digitalmars.D.learn - Using FFI to write a std::string to a buffer passed in from D
I have a weird issue I've been running into while trying to write D bindings to some C++ code. I'm trying to call some C++ functions that take in a std::string but don't make a copy of it. To do this, I want to write a std::string to a buffer passed in from D so I can keep it from being destructed. However, I'm getting a segfault when I attempt to write to the buffer I pass in despite supposedly allocating enough memory to store a std::string. Even stranger, when I allocate 488 instead of 32, the segfault goes away. Below, I've created a minimal example that illustrates my problem: **main.d** ```d import core.stdc.stdlib; extern(C++) { void create(void*); void display(void*); } void main() { void* buf = malloc(32);// The size of a std::string on my platform is 32. //^--strangely, below segfault doesn't happen when 488 is allocated instead create(buf); display(buf); } ``` **dothings.cpp** ```c++ #include <string> #include <fstream> void create(void* b) { std::string s = "engineer again"; *(std::string*)(b) = s;// Segfault here } void display(void* b) { std::string s = *(std::string*)(b); std::ofstream file; file.open("imwishing"); file << s << "\n"; file.close(); } ``` (To build, I call "gdc main.d dothings.cpp -lstdc++ -g") I suspect I'm making some false assumptions somewhere along the line, so please feel free to ask if you'd like to know more about what I'm doing here.
Jul 21
On Sunday, 21 July 2024 at 13:35:46 UTC, Troy wrote:void create(void* b) { std::string s = "engineer again"; *(std::string*)(b) = s;// Segfault here }You have to construct an empty string object first in location `b` (emplacement new). Then you can assign to it as you do. The `=` calls `operator=` which assumes that both operands (`b` and `s`) are both fully constructed and valid `std::string` objects. Without emplacement new, `b` is not a valid `std::string` object (random byte buffer returned by `malloc`). Hope that works, Johan
Jul 21
On Sunday, 21 July 2024 at 15:31:47 UTC, Johan wrote:On Sunday, 21 July 2024 at 13:35:46 UTC, Troy wrote:Using placement new like you suggested seems to have solved my issue perfectly. I would never have never thought of that on my own. Thanks for the suggestion!void create(void* b) { std::string s = "engineer again"; *(std::string*)(b) = s;// Segfault here }You have to construct an empty string object first in location `b` (emplacement new). Then you can assign to it as you do. The `=` calls `operator=` which assumes that both operands (`b` and `s`) are both fully constructed and valid `std::string` objects. Without emplacement new, `b` is not a valid `std::string` object (random byte buffer returned by `malloc`). Hope that works, Johan
Jul 21