digitalmars.D.bugs - [Issue 17907] New: Can't automatically resolve to function with same
- d-bugmail puremagic.com (45/45) Oct 17 2017 https://issues.dlang.org/show_bug.cgi?id=17907
https://issues.dlang.org/show_bug.cgi?id=17907 Issue ID: 17907 Summary: Can't automatically resolve to function with same name as module Product: D Version: D2 Hardware: x86_64 OS: Linux Status: NEW Severity: enhancement Priority: P1 Component: dmd Assignee: nobody puremagic.com Reporter: samjnaa gmail.com Compiler does not automatically resolve to function with same name as module: fun.d: import std.stdio; void fun() { writeln("Hello"); } funmain.d: import fun; void main() { fun(); } $ dmd -offun fun.d funmain.d funmain.d(2): Error: function expected before (), not module fun of type void However, in case of struct-s and classes with same name, there is no problem: str.d: struct str { int a; } strmain.d: import str; void main() { str var; var.a = 2; } $ dmd -ofstr str.d strmain.d cla.d: class cla { int a; } clamain.d: import cla; void main() { auto var = new cla; var.a = 2; } $ dmd -ofcla cla.d clamain.d If it is possible with types, and indeed it is meaningful to name a module after the main type or function defined therein, there seems to be no reason for not being able to resolve to a function with the same name as a module. Of course, doing `import fun: fun;` will work, but that is unnecessary verbosity and is not being required even now in the case of types as shown above. In D, the compiler is all powerful and can know which resolution of which symbol is appropriate where. The same capability should apply here also. Thank you! --
Oct 17 2017