digitalmars.D.learn - "in" operator gives a pointer result from a test against an
- Andy Valencia (21/21) May 09 tst7.d(6): Error: cannot implicitly convert expression `e in
- Meta (8/29) May 09 Yes. The reason for this is that it avoids having to essentially
- Andy Valencia (8/16) May 09 Looking at Programming in D section 28.5, I'm guessing that
- Steven Schveighoffer (15/29) May 09 Yes, we say that a type has "truthiness" if it can be used in a
- Andy Valencia (9/11) May 10 So if I may ask for one more small clarification... WRT
- Nick Treleaven (6/15) May 10 Arrays evaluate to true in boolean conditions if their `.ptr`
- Andy Valencia (3/9) May 10 Thank you!
tst7.d(6): Error: cannot implicitly convert expression `e in this.members` of type `bool*` to `bool` tst7.d(15): Error: template instance `tst7.Foo!uint` error instantiating I'm getting this for this bit of source (trimmed from the bigger code). I switched to this.members.get(e, false) and that works fine, but I'm still curious: struct Foo(T) { bool[T] members; bool has(T e) { return (e in this.members); } } void main() { import std.stdio : writeln; auto t = Foo!uint(); writeln(t.has(123)); }
May 09
On Friday, 10 May 2024 at 00:18:16 UTC, Andy Valencia wrote:tst7.d(6): Error: cannot implicitly convert expression `e in this.members` of type `bool*` to `bool` tst7.d(15): Error: template instance `tst7.Foo!uint` error instantiating I'm getting this for this bit of source (trimmed from the bigger code). I switched to this.members.get(e, false) and that works fine, but I'm still curious: struct Foo(T) { bool[T] members; bool has(T e) { return (e in this.members); } } void main() { import std.stdio : writeln; auto t = Foo!uint(); writeln(t.has(123)); }Yes. The reason for this is that it avoids having to essentially do the same check twice. If `in` returned a bool instead of a pointer, after checking for whether the element exists (which requires searching for the element in the associative array), you'd then have to actually *get* it from the array, which would require searching again. Returning a pointer to the element if it exists (or `null` if it doesn't) cuts this down to 1 operation.
May 09
On Friday, 10 May 2024 at 00:40:01 UTC, Meta wrote:Yes. The reason for this is that it avoids having to essentially do the same check twice. If `in` returned a bool instead of a pointer, after checking for whether the element exists (which requires searching for the element in the associative array), you'd then have to actually *get* it from the array, which would require searching again. Returning a pointer to the element if it exists (or `null` if it doesn't) cuts this down to 1 operation.Looking at Programming in D section 28.5, I'm guessing that pointer versus null is treated as the appropriate boolean value when consumed by an "if" test. So that example is getting a pointer to a string, or null, but the example looks exactly as the same as if it had directly gotten a bool. Thank you! Andy
May 09
On Friday, 10 May 2024 at 01:00:09 UTC, Andy Valencia wrote:On Friday, 10 May 2024 at 00:40:01 UTC, Meta wrote:Yes, we say that a type has "truthiness" if it can be used in a condition (`while`, `if`, `assert`, etc). For a pointer, `null` is considered "false", whereas any other value is considered "true". So you can use statements like `if(key in aa)` to test for membership. A very nice idiom is to check if a key is in an associative array, and if so, use the value that it maps to: ```d if(auto v = key in aa) { // use *v as the value here } ``` You can change your code to `return (e in this.members) !is null;` -SteveYes. The reason for this is that it avoids having to essentially do the same check twice. If `in` returned a bool instead of a pointer, after checking for whether the element exists (which requires searching for the element in the associative array), you'd then have to actually *get* it from the array, which would require searching again. Returning a pointer to the element if it exists (or `null` if it doesn't) cuts this down to 1 operation.Looking at Programming in D section 28.5, I'm guessing that pointer versus null is treated as the appropriate boolean value when consumed by an "if" test. So that example is getting a pointer to a string, or null, but the example looks exactly as the same as if it had directly gotten a bool.
May 09
On Friday, 10 May 2024 at 03:07:43 UTC, Steven Schveighoffer wrote:Yes, we say that a type has "truthiness" if it can be used in a condition (`while`, `if`, `assert`, etc).So if I may ask for one more small clarification... WRT "truthiness", I've observed that empty arrays are treated as false, non-empty as true. However, although I thought a string was basically an immutable array of characters, "" is treated as true, not false? Thanks again, Andy
May 10
On Friday, 10 May 2024 at 15:23:39 UTC, Andy Valencia wrote:On Friday, 10 May 2024 at 03:07:43 UTC, Steven Schveighoffer wrote:Arrays evaluate to true in boolean conditions if their `.ptr` field is non-null. This is bug-prone and I hope we can remove this in the next edition.Yes, we say that a type has "truthiness" if it can be used in a condition (`while`, `if`, `assert`, etc).So if I may ask for one more small clarification... WRT "truthiness", I've observed that empty arrays are treated as false, non-empty as true.However, although I thought a string was basically an immutable array of characters, "" is treated as true, not false?A string literal's `.ptr` field is always non-null, because it is null-terminated.
May 10
On Friday, 10 May 2024 at 16:33:53 UTC, Nick Treleaven wrote:Arrays evaluate to true in boolean conditions if their `.ptr` field is non-null. This is bug-prone and I hope we can remove this in the next edition. ... A string literal's `.ptr` field is always non-null, because it is null-terminated.Thank you! Andy
May 10