digitalmars.D.announce - raylib-d v4.2.1 - introducing install script
Steven Schveighoffer <schveiguy gmail.com> writes:
Hi everyone, I've released version 4.2.1 of raylib-d. This version is an attempt to fix the issues with linking on Windows. It introduces a new subproject, `raylib-d:install`, which will copy a pre-built binary library of the appropriate version to your project directory. While this is far from complete, it provides a required feature for Windows. Namely, a fix for a faulty bug in the new symbol introduced for raylib 4.2.0 that allows us to validate the binding is correct. The symbol I use was not properly exported for the dll version of raylib. I have included in the repository a *correctly* built raylib.dll, which now allows linking on Windows. At present, the only platform supported with the raylib-d:install script is Windows on X86_64. If you need a pre-build binary for your platform, please open an issue. Note the docs say I have binaries for MacOS x86_64 and arm64, but these are not working at the moment. There is an issue with dub, where it does not properly clone symbolic links, which I believe is caused by Phobos std.zip. I will eventually work around this issue, and eventually I plan to be smarter about the binary files. However, for those of you who have wanted to upgrade to raylib-d for 4.2.0 on Windows, but have ran into linker errors, this is the solution. Please read carefully the new README as I have rewritten it to include detailed instructions (including how to run the new install script) I expect a further release to fix the issues with installing MacOS binaries soon. -Steve https://code.dlang.org/packages/raylib-d https://github.com/schveiguy/raylib-d/blob/master/README.md
0xEAB <desisma heidel.beer> writes:
On Sunday, 18 September 2022 at 17:04:43 UTC, Steven Schveighoffer wrote:Hi everyone, I've released version 4.2.1 of raylib-d. This version is an attempt to fix the issues with linking on Windows.Congrats! …and thanks for working on making your library more accessible.