D - D for number crunching
- mjm <mjm_member pathlink.com> Aug 11 2003
- "Matthew Wilson" <matthew stlsoft.org> Aug 11 2003
- "Walter" <walter digitalmars.com> Aug 11 2003
Folks, I just cam across the D language and like what I have found so far. Given that there are no books what is the best way to learn the language? What is the state of the compiler: does it support templates already? For number crunching can I expect to get code that will run as fast as g++ compiled C++? If array index bounds are checked will this slow down code much? Thanks.
Aug 11 2003
I just cam across the D language and like what I have found so far. Given that there are no books what is the best way to learn the language? What is the state of the compiler: does it support templates already? For number crunching can I expect to get code that will run as fast as g++ compiled C++?
FasterIf array index bounds are checked will this slow down code much?
Optimised out
Aug 11 2003
"mjm" <mjm_member pathlink.com> wrote in message news:bh81kg$tte$1 digitaldaemon.com...Folks, I just cam across the D language and like what I have found so far.
Great!Given that there are no books what is the best way to learn the language?
Dive in, and ask questions here.What is the state of the compiler: does it support templates already?
It works well. Templates are implemented.For number crunching can I expect to get code that will run as fast as g++ compiled C++?
Yes.If array index bounds are checked will this slow down code much?
Yes, however, bounds checking can be removed for release mode.
Aug 11 2003









"Matthew Wilson" <matthew stlsoft.org> 