digitalmars.D - YesOrNo: useful idiom helper or wanking?
- Andrei Alexandrescu <SeeWebsiteForEmail erdani.org> Apr 11 2011
- Andrej Mitrovic <andrej.mitrovich gmail.com> Apr 11 2011
- Adam D. Ruppe <destructionator gmail.com> Apr 11 2011
- KennyTM~ <kennytm gmail.com> Apr 11 2011
- FeepingCreature <default_357-line yahoo.de> Apr 11 2011
- Dmitry Olshansky <dmitry.olsh gmail.com> Apr 11 2011
- Andrej Mitrovic <andrej.mitrovich gmail.com> Apr 11 2011
- Andrej Mitrovic <andrej.mitrovich gmail.com> Apr 11 2011
- Dmitry Olshansky <dmitry.olsh gmail.com> Apr 11 2011
- Stewart Gordon <smjg_1998 yahoo.com> Apr 11 2011
- Andrej Mitrovic <andrej.mitrovich gmail.com> Apr 11 2011
- KennyTM~ <kennytm gmail.com> Apr 11 2011
- KennyTM~ <kennytm gmail.com> Apr 11 2011
- KennyTM~ <kennytm gmail.com> Apr 11 2011
- "Nick Sabalausky" <a a.a> Apr 11 2011
- Andrei Alexandrescu <SeeWebsiteForEmail erdani.org> Apr 11 2011
- KennyTM~ <kennytm gmail.com> Apr 11 2011
- Andrei Alexandrescu <SeeWebsiteForEmail erdani.org> Apr 11 2011
- spir <denis.spir gmail.com> Apr 11 2011
- spir <denis.spir gmail.com> Apr 11 2011
- Andrej Mitrovic <andrej.mitrovich gmail.com> Apr 11 2011
- Andrej Mitrovic <andrej.mitrovich gmail.com> Apr 11 2011
- spir <denis.spir gmail.com> Apr 11 2011
- bearophile <bearophileHUGS lycos.com> Apr 11 2011
- spir <denis.spir gmail.com> Apr 11 2011
- "Nick Sabalausky" <a a.a> Apr 11 2011
- spir <denis.spir gmail.com> Apr 11 2011
- Andrei Alexandrescu <SeeWebsiteForEmail erdani.org> Apr 11 2011
- Bernard Helyer <b.helyer gmail.com> Apr 13 2011
A fair amount of code in std uses this idiom:
enum SomeOption { no, yes }
void someFunction(...parms..., SomeOption, ...more_parms...) { ... }
SomeOption is really a Boolean but replaces the unhelpful call syntax
someFunction(...args..., false, ...more_args...) with the
self-documenting ...args..., SomeOption,no, ...more_args...).
The liabilities of using Booleans for describing flags have been
documented in several places, including McConnell's Code Complete. I
think the idiom above is a good replacement.
One issue I have with it is that it requires separate definition and
documentation. Usually the documentation awkwardly states "This type is
really an option for someFunction, which you haven't seen yet. Skip this
for now, then get back, and you'll understand." Moving the enum to after
the function is possible but equally confusing.
So I was thinking of planting a simple template in std.typecons:
template YesOrNo(string name)
{
mixin("enum "~name~" : bool { no, yes }");
}
That way, the definition of the function needs no separately-defined is
self-documenting:
void someFunction(...parms..., YesOrNo!"SomeOption", ...) { ... }
The question is to what extent this would mark progress and fostering
structured use of this idiom, versus just confusing beginners and adding
deadweight to Phobos.
Andrei
Apr 11 2011
It looks like an awkward workaround for that feature called named arguments.
Apr 11 2011
Andrej Mitrovic wrote:It looks like an awkward workaround for that feature called named arguments.
Named arguments aren't a part of standard D now, nor does it look likely they will be for many years. We've gotta look at the here and now to make decisions; focus on what we have rather than what we don't have.
Apr 11 2011
On Apr 11, 11 23:27, Adam D. Ruppe wrote:Andrej Mitrovic wrote:It looks like an awkward workaround for that feature called named arguments.
Named arguments aren't a part of standard D now, nor does it look likely they will be for many years. We've gotta look at the here and now to make decisions; focus on what we have rather than what we don't have.
Well the same argument was used to reject assertPred in favor of an improved assert which we still don't have (issue 5547). (Though changing assert's output doesn't change the D spec, while adding named arguments do, and the D2 spec is frozen.)
Apr 11 2011
On 11.04.2011 16:53, Andrei Alexandrescu wrote:A fair amount of code in std uses this idiom: enum SomeOption { no, yes } void someFunction(...parms..., SomeOption, ...more_parms...) { ... } SomeOption is really a Boolean but replaces the unhelpful call syntax someFunction(...args..., false, ...more_args...) with the self-documenting ...args..., SomeOption,no, ...more_args...). The liabilities of using Booleans for describing flags have been documented in several places, including McConnell's Code Complete. I think the idiom above is a good replacement. One issue I have with it is that it requires separate definition and documentation. Usually the documentation awkwardly states "This type is really an option for someFunction, which you haven't seen yet. Skip this for now, then get back, and you'll understand." Moving the enum to after the function is possible but equally confusing. So I was thinking of planting a simple template in std.typecons: template YesOrNo(string name) { mixin("enum "~name~" : bool { no, yes }"); } That way, the definition of the function needs no separately-defined is self-documenting: void someFunction(...parms..., YesOrNo!"SomeOption", ...) { ... } The question is to what extent this would mark progress and fostering structured use of this idiom, versus just confusing beginners and adding deadweight to Phobos. Andrei
Named parameters fix this without the need for workarounds. someFunction(...parms..., someOption=>true, ...more parms....);
Apr 11 2011
On 11.04.2011 18:53, Andrei Alexandrescu wrote:A fair amount of code in std uses this idiom: enum SomeOption { no, yes } void someFunction(...parms..., SomeOption, ...more_parms...) { ... } SomeOption is really a Boolean but replaces the unhelpful call syntax someFunction(...args..., false, ...more_args...) with the self-documenting ...args..., SomeOption,no, ...more_args...). The liabilities of using Booleans for describing flags have been documented in several places, including McConnell's Code Complete. I think the idiom above is a good replacement. One issue I have with it is that it requires separate definition and documentation. Usually the documentation awkwardly states "This type is really an option for someFunction, which you haven't seen yet. Skip this for now, then get back, and you'll understand." Moving the enum to after the function is possible but equally confusing. So I was thinking of planting a simple template in std.typecons: template YesOrNo(string name) { mixin("enum "~name~" : bool { no, yes }"); } That way, the definition of the function needs no separately-defined is self-documenting: void someFunction(...parms..., YesOrNo!"SomeOption", ...) { ... } The question is to what extent this would mark progress and fostering structured use of this idiom, versus just confusing beginners and adding deadweight to Phobos.
I presume the user side remains intact and it's just enum declaration that got inculcated into the someFunction declaration, right? (I suspect some folks on the NG might be puzzled by it so I'll try to clarify some points) Like: someFunction(...,SomeOption.yes,...); Then yes it marks certain progress, and I like it. BTW double definition is also nicely solved (i.e. it would be the same template instance). YesOrNo!"Direction" would be the same for all function dealing with "Direction" parameter. Then to save lives of novices reading API docs, we should have some nice short memo about this idiom on the language page or even in the Phobos module listing "common idioms" if we have lots of them, plus links to it everywhere applicable. -- Dmitry Olshansky
Apr 11 2011
They aren't a part of D as long as we try to avoid them with workarounds that make functions look like crap.
Apr 11 2011
On 4/11/11, Andrei Alexandrescu <SeeWebsiteForEmail erdani.org> wrote:template YesOrNo(string name) { mixin("enum "~name~" : bool { no, yes }"); } void someFunction(YesOrNo!"SomeOption") { }
How exactly would this work? I can't compile it.
Apr 11 2011
On 11.04.2011 21:13, Andrej Mitrovic wrote:On 4/11/11, Andrei Alexandrescu<SeeWebsiteForEmail erdani.org> wrote:template YesOrNo(string name) { mixin("enum "~name~" : bool { no, yes }"); } void someFunction(YesOrNo!"SomeOption") { }
work, but at the calling site the party ends... -- Dmitry Olshansky
Apr 11 2011
On 11/04/2011 18:13, Andrej Mitrovic wrote:On 4/11/11, Andrei Alexandrescu<SeeWebsiteForEmail erdani.org> wrote:template YesOrNo(string name) { mixin("enum "~name~" : bool { no, yes }"); } void someFunction(YesOrNo!"SomeOption") { }
How exactly would this work? I can't compile it.
I make out the idea to be that, at the module or class level, you write mixin YesOrNo!("SomeOption"); and then declare functions as, e.g. void doSomething(SomeOption someOption); and so calls to this function become self-documenting with doSomething(SomeOption.yes); The disadvantage is that a user of the library needs to look up SomeOption in order to find out what the possible values are, whereas everybody knows what the possible values of a bool are. It's really a workaround for two things: - named arguments - strong typedefs Stewart.
Apr 11 2011
Also, I would rather name this template "choice". Maybe if people got used to this word they would understand it when they see it in the documentation before a function definition. E.g.: http://codepad.org/9mrL6MOG or if the site is down: https://gist.github.com/913926 Otherwise I have no idea how you can put a new type definition inside of a function parameter and make it public? I'm kind of confused here..
Apr 11 2011
On Apr 12, 11 01:49, Andrej Mitrovic wrote:Also, I would rather name this template "choice". Maybe if people got used to this word they would understand it when they see it in the documentation before a function definition. E.g.: http://codepad.org/9mrL6MOG or if the site is down: https://gist.github.com/913926 Otherwise I have no idea how you can put a new type definition inside of a function parameter and make it public? I'm kind of confused here..
The idea, IIUC, is to avoid documenting that extra enum type. So, for example, TRange topNCopy(alias less = "a < b", SRange, TRange) (SRange source, TRange target, YesOrNo!"SortOutput" sorted = false); and then we can call it as topNCopy([1,3,5,2,4], result, SortOutput.yes); and you don't need to generate the documentation of SortOutput, because we already know from the YesOrNo template that SortOutput can only take 'yes' or 'no'. Your approach is no different from defining Color and Redraw directly. -------- If the goal of YesOrNo is simply for documentation, why not define it like this? import std.stdio; template YesOrNo(T) if(is(T == enum) && !T.no && T.yes) { alias T YesOrNo; } enum Redraw : bool { no, yes } void drawCircle(YesOrNo!Redraw redraw) { writeln(cast(bool) redraw); } void main() { drawCircle(Redraw.yes); drawCircle(Redraw.no); // drawCircle(false); (cannot implicitly convert expression (false) of type bool to Redraw) }
Apr 11 2011
On Apr 12, 11 02:29, Andrej Mitrovic wrote:On 4/11/11, KennyTM~<kennytm gmail.com> wrote:The idea, IIUC, is to avoid documenting that extra enum type. So, for example, TRange topNCopy(alias less = "a< b", SRange, TRange) (SRange source, TRange target, YesOrNo!"SortOutput" sorted = false); and then we can call it as topNCopy([1,3,5,2,4], result, SortOutput.yes);
But how do you make `SortOutput` known at the calling site?
Right. Andrei's template can't do it. My approach above is simply declare an undocumented enum, and use YesOrNo as a tag to statically ensure that enum can take 'no' and 'yes'. I feel this using type just for documentation is bad.
Apr 11 2011
On Apr 12, 11 03:05, Andrej Mitrovic wrote:Are we talking about readability in a code editor or just the website?
The concern is that 'OpenRight' needs to be documented separately from 'until'. With 'YesOrNo', documentation of 'OpenRight' can be omitted.Because without some form of syntax highlighting the function headers are almost unreadable from the website: http://i.imgur.com/B5M6u.png It's a wall of text.
Well that's a separate issue. Firstly the struct Until shouldn't appear (e.g. use 'auto' return). Then the signature appeared would become until(alias pred="a==b", Range, Sentinel)(Range range, Sentinel sentinel, OpenRight openRight = OpenRight.yes); until(alias pred, Range)(Range range, OpenRight openRight = OpenRight.yes); This would break half of the wall.
Apr 11 2011
"KennyTM~" <kennytm gmail.com> wrote in message news:invke1$2gv6$1 digitalmars.com...On Apr 12, 11 03:05, Andrej Mitrovic wrote:Because without some form of syntax highlighting the function headers are almost unreadable from the website: http://i.imgur.com/B5M6u.png It's a wall of text.
Well that's a separate issue. Firstly the struct Until shouldn't appear (e.g. use 'auto' return). Then the signature appeared would become until(alias pred="a==b", Range, Sentinel)(Range range, Sentinel sentinel, OpenRight openRight = OpenRight.yes); until(alias pred, Range)(Range range, OpenRight openRight = OpenRight.yes); This would break half of the wall.
...And suddenly people won't know what the hell to expect it to return.
Apr 11 2011
On 4/11/11 2:41 PM, Nick Sabalausky wrote:"KennyTM~"<kennytm gmail.com> wrote in message news:invke1$2gv6$1 digitalmars.com...On Apr 12, 11 03:05, Andrej Mitrovic wrote:Because without some form of syntax highlighting the function headers are almost unreadable from the website: http://i.imgur.com/B5M6u.png It's a wall of text.
Well that's a separate issue. Firstly the struct Until shouldn't appear (e.g. use 'auto' return). Then the signature appeared would become until(alias pred="a==b", Range, Sentinel)(Range range, Sentinel sentinel, OpenRight openRight = OpenRight.yes); until(alias pred, Range)(Range range, OpenRight openRight = OpenRight.yes); This would break half of the wall.
...And suddenly people won't know what the hell to expect it to return.
I think it's not all that bad to state until returns a range with such and such characteristics. After all this is the norm in dynamically typed languages. Andrei
Apr 11 2011
On Apr 12, 11 03:41, Nick Sabalausky wrote:"KennyTM~"<kennytm gmail.com> wrote in message news:invke1$2gv6$1 digitalmars.com...On Apr 12, 11 03:05, Andrej Mitrovic wrote:Because without some form of syntax highlighting the function headers are almost unreadable from the website: http://i.imgur.com/B5M6u.png It's a wall of text.
Well that's a separate issue. Firstly the struct Until shouldn't appear (e.g. use 'auto' return). Then the signature appeared would become until(alias pred="a==b", Range, Sentinel)(Range range, Sentinel sentinel, OpenRight openRight = OpenRight.yes); until(alias pred, Range)(Range range, OpenRight openRight = OpenRight.yes); This would break half of the wall.
...And suddenly people won't know what the hell to expect it to return.
That's why you assign the result using 'auto'. (This was discussed before, but I can't find the post.)
Apr 11 2011
On 4/11/11 1:29 PM, Andrej Mitrovic wrote:On 4/11/11, KennyTM~<kennytm gmail.com> wrote:The idea, IIUC, is to avoid documenting that extra enum type. So, for example, TRange topNCopy(alias less = "a< b", SRange, TRange) (SRange source, TRange target, YesOrNo!"SortOutput" sorted = false); and then we can call it as topNCopy([1,3,5,2,4], result, SortOutput.yes);
But how do you make `SortOutput` known at the calling site?
I was hasty. I can't see a way for a mixin to introduce at the same time SortOutput and itself in scope. Andrei
Apr 11 2011
On 04/11/2011 08:16 PM, KennyTM~ wrote:If the goal of YesOrNo is simply for documentation, why not define it like this? import std.stdio; template YesOrNo(T) if(is(T == enum) && !T.no && T.yes) { alias T YesOrNo; } enum Redraw : bool { no, yes } void drawCircle(YesOrNo!Redraw redraw) { writeln(cast(bool) redraw); } void main() { drawCircle(Redraw.yes); drawCircle(Redraw.no); // drawCircle(false); (cannot implicitly convert expression (false) of type bool to Redraw) }
Very nice, indeed. Also the side-effect that forces the caller to write readable code ;-) Denis -- _________________ vita es estrany spir.wikidot.com
Apr 11 2011
On 04/11/2011 08:16 PM, KennyTM~ wrote:import std.stdio; template YesOrNo(T) if(is(T == enum) && !T.no && T.yes) { alias T YesOrNo; } enum Redraw : bool { no, yes } void drawCircle(YesOrNo!Redraw redraw) { writeln(cast(bool) redraw); } void main() { drawCircle(Redraw.yes); drawCircle(Redraw.no); // drawCircle(false); (cannot implicitly convert expression (false) of type bool to Redraw) }
If this gets used, would be good style to name the enum using the argument name Capitalised, just like in your example (redraw --> Redraw). Denis -- _________________ vita es estrany spir.wikidot.com
Apr 11 2011
On 4/11/11, KennyTM~ <kennytm gmail.com> wrote:The idea, IIUC, is to avoid documenting that extra enum type. So, for example, TRange topNCopy(alias less = "a < b", SRange, TRange) (SRange source, TRange target, YesOrNo!"SortOutput" sorted = false); and then we can call it as topNCopy([1,3,5,2,4], result, SortOutput.yes);
But how do you make `SortOutput` known at the calling site?
Apr 11 2011
Are we talking about readability in a code editor or just the website? Because without some form of syntax highlighting the function headers are almost unreadable from the website: http://i.imgur.com/B5M6u.png It's a wall of text.
Apr 11 2011
On 04/11/2011 04:59 PM, Andrej Mitrovic wrote:It looks like an awkward workaround for that feature called named arguments.
True, but only for the case of yes/no; in this case only, the bool type provides proper *constants* which *meaning* is obvious. Else, you need an enum anyway, even with named args. f = File(path="f.txt", mode=2); Denis -- _________________ vita es estrany spir.wikidot.com
Apr 11 2011
spir:True, but only for the case of yes/no; in this case only, the bool type provides proper *constants* which *meaning* is obvious. Else, you need an enum anyway, even with named args. f = File(path="f.txt", mode=2);
Right, in some cases I prefer an enum and in some cases a named argument. Bye, bearophile
Apr 11 2011
On 04/11/2011 07:49 PM, Andrej Mitrovic wrote:Also, I would rather name this template "choice".
YesOrNo is far better, by making it clear it's a kind of logical choice / closed question. "Choice" is super vague. Denis -- _________________ vita es estrany spir.wikidot.com
Apr 11 2011
"Andrei Alexandrescu" <SeeWebsiteForEmail erdani.org> wrote in message news:inv4rv$1dfl$1 digitalmars.com...A fair amount of code in std uses this idiom: enum SomeOption { no, yes } void someFunction(...parms..., SomeOption, ...more_parms...) { ... } SomeOption is really a Boolean but replaces the unhelpful call syntax someFunction(...args..., false, ...more_args...) with the self-documenting ...args..., SomeOption,no, ...more_args...). The liabilities of using Booleans for describing flags have been documented in several places, including McConnell's Code Complete. I think the idiom above is a good replacement.
Named args are much better for this. No boilerplate needed. Of course, without named args, yea, this idiom needs to be used.One issue I have with it is that it requires separate definition and documentation. Usually the documentation awkwardly states "This type is really an option for someFunction, which you haven't seen yet. Skip this for now, then get back, and you'll understand." Moving the enum to after the function is possible but equally confusing.
/// Documentation here enum SomeOption { no, yes } ///ditto void someFunction(...parms..., SomeOption, ...more_parms...) { ... } That groups the two together, right? So solved.So I was thinking of planting a simple template in std.typecons: template YesOrNo(string name) { mixin("enum "~name~" : bool { no, yes }"); } That way, the definition of the function needs no separately-defined is self-documenting: void someFunction(...parms..., YesOrNo!"SomeOption", ...) { ... } The question is to what extent this would mark progress and fostering structured use of this idiom, versus just confusing beginners and adding deadweight to Phobos.
Not sure what I think, really. Although, I do think the fact there seems to be a need for someting that complex just for a mere two-option setting is more indication that named args are just a better approach. But since we're stuck without that, I really don't know how I feel about this template. Umm, if you need to add a third setting, then you're right back to using a straight enum and making sure it's documentated sensibly. You could generalize YesOrNo further, but I don't think's possible without making it really ugly to use. So maybe it's better to just make sure there's a good way to handle the documentation. If that turns out to require some new DDoc feature, then so be it.
Apr 11 2011
On 04/11/2011 09:35 PM, Nick Sabalausky wrote:"Andrei Alexandrescu"<SeeWebsiteForEmail erdani.org> wrote in message news:inv4rv$1dfl$1 digitalmars.com...A fair amount of code in std uses this idiom: enum SomeOption { no, yes } void someFunction(...parms..., SomeOption, ...more_parms...) { ... } SomeOption is really a Boolean but replaces the unhelpful call syntax someFunction(...args..., false, ...more_args...) with the self-documenting ...args..., SomeOption,no, ...more_args...). The liabilities of using Booleans for describing flags have been documented in several places, including McConnell's Code Complete. I think the idiom above is a good replacement.
Named args are much better for this. No boilerplate needed. Of course, without named args, yea, this idiom needs to be used.One issue I have with it is that it requires separate definition and documentation. Usually the documentation awkwardly states "This type is really an option for someFunction, which you haven't seen yet. Skip this for now, then get back, and you'll understand." Moving the enum to after the function is possible but equally confusing.
/// Documentation here enum SomeOption { no, yes } ///ditto void someFunction(...parms..., SomeOption, ...more_parms...) { ... } That groups the two together, right? So solved.
Yop! The "ditto" feature is great for such cases.So I was thinking of planting a simple template in std.typecons: template YesOrNo(string name) { mixin("enum "~name~" : bool { no, yes }"); } That way, the definition of the function needs no separately-defined is self-documenting: void someFunction(...parms..., YesOrNo!"SomeOption", ...) { ... } The question is to what extent this would mark progress and fostering structured use of this idiom, versus just confusing beginners and adding deadweight to Phobos.
Not sure what I think, really. Although, I do think the fact there seems to be a need for someting that complex just for a mere two-option setting is more indication that named args are just a better approach. But since we're stuck without that, I really don't know how I feel about this template. Umm, if you need to add a third setting, then you're right back to using a straight enum and making sure it's documentated sensibly. You could generalize YesOrNo further, but I don't think's possible without making it really ugly to use. So maybe it's better to just make sure there's a good way to handle the documentation. If that turns out to require some new DDoc feature, then so be it.
I now think the same way. Denis -- _________________ vita es estrany spir.wikidot.com
Apr 11 2011
On 4/11/11 2:35 PM, Nick Sabalausky wrote:/// Documentation here enum SomeOption { no, yes } ///ditto void someFunction(...parms..., SomeOption, ...more_parms...) { ... } That groups the two together, right? So solved.
Never thought of it. Facepalm etc. Thanks! Andrei
Apr 11 2011
Named arguments. Seriously. Named arguments. *stares into Andrei's soul*
Apr 13 2011









KennyTM~ <kennytm gmail.com> 