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digitalmars.D.announce - New Parin GAME!!1!

reply Kapendev <alexandroskapretsos gmail.com> writes:
*I managed to make a game-jam game before the year ends 🙂*

It's called [Twenty Seconds, Twenty 
Steps](https://kapendev.itch.io/twenty-seconds-twenty-steps) and 
it's a 2D first-person action game about escaping before time 
runs out. Super short and easy to play.

![image](https://img.itch.zone/aW1hZ2UvNDExODcyMy8yNDU0NDYzMy5wbmc=/original/G9%2B%2BMo.png)

[Parin](https://github.com/Kapendev/parin) also got some updates 
while I was working on this game. Fixes, basic touch support for 
web builds, IES support for `drawText` and `dprintln`, arena 
allocator stuff, ... I even wrote a [ nogc 
opinion/rant](https://github.com/Kapendev/joka?tab=readme-ov-file#why-arent-
ome-functions-nogc) thing during the jam because why not LOL
Dec 13
next sibling parent bauss <jacobbauss gmail.com> writes:
On Sunday, 14 December 2025 at 07:37:55 UTC, Kapendev wrote:
 *I managed to make a game-jam game before the year ends 🙂*

 It's called [Twenty Seconds, Twenty 
 Steps](https://kapendev.itch.io/twenty-seconds-twenty-steps) 
 and it's a 2D first-person action game about escaping before 
 time runs out. Super short and easy to play.

 ![image](https://img.itch.zone/aW1hZ2UvNDExODcyMy8yNDU0NDYzMy5wbmc=/original/G9%2B%2BMo.png)

 [Parin](https://github.com/Kapendev/parin) also got some 
 updates while I was working on this game. Fixes, basic touch 
 support for web builds, IES support for `drawText` and 
 `dprintln`, arena allocator stuff, ... I even wrote a [ nogc 
 opinion/rant](https://github.com/Kapendev/joka?tab=readme-ov-file#why-arent-
ome-functions-nogc) thing during the jam because why not LOL
That is pretty cool, nice! :)
Dec 14
prev sibling next sibling parent Ferhat =?UTF-8?B?S3VydHVsbXXFnw==?= <aferust gmail.com> writes:
On Sunday, 14 December 2025 at 07:37:55 UTC, Kapendev wrote:
 *I managed to make a game-jam game before the year ends 🙂*

 It's called [Twenty Seconds, Twenty 
 Steps](https://kapendev.itch.io/twenty-seconds-twenty-steps) 
 and it's a 2D first-person action game about escaping before 
 time runs out. Super short and easy to play.

 ![image](https://img.itch.zone/aW1hZ2UvNDExODcyMy8yNDU0NDYzMy5wbmc=/original/G9%2B%2BMo.png)

 [Parin](https://github.com/Kapendev/parin) also got some 
 updates while I was working on this game. Fixes, basic touch 
 support for web builds, IES support for `drawText` and 
 `dprintln`, arena allocator stuff, ... I even wrote a [ nogc 
 opinion/rant](https://github.com/Kapendev/joka?tab=readme-ov-file#why-arent-
ome-functions-nogc) thing during the jam because why not LOL
Dec 14
prev sibling parent matheus <matheus gmail.com> writes:
On Sunday, 14 December 2025 at 07:37:55 UTC, Kapendev wrote:
 *I managed to make a game-jam game before the year ends 🙂*

 It's called [Twenty Seconds, Twenty 
 Steps](https://kapendev.itch.io/twenty-seconds-twenty-steps) 
 and it's a 2D first-person action game about escaping before 
 time runs out. Super short and easy to play.

 ![image](https://img.itch.zone/aW1hZ2UvNDExODcyMy8yNDU0NDYzMy5wbmc=/original/G9%2B%2BMo.png)

 [Parin](https://github.com/Kapendev/parin) also got some 
 updates while I was working on this game. Fixes, basic touch 
 support for web builds, IES support for `drawText` and 
 `dprintln`, arena allocator stuff, ... I even wrote a [ nogc 
 opinion/rant](https://github.com/Kapendev/joka?tab=readme-ov-file#why-arent-
ome-functions-nogc) thing during the jam because why not LOL
Interesting little game. I complete it trying through intuition. I have a doubt but I don't want to spoil something for others. I will wait a bit before posting. Anyway nice. Matheus.
Dec 15