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digitalmars.D.ide - Visual D 1.1.0-beta1 shows parameter storage at call site

reply Rainer Schuetze <r.sagitario gmx.de> writes:
Hi,

finally, there is a new version of Visual D being prepared. Apart from
updating the semantic engine to the latest (prerelease) version of dmd,
it features adding "adornments" (Visual Studio terminology) to the call
site of parameters that are passed by (mutable) ref, out or lazy.

See
https://rainers.github.io/visuald/visuald/images/parameterstorage.png
for some examples.

What do you think of this feature?
What about the slight inconsistency between struct member function calls
and UFCS calls?

If it's too annoying, you can disable the feature on the "Intellisense"
options page.

You can grab the new installer at
https://github.com/dlang/visuald/releases/tag/v1.1.0-beta1

Best,
Rainer
Dec 27 2020
next sibling parent ShadoLight <ettienne.gilbert gmail.com> writes:
On Sunday, 27 December 2020 at 11:13:43 UTC, Rainer Schuetze 
wrote:
[..]
 it features adding "adornments" (Visual Studio terminology) to 
 the call
 site of parameters that are passed by (mutable) ref, out or 
 lazy.

 See 
 https://rainers.github.io/visuald/visuald/images/parameterstorage.png for some
examples.

 What do you think of this feature?
Initially I found it slightly jarring... but it has grown on me. I'm starting to like it! I'm leaving it on...
 What about the slight inconsistency between struct member 
 function calls and UFCS calls?
No problem at all. It is actually a nice "visual" clue that you are looking at a UFCS call. Handy! Once more, thanks for VisualD.
Jan 03 2021
prev sibling next sibling parent reply Eliatto <arietto86 gmail.com> writes:
On Sunday, 27 December 2020 at 11:13:43 UTC, Rainer Schuetze 
wrote:
 Hi,

 finally, there is a new version of Visual D being prepared.
Thank you for your efforts. What about the following feature? User is able to feed VisualD with the path to dub file. VisualD starts to track file modifications. It is a black-box for it. If VisualD detects dub.sdl modification, then it shows popup a-la "dub.sdl has been modified. Regenerate solution?" Perhaps, user should have an option to save additional command-line arguments in the project options. So the rationale is to minimize visuald project regeneration via console. We can consider CMakeLists.txt handling in Visual Studio for inspiration.
Jan 04 2021
parent Rainer Schuetze <r.sagitario gmx.de> writes:
On 04/01/2021 18:20, Eliatto wrote:
 On Sunday, 27 December 2020 at 11:13:43 UTC, Rainer Schuetze wrote:
 Hi,

 finally, there is a new version of Visual D being prepared.
Thank you for your efforts. What about the following feature? User is able to feed VisualD with the path to dub file. VisualD starts to track file modifications. It is a black-box for it. If VisualD detects dub.sdl modification, then it shows popup a-la "dub.sdl has been modified. Regenerate solution?" Perhaps, user should have an option to save additional command-line arguments in the project options. So the rationale is to minimize visuald project regeneration via console. We can consider CMakeLists.txt handling in Visual Studio for inspiration.
Visual D has some very basic dub support since version 0.51: if a project is generated via dub, it has dub.sdl/json as a file in the project. If this exists you can use "dub refresh" from the context menu in the solution explorer to rebuild the solution, so need to change to the command line. Adding some watch for modification of that file seems like a simple extension. Not sure if it will make it into the coming release, though.
Jan 04 2021
prev sibling next sibling parent Imperatorn <johan_forsberg_86 hotmail.com> writes:
On Sunday, 27 December 2020 at 11:13:43 UTC, Rainer Schuetze 
wrote:
 Hi,

 finally, there is a new version of Visual D being prepared. 
 Apart from
 updating the semantic engine to the latest (prerelease) version 
 of dmd,
 it features adding "adornments" (Visual Studio terminology) to 
 the call
 site of parameters that are passed by (mutable) ref, out or 
 lazy.

 See 
 https://rainers.github.io/visuald/visuald/images/parameterstorage.png for some
examples.

 What do you think of this feature?
 What about the slight inconsistency between struct member 
 function calls
 and UFCS calls?

 If it's too annoying, you can disable the feature on the 
 "Intellisense" options page.

 You can grab the new installer at 
 https://github.com/dlang/visuald/releases/tag/v1.1.0-beta1

 Best,
 Rainer
Thanks a ton! 👍👍👍
Jan 06 2021
prev sibling parent reply Imperatorn <johan_forsberg_86 hotmail.com> writes:
On Sunday, 27 December 2020 at 11:13:43 UTC, Rainer Schuetze 
wrote:
 Hi,

 finally, there is a new version of Visual D being prepared. 
 Apart from
 updating the semantic engine to the latest (prerelease) version 
 of dmd,
 it features adding "adornments" (Visual Studio terminology) to 
 the call
 site of parameters that are passed by (mutable) ref, out or 
 lazy.

 See 
 https://rainers.github.io/visuald/visuald/images/parameterstorage.png for some
examples.

 What do you think of this feature?
 What about the slight inconsistency between struct member 
 function calls
 and UFCS calls?

 If it's too annoying, you can disable the feature on the 
 "Intellisense" options page.

 You can grab the new installer at 
 https://github.com/dlang/visuald/releases/tag/v1.1.0-beta1

 Best,
 Rainer
Btw, my company wanted (earlier in 2020 anyway) to donate/support the development of Visual D specifically. Is that possible? Thanks!
Jan 06 2021
parent Rainer Schuetze <r.sagitario gmx.de> writes:
On 06/01/2021 16:56, Imperatorn wrote:
 On Sunday, 27 December 2020 at 11:13:43 UTC, Rainer Schuetze wrote:
 Hi,

 finally, there is a new version of Visual D being prepared. Apart from
 updating the semantic engine to the latest (prerelease) version of dmd,
 it features adding "adornments" (Visual Studio terminology) to the call
 site of parameters that are passed by (mutable) ref, out or lazy.

 See
 https://rainers.github.io/visuald/visuald/images/parameterstorage.png
 for some examples.

 What do you think of this feature?
 What about the slight inconsistency between struct member function calls
 and UFCS calls?

 If it's too annoying, you can disable the feature on the
 "Intellisense" options page.

 You can grab the new installer at
 https://github.com/dlang/visuald/releases/tag/v1.1.0-beta1

 Best,
 Rainer
Btw, my company wanted (earlier in 2020 anyway) to donate/support the development of Visual D specifically. Is that possible?
Thank you for considering supporting the project. Mike asked me about that, too. I haven't been able to do much on Visual D over the last months, so I am hesitating to set something up while not being able to dedicate more time.
Jan 09 2021