digitalmars.D.bugs - [Issue 11368] New: Couldn't Mago debugger be the default debugger engine?
- d-bugmail puremagic.com (22/22) Oct 27 2013 http://d.puremagic.com/issues/show_bug.cgi?id=11368
- d-bugmail puremagic.com (14/14) Oct 28 2013 http://d.puremagic.com/issues/show_bug.cgi?id=11368
- d-bugmail puremagic.com (10/10) Oct 29 2013 http://d.puremagic.com/issues/show_bug.cgi?id=11368
- d-bugmail puremagic.com (9/9) Oct 29 2013 http://d.puremagic.com/issues/show_bug.cgi?id=11368
- d-bugmail puremagic.com (6/6) Oct 29 2013 http://d.puremagic.com/issues/show_bug.cgi?id=11368
http://d.puremagic.com/issues/show_bug.cgi?id=11368 Summary: Couldn't Mago debugger be the default debugger engine? Product: D Version: unspecified Platform: All OS/Version: All Status: NEW Severity: enhancement Priority: P2 Component: VisualD AssignedTo: nobody puremagic.com ReportedBy: aliloko gmail.com When using VisualD, debugging with Mago is more often than not more correct than the other option. Each time I generate a project with dub, I switch to Mago debugger. This could be change in "dub generate", but not everyone has Mago + cv2pdb installed, and it would be cleaner to choose Mago as a default in VisualD. What do you think? -- Configure issuemail: http://d.puremagic.com/issues/userprefs.cgi?tab=email ------- You are receiving this mail because: -------
Oct 27 2013
http://d.puremagic.com/issues/show_bug.cgi?id=11368 Rainer Schuetze <r.sagitario gmx.de> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |r.sagitario gmx.de PDT --- I think mago is the way to go long term. But there are still a few things that are missing from mago to make it the default, most obviously 64-bit support. I would like to avoid having very different debugging experience on Win32 and x64. The good news is: 64-bit support for mago is being worked on. -- Configure issuemail: http://d.puremagic.com/issues/userprefs.cgi?tab=email ------- You are receiving this mail because: -------
Oct 28 2013
http://d.puremagic.com/issues/show_bug.cgi?id=11368 Jacob Carlborg <doob me.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |doob me.com Isn't the Visual Studio debugger preferred when compiled 64bit? -- Configure issuemail: http://d.puremagic.com/issues/userprefs.cgi?tab=email ------- You are receiving this mail because: -------
Oct 29 2013
http://d.puremagic.com/issues/show_bug.cgi?id=11368 PDT --- The Visual Studio debug engine is the only working engine on x64 at the moment. You'll still have to live with some C++ syntax and need a patched dmd to generate sensible debug information, e.g. with respect to inspecting class member variables. -- Configure issuemail: http://d.puremagic.com/issues/userprefs.cgi?tab=email ------- You are receiving this mail because: -------
Oct 29 2013
http://d.puremagic.com/issues/show_bug.cgi?id=11368 Ok, I see. -- Configure issuemail: http://d.puremagic.com/issues/userprefs.cgi?tab=email ------- You are receiving this mail because: -------
Oct 29 2013