntro Stay tuned for the next seven :p ~ Clay
Reddit link: http://www.reddit.com/r/D_programming/comments/7r80c/introduction_to_the_arc_2d_game_development/ ~ Clay
Gamedev link: http://www.gamedev.net/community/forums/topic.asp?topic_id=521681
Better add some pretty screenshots somewhere showing what can be done with ArcLib. Otherwise it looks like drawing Hello World on the screen may be all you can do with it. --bb
Thanks for the suggestion. http://svn.dsource.org/projects/arclib/downloads/screenshots/arc01_freeuniverse.jpg http://svn.dsource.org/projects/arclib/downloads/screenshots/arc02_dazel.png http://svn.dsource.org/projects/arclib/downloads/screenshots/screenshot.png I'll add them to the GN.net site too.
Great. That should help a little I think. Doesn't seem like GameDev.net has a way to make a real url link... I noticed that too when I was posting there last week. Surely there must be some way, but they have it hidden quite well. --bb
Jan 20 2009
On Tue, Jan 20, 2009 at 10:11 PM, Clay Smith <clayasaurus gmail.com> wrote:Thanks for the suggestion. http://svn.dsource.org/projects/arclib/downloads/screenshots/arc01_freeuniverse.jpg http://svn.dsource.org/projects/arclib/downloads/screenshots/arc02_dazel.png http://svn.dsource.org/projects/arclib/downloads/screenshots/screenshot.png
If you set their SVN mime-type to image/jpeg, they'll show up in the browser (instead of having to download them).
Jan 20 2009
On Wed, 21 Jan 2009 07:46:04 +0300, Jarrett Billingsley <jarrett.billingsley gmail.com> wrote:On Tue, Jan 20, 2009 at 10:11 PM, Clay Smith <clayasaurus gmail.com> wrote:Thanks for the suggestion. http://svn.dsource.org/projects/arclib/downloads/screenshots/arc01_freeuniverse.jpg http://svn.dsource.org/projects/arclib/downloads/screenshots/arc02_dazel.png http://svn.dsource.org/projects/arclib/downloads/screenshots/screenshot.png
If you set their SVN mime-type to image/jpeg, they'll show up in the browser (instead of having to download them).
I bet you are using firefox, right? I have no problem with it under Opera.
Jan 20 2009
On Wed, 21 Jan 2009 13:35:34 +0300, Daniel Keep <daniel.keep.lists gmail.com> wrote:Denis Koroskin wrote:On Wed, 21 Jan 2009 07:46:04 +0300, Jarrett Billingsley <jarrett.billingsley gmail.com> wrote:On Tue, Jan 20, 2009 at 10:11 PM, Clay Smith <clayasaurus gmail.com> wrote:Thanks for the suggestion. http://svn.dsource.org/projects/arclib/downloads/screenshots/arc01_freeuniverse.jpg http://svn.dsource.org/projects/arclib/downloads/screenshots/arc02_dazel.png http://svn.dsource.org/projects/arclib/downloads/screenshots/screenshot.png
If you set their SVN mime-type to image/jpeg, they'll show up in the browser (instead of having to download them).
I bet you are using firefox, right? I have no problem with it under Opera.
That's because Firefox is following the standard, and Opera isn't. I can't remember if it's defined in the HTTP or HTML specs, but the browser is supposed to always act on the mime type, irrespective of what the URL is. -- daniel
telnet svn.dsource.org 80GET /projects/arclib/downloads/screenshots/screenshot.png HTTP/1.1 Host: svn.dsource.org
<< Date: Wed, 21 Jan 2009 11:11:37 GMT << Server: Apache << Last-Modified: Wed, 07 Jun 2006 15:28:57 GMT << ETag: "422//downloads/screenshots/screenshot.png" << Accept-Ranges: bytes << Content-Length: 23195 << Content-Type: application/octet-stream Headers are fine, MIME type is "application/octet-stream", which is also ok. RFC 2046 - MIME, Part two: Media Types (http://tools.ietf.org/html/rfc2046) states:4.2. Image Media Type ... Unrecognized subtypes of "image" should at a minimum be treated as "application/octet-stream". ...
Browser shouldn't force download in this case, it should try to view the image.
Jan 21 2009
On Wed, Jan 21, 2009 at 8:30 PM, Lutger <lutger.blijdestijn gmail.com> wrote:Nice to see this! Bill Baxter wrote: ...Doesn't seem like GameDev.net has a way to make a real url link... I noticed that too when I was posting there last week. Surely there must be some way, but they have it hidden quite well. --bb
plain html will work.
Oohhh. Ok. --bb
Jan 21 2009
On Wed, 21 Jan 2009 12:59:12 +1300, Clay Smith <clayasaurus gmail.com> wrote:Learn the premise of ArcLib and how to write 'hello world!' http://dmedia.dprogramming.com/?n=Tutorials.ArcIntro Stay tuned for the next seven :p ~ Clay
Thanks a lot for this.
Jan 20 2009
Tim M wrote:On Wed, 21 Jan 2009 12:59:12 +1300, Clay Smith <clayasaurus gmail.com> wrote:Learn the premise of ArcLib and how to write 'hello world!' http://dmedia.dprogramming.com/?n=Tutorials.ArcIntro Stay tuned for the next seven :p ~ Clay
Thanks a lot for this.
No problem.
Jan 21 2009









Moritz Warning <moritzwarning web.de> 