digitalmars.D.debugger - Visual D values and pointers taking lots of space
- Brett (8/8) Sep 30 2019 In the debugger windows, pointers and values in hex take a lot of
- Rainer Schuetze (7/15) Sep 30 2019 That's how the values are displayed for C++, too. That way you can see
In the debugger windows, pointers and values in hex take a lot of space. In 64-bit this can take up a lot of room. Can there be an option to remove the extra zero's? Basically any leading zeros on any numerical values should be removed. Also maybe hex values could use h instead of 0x, saving an extra char. I realize it might cause problems with copying values but it could be optional too.
Sep 30 2019
On 30/09/2019 22:09, Brett wrote:In the debugger windows, pointers and values in hex take a lot of space. In 64-bit this can take up a lot of room. Can there be an option to remove the extra zero's?That's how the values are displayed for C++, too. That way you can see the size of the data type, too.Basically any leading zeros on any numerical values should be removed.I agree, an option might be good.Also maybe hex values could use h instead of 0x, saving an extra char. I realize it might cause problems with copying values but it could be optional too.Although a h suffix is also supported when entering values, 0x is the way the language expects the values to be specified, so I'd rather stick with that.
Sep 30 2019