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digitalmars.D.announce - interfaces and contracts - new pattern

reply Adam D. Ruppe <destructionator gmail.com> writes:
In short use `in(false)` when you `override` a function to 
inherit the contract, unless you explicitly want to expand the 
input - which you shouldn't do when implementing an interface!

Wrote about it in more details here:

http://dpldocs.info/this-week-in-d/Blog.Posted_2019_12_02.html

i think this is a pretty cool little discovery, thanks too for 
the folks on irc for chatting it through.

destroy if i missed anything lol
Dec 02 2019
next sibling parent reply Ola Fosheim =?UTF-8?B?R3LDuHN0YWQ=?= <ola.fosheim.grostad gmail.com> writes:
On Monday, 2 December 2019 at 20:30:49 UTC, Adam D. Ruppe wrote:
 Wrote about it in more details here:

 http://dpldocs.info/this-week-in-d/Blog.Posted_2019_12_02.html

 i think this is a pretty cool little discovery, thanks too for 
 the folks on irc for chatting it through.
Interesting, could be useful, but now you have to remember to add "in(false)". I wonder if this could somehow be wrapped up in a clean way using meta-programming so you always get the "in(false)"?
Dec 02 2019
parent reply Adam D. Ruppe <destructionator gmail.com> writes:
On Monday, 2 December 2019 at 22:31:08 UTC, Ola Fosheim Grøstad 
wrote:
 Interesting, could be useful, but now you have to remember to 
 add "in(false)".
Yeah, it is kinda tempting to propose a language change, where an override method does this by default if nothing else is specified. I think it would probably usually be the right thing to do, and then you'd opt into extending it all the way by doing `in(true)` instead.
 I wonder if this could somehow be wrapped up in a clean way 
 using meta-programming so you always get the "in(false)"?
I don't think so, contracts are invisible to reflection right now (unless there's a trick I don't know). Maybe a language change is warranted though, I don't really know, especially since this thing is possible today.
Dec 02 2019
parent reply Ola Fosheim =?UTF-8?B?R3LDuHN0YWQ=?= <ola.fosheim.grostad gmail.com> writes:
On Tuesday, 3 December 2019 at 02:57:13 UTC, Adam D. Ruppe wrote:
 On Monday, 2 December 2019 at 22:31:08 UTC, Ola Fosheim Grøstad 
 wrote:
 Interesting, could be useful, but now you have to remember to 
 add "in(false)".
Yeah, it is kinda tempting to propose a language change, where an override method does this by default if nothing else is specified. I think it would probably usually be the right thing to do, and then you'd opt into extending it all the way by doing `in(true)` instead.
Yes, I agree, if you forget to add a specification then it probably should have the same strictness as the superclass. That is what I would expect.
Dec 02 2019
parent reply =?iso-8859-1?Q?Robert_M._M=FCnch?= <robert.muench saphirion.com> writes:
On 2019-12-03 07:53:48 +0000, Ola Fosheim Grøstad said:

 On Tuesday, 3 December 2019 at 02:57:13 UTC, Adam D. Ruppe wrote:
 On Monday, 2 December 2019 at 22:31:08 UTC, Ola Fosheim Grøstad wrote:
 Interesting, could be useful, but now you have to remember to add "in(false)".
Yeah, it is kinda tempting to propose a language change, where an override method does this by default if nothing else is specified. I think it would probably usually be the right thing to do, and then you'd opt into extending it all the way by doing `in(true)` instead.
Yes, I agree, if you forget to add a specification then it probably should have the same strictness as the superclass. That is what I would expect.
+1 having to add something explicit to get the superclass contract activated looks weired. In large scale projects this will become a big problem as you can't assume that every developer knows about all the contracts of a superclass. -- Robert M. Münch http://www.saphirion.com smarter | better | faster
Dec 03 2019
next sibling parent reply Adam D. Ruppe <destructionator gmail.com> writes:
On Tuesday, 3 December 2019 at 10:39:08 UTC, Robert M. Münch 
wrote:
 In large scale projects this will become a big problem as you 
 can't assume that every developer knows about all the contracts 
 of a superclass.
That's the beauty of `override in(false)` - you don't have to know about the superclass. You can use it and it works in all cases. Though that's also a possible argument for the language change.
Dec 03 2019
parent reply =?iso-8859-1?Q?Robert_M._M=FCnch?= <robert.muench saphirion.com> writes:
On 2019-12-03 13:00:49 +0000, Adam D. Ruppe said:

 On Tuesday, 3 December 2019 at 10:39:08 UTC, Robert M. Münch wrote:
 In large scale projects this will become a big problem as you can't 
 assume that every developer knows about all the contracts of a 
 superclass.
That's the beauty of `override in(false)` - you don't have to know about the superclass. You can use it and it works in all cases.
My point was, when the superclass doesn't has an in() contract: Error: function contracts.Derived.test cannot have an in contract when overridden function contracts.Base.test does not have an in contract So, I need to know that the superclass has a contract and that I want to fallback to it. The former is the hard part.
 Though that's also a possible argument for the language change.
Yes, but only if the superclass has an in() contract. -- Robert M. Münch http://www.saphirion.com smarter | better | faster
Dec 03 2019
parent reply Adam D. Ruppe <destructionator gmail.com> writes:
On Tuesday, 3 December 2019 at 14:24:15 UTC, Robert M. Münch 
wrote:
 My point was, when the superclass doesn't has an in() contract:

 Error: function contracts.Derived.test cannot have an in 
 contract when overridden function contracts.Base.test does not 
 have an in contract
ooooh geeze I was so focused on inheriting the contract that I didn't even test if it didn't have one at all. So we need a language change anyway. ugh.
Dec 03 2019
parent reply Ola Fosheim =?UTF-8?B?R3LDuHN0YWQ=?= <ola.fosheim.grostad gmail.com> writes:
On Tuesday, 3 December 2019 at 14:40:21 UTC, Adam D. Ruppe wrote:
 ooooh geeze I was so focused on inheriting the contract that I 
 didn't even test if it didn't have one at all. So we need a
Maybe also test with D interfaces? I suppose they have the same behaviour as superclasses? Anyway, I think most programmers struggle with covariant/contravariant parameters... I certainly have to stop up and ponder for a while to figure out the semantics when hitting such. So I tend to avoid it... :-P :-)
Dec 03 2019
parent reply Adam D. Ruppe <destructionator gmail.com> writes:
On Tuesday, 3 December 2019 at 14:45:28 UTC, Ola Fosheim Grøstad 
wrote:
 Maybe also test with D interfaces? I suppose they have the same 
 behaviour as superclasses?
Yeah, I did that (there's a unittest in the blog source for it, that's what shows under the example section). It works nicely. I just assumed a null contract in the parent was the same as in(true) and it isn't so ugh.
 Anyway, I think most programmers struggle with 
 covariant/contravariant parameters... I certainly have to stop 
 up and ponder for a while to figure out the semantics when 
 hitting such. So I tend to avoid it... :-P :-)
Maybe, but it is pretty sound once you get to know it.
Dec 03 2019
parent reply Ola Fosheim =?UTF-8?B?R3LDuHN0YWQ=?= <ola.fosheim.grostad gmail.com> writes:
On Tuesday, 3 December 2019 at 14:51:58 UTC, Adam D. Ruppe wrote:
 Maybe, but it is pretty sound once you get to know it.
You mean contracts? Yes. But I was thinking of contravariant/covariant parameters on virtual functions. Doesn't work with overloading though, so D only has it on return types? Probably for the best. Perhaps.
Dec 03 2019
next sibling parent reply Adam D. Ruppe <destructionator gmail.com> writes:
On Tuesday, 3 December 2019 at 15:12:46 UTC, Ola Fosheim Grøstad 
wrote:
 But I was thinking of contravariant/covariant parameters on 
 virtual functions.
those too. I mostly use it with things like a clone method: interface Cloneable { Cloneable clone(); } class MyClass : Cloneable { override MyClass clone() { return new Myclass(); } } That is fairly intuitive for return values - MyClass is an instance of the interface so of course you should be able to return it! It just lets you specialize. On the parameters side it is a little more confusing, but it still makes sense: abstract class Generic { void generic(Generic g); } class Specialized : Generic { override void generic(Specialized g) {} } There you can see the obvious problem: Generic g = new Specialized(); Generic other = new SomethingElse(); g.generic(other); // uh oh, interface allows it but specialization doesn't But that's also why you can loosen. class Specialized : Generic { override void generic(Object g) {} } since Generic implicitly casts back to Object, it is clear anything from the interface can also go to the child, so you're fine. And if you do call the `super.generic`, you get the explicit cast requirement which is OK, since it happens in the implementation's body. And then contracts follow the same rules... It does make sense if you think about it, just it is weird if you don't.
Dec 03 2019
parent reply Ola Fosheim =?UTF-8?B?R3LDuHN0YWQ=?= <ola.fosheim.grostad gmail.com> writes:
On Tuesday, 3 December 2019 at 15:25:19 UTC, Adam D. Ruppe wrote:
 On the parameters side it is a little more confusing, but it 
 still makes sense:

 abstract class Generic {
     void generic(Generic g);
 }

 class Specialized : Generic {
     override void generic(Specialized g) {}
 }
But this doesn't work in D.
 There you can see the obvious problem:

 Generic g = new Specialized();
 Generic other = new SomethingElse();
 g.generic(other); // uh oh, interface allows it but 
 specialization doesn't
It could have resolved it by calling the Generic.generic(...) method then the Specialized.generic could have tested it... but it gets messy. Makes more sense for a dynamic language, I guess.
 class Specialized : Generic {
     override void generic(Object g) {}
 }

 since Generic implicitly casts back to Object, it is clear 
 anything from the interface can also go to the child, so you're 
 fine.
Yes, but when do you need to do it? So it is typesafe, but what would the use case be?
 It does make sense if you think about it, just it is weird if 
 you don't.
Sure, but it seems to me that something is missing when it comes to virtual function parameters. Then again, I think overriding the implementation of the subclass is kinda ugly. Some languages (at least one), force you to call the super class virtual method as a wrapper around the subclass virtual method specialization. So basically the superclass gets to "look at" and act on the parameters before the subclass does. I've got a feeling that one could do something interesting with such semantics that would make all this variance-stuff cleaner... somehow. But I haven't given it a lot of thought. Just a feeling. :)
Dec 03 2019
next sibling parent Ola Fosheim =?UTF-8?B?R3LDuHN0YWQ=?= <ola.fosheim.grostad gmail.com> writes:
On Tuesday, 3 December 2019 at 16:03:18 UTC, Ola Fosheim Grøstad 
wrote:
 comes to virtual function parameters. Then again, I think 
 overriding the implementation of the subclass is kinda ugly.
That made no sense, I meant superclass...
Dec 03 2019
prev sibling parent reply Adam D. Ruppe <destructionator gmail.com> writes:
On Tuesday, 3 December 2019 at 16:03:18 UTC, Ola Fosheim Grøstad 
wrote:
 But this doesn't work in D.
That's my point - it is unsound in the static type system and D correctly rejects it. Might work in a dynamic language, but not in static.
 Yes, but when do you need to do it? So it is typesafe, but what 
 would the use case be?
You could conceivably write a child class that wraps or converts. For example, perhaps: class Serializer { void serialize(Serializable s) {} } class ExtendedSerializer: Serializer { override void serialize(Object o) { super.serialize(reflectToSerializable(o)); } } I probably wouldn't do it that way... and I can't think of a time I actually used this myself which is why I had to make something up. But still, it conceivably makes sense.
 I've got a feeling that one could do something interesting with 
 such semantics that would make all this variance-stuff 
 cleaner... somehow. But I haven't given it a lot of thought. 
 Just a feeling. :)
Maybe, I haven't thought a lot of it.
Dec 03 2019
parent Ola Fosheim =?UTF-8?B?R3LDuHN0YWQ=?= <ola.fosheim.grostad gmail.com> writes:
On Tuesday, 3 December 2019 at 17:19:11 UTC, Adam D. Ruppe wrote:
 You could conceivably write a child class that wraps or 
 converts. For example, perhaps:

 class Serializer {
     void serialize(Serializable s) {}
 }

 class ExtendedSerializer: Serializer {
     override void serialize(Object o) {
         super.serialize(reflectToSerializable(o));
     }
 }
But you can't do that in D either, or? (I am ok with it, having invariant parameters is an ok tradeoff).
Dec 03 2019
prev sibling parent reply Ola Fosheim =?UTF-8?B?R3LDuHN0YWQ=?= <ola.fosheim.grostad gmail.com> writes:
On Tuesday, 3 December 2019 at 15:12:46 UTC, Ola Fosheim Grøstad 
wrote:
 On Tuesday, 3 December 2019 at 14:51:58 UTC, Adam D. Ruppe 
 wrote:
 Maybe, but it is pretty sound once you get to know it.
You mean contracts? Yes. But I was thinking of contravariant/covariant parameters on virtual functions. Doesn't work with overloading though, so D only has it on return types? Probably for the best. Perhaps.
Also the use of the term "covariant" here is confusing to me: https://dlang.org/spec/function.html My understanding is that covariant means that an enclosing type and the enclosed type have the same typing-relationship when specialized. Whereas contravariant means they are opposite. So you need two types for it to make sense. I.e. the schematic here: https://en.wikipedia.org/wiki/Covariance_and_contravariance_(computer_science)#Inheritance_in_object-oriented_languages But it the documentation "covariant" is used to describe a simple subtyping-relationship on one type? Anyway, the wording is confusing. I think it would be hard on newbies, even if it was correctly used.
Dec 03 2019
parent Adam D. Ruppe <destructionator gmail.com> writes:
On Tuesday, 3 December 2019 at 15:26:10 UTC, Ola Fosheim Grøstad 
wrote:
 Also the use of the term "covariant" here is confusing to me:
Yeah, to be honest, I forget what the terms mean, so I tend to avoid them. like my last email just talked about specialization and implicit casts which I think we all understand better anyway :)
Dec 03 2019
prev sibling parent Ola Fosheim =?UTF-8?B?R3LDuHN0YWQ=?= <ola.fosheim.grostad gmail.com> writes:
On Tuesday, 3 December 2019 at 10:39:08 UTC, Robert M. Münch 
wrote:
 In large scale projects this will become a big problem as you 
 can't assume that every developer knows about all the contracts 
 of a superclass.
Yes, like if you just want to constrain a signed int to be >=1. If you forget to add it in the subclass it suddenly takes negative ints with no warning...
Dec 03 2019
prev sibling parent reply Meta <jared771 gmail.com> writes:
On Monday, 2 December 2019 at 20:30:49 UTC, Adam D. Ruppe wrote:
 In short use `in(false)` when you `override` a function to 
 inherit the contract, unless you explicitly want to expand the 
 input - which you shouldn't do when implementing an interface!

 Wrote about it in more details here:

 http://dpldocs.info/this-week-in-d/Blog.Posted_2019_12_02.html

 i think this is a pretty cool little discovery, thanks too for 
 the folks on irc for chatting it through.

 destroy if i missed anything lol
I thought this was a defect that was fixed a long time ago, where if the overriding function has no contract, it is implicitly given a "in (true)" contract, causing the contract of the overridden function to not be run. Am I mistaken as to what the defect was, or as to whether it was fixed, or both?
Dec 03 2019
next sibling parent reply Meta <jared771 gmail.com> writes:
On Tuesday, 3 December 2019 at 17:10:04 UTC, Meta wrote:
 On Monday, 2 December 2019 at 20:30:49 UTC, Adam D. Ruppe wrote:
 In short use `in(false)` when you `override` a function to 
 inherit the contract, unless you explicitly want to expand the 
 input - which you shouldn't do when implementing an interface!

 Wrote about it in more details here:

 http://dpldocs.info/this-week-in-d/Blog.Posted_2019_12_02.html

 i think this is a pretty cool little discovery, thanks too for 
 the folks on irc for chatting it through.

 destroy if i missed anything lol
I thought this was a defect that was fixed a long time ago, where if the overriding function has no contract, it is implicitly given a "in (true)" contract, causing the contract of the overridden function to not be run. Am I mistaken as to what the defect was, or as to whether it was fixed, or both?
I think this is the defect in question: https://issues.dlang.org/show_bug.cgi?id=6856 I see a PR in comment 35: https://github.com/dlang/dmd/pull/4200 But it was closed. However, Iain Buclaw created a successor to 4200: https://github.com/dlang/dmd/pull/7510 Which is still open, but Iain ran into stack corruption issues when compiling with the -m64 flag... and no further progress. So I guess it's just a matter of the bug not being fixed.
Dec 03 2019
parent Adam D. Ruppe <destructionator gmail.com> writes:
On Tuesday, 3 December 2019 at 17:17:15 UTC, Meta wrote:
 Which is still open, but Iain ran into stack corruption issues 
 when compiling with the -m64 flag... and no further progress. 
 So I guess it's just a matter of the bug not being fixed.
That's surprising. It could perhaps just use my pattern automatically and have a simpler implementation :)
Dec 03 2019
prev sibling parent Adam D. Ruppe <destructionator gmail.com> writes:
On Tuesday, 3 December 2019 at 17:10:04 UTC, Meta wrote:
 Am I mistaken as to what the defect was, or as to whether it 
 was fixed, or both?
I don't think they ever changed it - the code in the original link there shows the current behavior.
Dec 03 2019