digitalmars.D.bugs - [Issue 1067] New: release flag kills Win32 applications without unittest flag?
- d-bugmail puremagic.com (33/33) Mar 17 2007 http://d.puremagic.com/issues/show_bug.cgi?id=1067
- d-bugmail puremagic.com (5/5) Mar 17 2007 http://d.puremagic.com/issues/show_bug.cgi?id=1067
- d-bugmail puremagic.com (15/15) Mar 18 2007 http://d.puremagic.com/issues/show_bug.cgi?id=1067
http://d.puremagic.com/issues/show_bug.cgi?id=1067
Summary: release flag kills Win32 applications without unittest
flag?
Product: D
Version: unspecified
Platform: PC
OS/Version: Windows
Status: NEW
Severity: normal
Priority: P2
Component: DMD
AssignedTo: bugzilla digitalmars.com
ReportedBy: rpgfan3233 gmail.com
I've tried creating a simple window using CreateWindowA() from the Win32 API.
When I compile without the release switch (-release), everything runs fine. I
add the unittest (-unittest) switch and the program still runs fine. However,
if you don't include the unittest switch and you DO include the release switch,
the window is not displayed, and runs in the background. I tried compiling with
warnings on as well. No warnings were generated.
dmd mywin gdi32.lib mywin.def ;OK
dmd mywin gdi32.lib mywin.def -unittest ;OK
dmd mywin gdi32.lib mywin.def -release ;NOT OK
dmd mywin gdi32.lib mywin.def -release -w ;NOT OK with no warnings displayed
dmd mywin gdi32.lib mywin.def -release -unittest ;OK
I ended up going into the dmd\samples\d directory and compiling the winsamp.d
file the same way I tried compiling mine. The results were the same, other than
the fact that using the -w flag, I found that there was no default case for the
nested switch statement in "case WM_COMMAND" in winsamp.d::WindowProc - "switch
(LOWORD(wParam))". I added a default case, and it then compiled without
warnings.
Is this the way the release switch is supposed to work? Unit tests aren't
required, are they?
--
Mar 17 2007
http://d.puremagic.com/issues/show_bug.cgi?id=1067 Also, this happened on 1.007, which I had at the time. I upgraded to 1.009 hoping that would resolve the issue. It didn't, obviously. --
Mar 17 2007
http://d.puremagic.com/issues/show_bug.cgi?id=1067
torhu yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |torhu yahoo.com
Status|NEW |RESOLVED
Resolution| |INVALID
Line 78 in winsamp.d:
assert(RegisterClassA(&wc));
Moving 'RegisterClassA(&wc);' out of the assert fixes the problem.
-release removes assert, while -unittest adds them back in. Your test app
probably has the same kind of bug. An app can't rely on code in asserts,
because that code isn't included when compiling in release mode.
--
Mar 18 2007









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