digitalmars.D.bugs - [Issue 1486] New: Can't implicitly convert char[][] to const(char)[][]
- d-bugmail puremagic.com (20/20) Sep 07 2007 http://d.puremagic.com/issues/show_bug.cgi?id=1486
- Bruno Medeiros (11/36) Sep 07 2007 Finally! I actually knew about this bug some time ago (2-4 months), when...
- Bill Baxter (9/46) Sep 07 2007 I'd like to do more in D 2.0, but if the libraries I need aren't ported,...
- Bill Baxter (10/56) Sep 07 2007 Oh, and I should also mention that the one thing I really wanted const
- kris (13/20) Sep 07 2007 Bill,
- Bill Baxter (10/33) Sep 08 2007 Macros probably won't be a solution because D1 won't have them.
- kris (3/26) Sep 08 2007 I'm (quietly) suggesting that D1 gain macro support in order to
- Bruno Medeiros (4/4) Sep 08 2007 Oops, I didn't meant for my comment to go into the bugzilla.
- Bill Baxter (5/6) Sep 08 2007 It looks like someone else decided to be 'helpful' and added it to
- Lars Ivar Igesund (8/16) Sep 08 2007 I believe stuff are hooked up such that bugzilla picks it up as a reply ...
- Jari-Matti =?ISO-8859-1?Q?M=E4kel=E4?= (2/15) Sep 09 2007 Erm, an user id bug? I swear I didn't do anything :)
- Jari-Matti =?ISO-8859-1?Q?M=E4kel=E4?= (4/10) Sep 09 2007 Heh, wtf? I would definitely want to know whether this is a D issue
-
Stewart Gordon
(8/14)
Sep 10 2007
- d-bugmail puremagic.com (5/5) Apr 28 2008 http://d.puremagic.com/issues/show_bug.cgi?id=1486
- d-bugmail puremagic.com (9/9) Sep 01 2008 http://d.puremagic.com/issues/show_bug.cgi?id=1486
http://d.puremagic.com/issues/show_bug.cgi?id=1486 Summary: Can't implicitly convert char[][] to const(char)[][] Product: D Version: 2.004 Platform: PC OS/Version: Windows Status: NEW Severity: normal Priority: P2 Component: DMD AssignedTo: bugzilla digitalmars.com ReportedBy: reiner.pope gmail.com The following code fails to compile, with error "cannot implicitly convert expression (a) of type char[][] to const(char)[][]". However, it appears to be a valid operation. void main() { char[][] a; string[] b = a; } --
Sep 07 2007
d-bugmail puremagic.com wrote:http://d.puremagic.com/issues/show_bug.cgi?id=1486 Summary: Can't implicitly convert char[][] to const(char)[][] Product: D Version: 2.004 Platform: PC OS/Version: Windows Status: NEW Severity: normal Priority: P2 Component: DMD AssignedTo: bugzilla digitalmars.com ReportedBy: reiner.pope gmail.com The following code fails to compile, with error "cannot implicitly convert expression (a) of type char[][] to const(char)[][]". However, it appears to be a valid operation. void main() { char[][] a; string[] b = a; }Finally! I actually knew about this bug some time ago (2-4 months), when I updated some of my D shell scripts to D 2.0. I purposefully didn't report since I wanted to see how long it would take until someone else did. It seemed such a common problem (I have very little D code written, yet I stumbled upon it quickly), that I'm somewhat surprised it took this long for someone to report it. Isn't there that many people using D2.0 features or what? -- Bruno Medeiros - MSc in CS/E student http://www.prowiki.org/wiki4d/wiki.cgi?BrunoMedeiros#D
Sep 07 2007
Bruno Medeiros wrote:d-bugmail puremagic.com wrote:I'd like to do more in D 2.0, but if the libraries I need aren't ported, it's either spend a lot of time porting them myself, or stick with D 1. Right now D1 seems the better option. But since D1 isn't getting new features I suspect there will come a point when D2 gets something so utterly cool that it's worth doing whatever it takes to use it, including maintaining private 2.0 forks of other people's libraries. Of course by then they might have already ported... so I might as well wait. --bbhttp://d.puremagic.com/issues/show_bug.cgi?id=1486 Summary: Can't implicitly convert char[][] to const(char)[][] Product: D Version: 2.004 Platform: PC OS/Version: Windows Status: NEW Severity: normal Priority: P2 Component: DMD AssignedTo: bugzilla digitalmars.com ReportedBy: reiner.pope gmail.com The following code fails to compile, with error "cannot implicitly convert expression (a) of type char[][] to const(char)[][]". However, it appears to be a valid operation. void main() { char[][] a; string[] b = a; }Finally! I actually knew about this bug some time ago (2-4 months), when I updated some of my D shell scripts to D 2.0. I purposefully didn't report since I wanted to see how long it would take until someone else did. It seemed such a common problem (I have very little D code written, yet I stumbled upon it quickly), that I'm somewhat surprised it took this long for someone to report it. Isn't there that many people using D2.0 features or what?
Sep 07 2007
Bill Baxter wrote:Bruno Medeiros wrote:Oh, and I should also mention that the one thing I really wanted const for originally (passing structs as const ref), still crashes the compiler in 2.004. It was demonstrated pretty clearly in the ray-tracer someone ported from C++ to D that passing structs by value has a significantly detrimental impact on performance. Passing them by plain ref improves the performance but it sends the wrong message to the user and also prevents use with non-l-values such as struct literals. --bbd-bugmail puremagic.com wrote:I'd like to do more in D 2.0, but if the libraries I need aren't ported, it's either spend a lot of time porting them myself, or stick with D 1. Right now D1 seems the better option. But since D1 isn't getting new features I suspect there will come a point when D2 gets something so utterly cool that it's worth doing whatever it takes to use it, including maintaining private 2.0 forks of other people's libraries. Of course by then they might have already ported... so I might as well wait.http://d.puremagic.com/issues/show_bug.cgi?id=1486 Summary: Can't implicitly convert char[][] to const(char)[][] Product: D Version: 2.004 Platform: PC OS/Version: Windows Status: NEW Severity: normal Priority: P2 Component: DMD AssignedTo: bugzilla digitalmars.com ReportedBy: reiner.pope gmail.com The following code fails to compile, with error "cannot implicitly convert expression (a) of type char[][] to const(char)[][]". However, it appears to be a valid operation. void main() { char[][] a; string[] b = a; }Finally! I actually knew about this bug some time ago (2-4 months), when I updated some of my D shell scripts to D 2.0. I purposefully didn't report since I wanted to see how long it would take until someone else did. It seemed such a common problem (I have very little D code written, yet I stumbled upon it quickly), that I'm somewhat surprised it took this long for someone to report it. Isn't there that many people using D2.0 features or what?
Sep 07 2007
Bill Baxter wrote: [snip]I'd like to do more in D 2.0, but if the libraries I need aren't ported, it's either spend a lot of time porting them myself, or stick with D 1. Right now D1 seems the better option. But since D1 isn't getting new features I suspect there will come a point when D2 gets something so utterly cool that it's worth doing whatever it takes to use it, including maintaining private 2.0 forks of other people's libraries. Of course by then they might have already ported... so I might as well wait.Bill, If there were a clean way to alias or typedef or macro the D2 const features (within D1) then Tango and other libraries would quickly become available for D2. In other words, the const features of D2 would have to be effectively ignored by the D1 compiler (through whatever means), and the use of those features in D2 would have to be 'adjustable' in a quick and easy manner (to adhere to syntactic changes). Macros might be ideal for such a notion? Without the ability to retain a single body of source across both D versions, and with the syntax of D2 const evolving over time, there's little impetus to migrate a library right now
Sep 07 2007
kris wrote:Bill Baxter wrote: [snip]Macros probably won't be a solution because D1 won't have them. I think we're stuck with version(D_Version2) + string mixin as the primary tools.I'd like to do more in D 2.0, but if the libraries I need aren't ported, it's either spend a lot of time porting them myself, or stick with D 1. Right now D1 seems the better option. But since D1 isn't getting new features I suspect there will come a point when D2 gets something so utterly cool that it's worth doing whatever it takes to use it, including maintaining private 2.0 forks of other people's libraries. Of course by then they might have already ported... so I might as well wait.Bill, If there were a clean way to alias or typedef or macro the D2 const features (within D1) then Tango and other libraries would quickly become available for D2. In other words, the const features of D2 would have to be effectively ignored by the D1 compiler (through whatever means), and the use of those features in D2 would have to be 'adjustable' in a quick and easy manner (to adhere to syntactic changes). Macros might be ideal for such a notion?Without the ability to retain a single body of source across both D versions, and with the syntax of D2 const evolving over time, there's little impetus to migrate a library right nowAs long as you're willing to at least accept patches that provide backwards-compatible D2 support, nobody has any business complaining about that. But that doesn't change the fact that "lack of libraries" is still the main reason I haven't moved myself over to D2.0 yet. :-) --bb
Sep 08 2007
Bill Baxter wrote:kris wrote:I'm (quietly) suggesting that D1 gain macro support in order to effectively migrate libs over to D2, stimulating adoption of D2 itself ;)Bill Baxter wrote: [snip]Macros probably won't be a solution because D1 won't have them.I'd like to do more in D 2.0, but if the libraries I need aren't ported, it's either spend a lot of time porting them myself, or stick with D 1. Right now D1 seems the better option. But since D1 isn't getting new features I suspect there will come a point when D2 gets something so utterly cool that it's worth doing whatever it takes to use it, including maintaining private 2.0 forks of other people's libraries. Of course by then they might have already ported... so I might as well wait.Bill, If there were a clean way to alias or typedef or macro the D2 const features (within D1) then Tango and other libraries would quickly become available for D2. In other words, the const features of D2 would have to be effectively ignored by the D1 compiler (through whatever means), and the use of those features in D2 would have to be 'adjustable' in a quick and easy manner (to adhere to syntactic changes). Macros might be ideal for such a notion?
Sep 08 2007
Oops, I didn't meant for my comment to go into the bugzilla. -- Bruno Medeiros - MSc in CS/E student http://www.prowiki.org/wiki4d/wiki.cgi?BrunoMedeiros#D
Sep 08 2007
Bruno Medeiros wrote:Oops, I didn't meant for my comment to go into the bugzilla.It looks like someone else decided to be 'helpful' and added it to bugzilla for you, sans your sig. Or are you and Jari-Matti one and the same? --bb
Sep 08 2007
Bill Baxter wrote:Bruno Medeiros wrote:I believe stuff are hooked up such that bugzilla picks it up as a reply if it contains the bugzilla part of the subject. -- Lars Ivar Igesund blog at http://larsivi.net DSource, #d.tango & #D: larsivi Dancing the TangoOops, I didn't meant for my comment to go into the bugzilla.It looks like someone else decided to be 'helpful' and added it to bugzilla for you, sans your sig. Or are you and Jari-Matti one and the same? --bb
Sep 08 2007
Lars Ivar Igesund wrote:Bill Baxter wrote:Erm, an user id bug? I swear I didn't do anything :)Bruno Medeiros wrote:I believe stuff are hooked up such that bugzilla picks it up as a reply if it contains the bugzilla part of the subject.Oops, I didn't meant for my comment to go into the bugzilla.It looks like someone else decided to be 'helpful' and added it to bugzilla for you, sans your sig. Or are you and Jari-Matti one and the same? --bb
Sep 09 2007
Bill Baxter wrote:Bruno Medeiros wrote:Heh, wtf? I would definitely want to know whether this is a D issue tracker "feature" or if my bugzilla email account has been compromised. I haven't used bugzilla lately so this cannot even be an accident.Oops, I didn't meant for my comment to go into the bugzilla.It looks like someone else decided to be 'helpful' and added it to bugzilla for you, sans your sig. Or are you and Jari-Matti one and the same?
Sep 09 2007
"Jari-Matti Mäkelä" <jmjmak utu.fi.invalid> wrote in message news:fc0uip$1s8p$1 digitalmars.com...Bill Baxter wrote:<snip>Bruno Medeiros wrote:Oops, I didn't meant for my comment to go into the bugzilla.Heh, wtf? I would definitely want to know whether this is a D issue tracker "feature" or if my bugzilla email account has been compromised. I haven't used bugzilla lately so this cannot even be an accident.There is indeed a feature whereby replies to Bugzilla posts on the newsgroup are automatically relayed back onto Bugzilla. But it certainly shouldn't be attaching the wrong user ID to them. Maybe we need to talk to Brad about this.... Stewart.
Sep 10 2007
http://d.puremagic.com/issues/show_bug.cgi?id=1486 ------- Comment #2 from brunodomedeiros+bugz gmail.com 2008-04-28 19:12 ------- This works in the latest versions. Please confirm and close the bug. Other related cases still remain buggy though, see #2056. --
Apr 28 2008
http://d.puremagic.com/issues/show_bug.cgi?id=1486 brunodomedeiros+bugz gmail.com changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED ------- Comment #3 from brunodomedeiros+bugz gmail.com 2008-09-01 18:03 ------- It's definitely fixed. --
Sep 01 2008