digitalmars.D.bugs - [Issue 1319] New: compiler crashes with functions that take const ref struct arguments
- d-bugmail puremagic.com (26/26) Jul 05 2007 http://d.puremagic.com/issues/show_bug.cgi?id=1319
- d-bugmail puremagic.com (6/6) Jul 26 2007 http://d.puremagic.com/issues/show_bug.cgi?id=1319
- d-bugmail puremagic.com (9/9) Jul 26 2007 http://d.puremagic.com/issues/show_bug.cgi?id=1319
- d-bugmail puremagic.com (8/8) Jul 30 2007 http://d.puremagic.com/issues/show_bug.cgi?id=1319
- d-bugmail puremagic.com (8/8) Oct 13 2007 http://d.puremagic.com/issues/show_bug.cgi?id=1319
- d-bugmail puremagic.com (10/10) Oct 28 2007 http://d.puremagic.com/issues/show_bug.cgi?id=1319
- d-bugmail puremagic.com (13/13) Nov 29 2007 http://d.puremagic.com/issues/show_bug.cgi?id=1319
- d-bugmail puremagic.com (9/9) Nov 29 2007 http://d.puremagic.com/issues/show_bug.cgi?id=1319
- d-bugmail puremagic.com (9/9) Feb 16 2008 http://d.puremagic.com/issues/show_bug.cgi?id=1319
http://d.puremagic.com/issues/show_bug.cgi?id=1319 Summary: compiler crashes with functions that take const ref struct arguments Product: D Version: 2.002 Platform: PC OS/Version: Windows Status: NEW Severity: major Priority: P2 Component: DMD AssignedTo: bugzilla digitalmars.com ReportedBy: thecybershadow gmail.com struct MyStruct { // the presence/absence of fields is irrelevant } void test(const ref MyStruct scheme) { } void main() { MyStruct scheme; test(scheme); } --
Jul 05 2007
http://d.puremagic.com/issues/show_bug.cgi?id=1319 ------- Comment #1 from regan netmail.co.nz 2007-07-26 07:33 ------- Same bug I think: void main() { int delegate(const ref int) dg; const int i; dg(i); } Found it trying to make opApply work with a const class reference. --
Jul 26 2007
http://d.puremagic.com/issues/show_bug.cgi?id=1319 kamm-removethis incasoftware.de changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |kamm- | |removethis incasoftware.de ------- Comment #2 from kamm-removethis incasoftware.de 2007-07-26 08:17 ------- *** Bug 1374 has been marked as a duplicate of this bug. *** --
Jul 26 2007
http://d.puremagic.com/issues/show_bug.cgi?id=1319 kamm-removethis incasoftware.de changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |wstring gmail.com ------- Comment #3 from kamm-removethis incasoftware.de 2007-07-31 01:53 ------- *** Bug 1387 has been marked as a duplicate of this bug. *** --
Jul 30 2007
http://d.puremagic.com/issues/show_bug.cgi?id=1319 wbaxter gmail.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jemandy earthlink.net ------- Comment #4 from wbaxter gmail.com 2007-10-13 15:00 ------- *** Bug 1576 has been marked as a duplicate of this bug. *** --
Oct 13 2007
http://d.puremagic.com/issues/show_bug.cgi?id=1319 ------- Comment #5 from ddparnell bigpond.com 2007-10-29 00:31 ------- I just tripped over this one today too. Here is my minimum test case... void Foo(const ref int A) {} void main() { Foo(1); } And using 'invariant' instead of 'const' also crashes the compiler. --
Oct 28 2007
http://d.puremagic.com/issues/show_bug.cgi?id=1319 spam extrawurst.org changed: What |Removed |Added ---------------------------------------------------------------------------- Severity|major |critical ------- Comment #6 from spam extrawurst.org 2007-11-29 06:31 ------- i am raising this one, cause it is really critical for me, i use a couple of really huge structs and i pass them by ref to methods but i want to protect them from being mutated which i want to use the const for. this is one big reason i am using the D2.0 branch in the first place. I have a rather big team of coders working on the project, i want to protect certain stuff from getting messed up by someone. please fix this. --
Nov 29 2007
http://d.puremagic.com/issues/show_bug.cgi?id=1319 ------- Comment #7 from wbaxter gmail.com 2007-11-29 17:30 ------- Agreed. This is a big deal. My code has lots of structs being passed around by ref for efficiency that really should be "const ref". The fact that it's been reported 4 times by different people should also be a big clue. Here's hoping for a fix in 2.009. I don't see myself moving over to D2.x until this one is fixed because I've got too much code that should be "const ref" that I'll just have to go back over again when const ref finally works. --
Nov 29 2007
http://d.puremagic.com/issues/show_bug.cgi?id=1319 bugzilla digitalmars.com changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED ------- Comment #8 from bugzilla digitalmars.com 2008-02-16 05:59 ------- Fixed dmd 2.010 --
Feb 16 2008