digitalmars.D - core.attribute - Remove friction for compiler attributes
- Marco Leise (58/58) Oct 20 2015 For a while now GDC and LDC have supported a variety of their
- Trass3r (8/15) Aug 22 2018 I couldn't agree more.
For a while now GDC and LDC have supported a variety of their
backend's attributes, like inlining or compiling a specific
function with SSE4 in an otherwise generic x64 build.
I think we should unify those into a common core.attribute,
either aliasing or replacing the vendor specific symbols.
They don't need to be functional immediately. There are two
things that I see need to be discussed.
1. Syntax
All attributes are currently set via attribute(=E2=80=A6). I wonder
if this is just easier to recognize for the compiler than
multiple attribute names or if there are other benefits.
Personally for the most part I'd prefer shorter versions,
e.g. forceinline instead of attribute("forceinline").
We can also achieve this by keeping the vendor specific
modules/symbols and creating aliases, so it is mostly about
what we prefer.
2. Semantics
Unfortunately the compiler internals are all quite
different. When it comes to always inlining a function for
example, DMD won't even try unless "-inline" is given on the
command-line. GCC will fail compilation if it cannot inline
and I think LLVM only warns you in such cases.
My somewhat painful idea is to split these attributes up
into something like forceinline (produces warning or error)
and inline (silent or warning at most) and map them to the
closest the respective compilers can offer - or else make
them a noop.
https://github.com/mleise/fast/blob/master/source/fast/helpers.d#L99
shows how we alias existing attributes or make them noops:
version (DigitalMars)
{
enum noinline;
enum forceinline;
enum sse4;
}
else version (GNU)
{
import gcc.attribute;
enum noinline =3D gcc.attribute.attribute("noinline");
enum forceinline =3D gcc.attribute.attribute("forceinline");
enum sse4 =3D gcc.attribute.attribute("target", "sse4");
}
else version (LDC)
{
import ldc.attribute;
enum noinline =3D ldc.attribute.attribute("noinline");
enum forceinline =3D ldc.attribute.attribute("alwaysinline");
enum sse4;
}
(Note that GCC's target attribute can actually takes a list of
features.) If you target i586 and started using SSE, the
compiler would tell you that these instructions do not exist
on that architecture. So you write a generic function and an
additional SSE function with attribute("target", "sse") and
wont run into "illegal instruction" errors at runtime on older
CPUs.
--=20
Marco
Oct 20 2015
On Tuesday, 20 October 2015 at 07:57:29 UTC, Marco Leise wrote:For a while now GDC and LDC have supported a variety of their backend's attributes, like inlining or compiling a specific function with SSE4 in an otherwise generic x64 build. I think we should unify those into a common core.attribute, either aliasing or replacing the vendor specific symbols. They don't need to be functional immediately. There are two things that I see need to be discussed.I couldn't agree more. It's awkward having to write such boilerplate code just to get something as common as inline to compile across compilers. Another example: https://github.com/JinShil/stm32f42_discovery_demo/blob/d61819015/source/runtime/object.d#L16 And for embedded applications used, section(".xy") and weak would also be useful.
Aug 22 2018








Trass3r <un known.com>