digitalmars.D.learn - not expected pointers for struct members from foreach
- deed (47/47) Oct 09 2012 import std.stdio;
- bearophile (32/33) Oct 09 2012 The D language and its compiler is acting correctly here, so the
- deed (3/36) Oct 09 2012 Meaning struct pointers are unusable or at least highly
- H. S. Teoh (21/33) Oct 09 2012 No, meaning if you want the struct to survive the end of the scope it's
- bearophile (8/10) Oct 09 2012 Struct pointers are useful and reliable, but before using them
- deed (1/8) Oct 10 2012 Thanks for useful feedback.
import std.stdio; struct Test { static Test[] objects; static Test*[] psObject; static int[] ints; static int*[] psInt; int a; int b; int* pa; this(int a) { this.a = a; this.pa = &this.a; this.b = 2 * a; objects ~= this; psObject ~= &this; ints ~= b; psInt ~= &this.b; } } void main() { Test(20); // /* Test(21); // * As expected. Test(22); // */ foreach(int i; 0 .. 3) // /* { // * What happens here? Test(30 + i); // * } // */ Test.psObject.writeln; // Prints [7FFFA4E84530, 7FFFA4E84540, 7FFFA4E84550, // 7FFFA4E84570, 7FFFA4E84570, 7FFFA4E84570] // Why are the three last adresses the same? Test.ints.writeln; // Prints [40, 42, 44, 60, 62, 64] // As expected. Test.psInt.writeln; // Prints [7FFFA4E84534, 7FFFA4E84544, 7FFFA4E84554, // 7FFFA4E84574, 7FFFA4E84574, 7FFFA4E84574] // Again, why are the three last adresses the same? }
Oct 09 2012
deed:// Again, why are the three last adresses the same?The D language and its compiler is acting correctly here, so the output you see is correct. All those structs are allocated on the stack. The first three Test are allocated on the stack. In the loop it allocates the first struct on the stack, and it gets destroyed. Then when the successive loop enters, it creates a new struct, and it uses the same stack space. See: import std.stdio; struct Test { static Test*[] psObject; int x; this(int a) { x = a; psObject ~= &this; } ~this() { writeln(x); } } void main() { Test(0); foreach (i; 1 .. 3) Test(i); Test.psObject.writeln(); } 0 1 2 [12FE48, 12FE54, 12FE54] Bye, bearophile
Oct 09 2012
On Tuesday, 9 October 2012 at 16:21:47 UTC, bearophile wrote:deed:Meaning struct pointers are unusable or at least highly unreliable?// Again, why are the three last adresses the same?The D language and its compiler is acting correctly here, so the output you see is correct. All those structs are allocated on the stack. The first three Test are allocated on the stack. In the loop it allocates the first struct on the stack, and it gets destroyed. Then when the successive loop enters, it creates a new struct, and it uses the same stack space. See: import std.stdio; struct Test { static Test*[] psObject; int x; this(int a) { x = a; psObject ~= &this; } ~this() { writeln(x); } } void main() { Test(0); foreach (i; 1 .. 3) Test(i); Test.psObject.writeln(); } 0 1 2 [12FE48, 12FE54, 12FE54] Bye, bearophile
Oct 09 2012
On Wed, Oct 10, 2012 at 12:59:08AM +0200, deed wrote:On Tuesday, 9 October 2012 at 16:21:47 UTC, bearophile wrote:[...]deed:// Again, why are the three last adresses the same?The D language and its compiler is acting correctly here, so the output you see is correct. All those structs are allocated on the stack. The first three Test are allocated on the stack. In the loop it allocates the first struct on the stack, and it gets destroyed. Then when the successive loop enters, it creates a new struct, and it uses the same stack space.Meaning struct pointers are unusable or at least highly unreliable?No, meaning if you want the struct to survive the end of the scope it's declared in, you need to use new: struct S { // ... stuff } void main() { S*[] ptrs; foreach (i; 0..10) { auto s = new S; ptrs ~= s; // this is OK } // foreach (i; 0..10) { // S s; // ptrs ~= &s; // this is NOT OK //} } T -- Let X be the set not defined by this sentence...
Oct 09 2012
deed:Meaning struct pointers are unusable or at least highly unreliable?Struct pointers are useful and reliable, but before using them you need to know the difference between heap and stack, what a stack frame is, and how structs are handled when they are on the stack. Learning the basics of such things ideas requires only few minutes and it will be useful for many years. Bye, bearophile
Oct 09 2012
Struct pointers are useful and reliable, but before using them you need to know the difference between heap and stack, what a stack frame is, and how structs are handled when they are on the stack. Learning the basics of such things ideas requires only few minutes and it will be useful for many years. Bye, bearophileThanks for useful feedback.
Oct 10 2012