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digitalmars.D.announce - I'm creating a game purely written in D with the arsd library

reply Murilo <murilomiranda92 hotmail.com> writes:
Hi everyone, I'm creating a story telling RPG point and click 
game with images and sounds downloaded from the internet and a 
storyline full of references and jokes. I'm releasing the current 
state of the game, it's far from being complete but you guys can 
see how far I've gone so far.

Please tell me critics and suggestions, I want to know your 
opinions.

Here is the link, just download and run it(double click on 
Windows or open the terminal and type ./Game on Linux).
Jan 01
parent reply Murilo <murilomiranda92 hotmail.com> writes:
Here is the link
https://drive.google.com/file/d/1Il1xLN8b5rzghYLXTQqq2apv5YMKv7rx/view?usp=sharing
Jan 01
next sibling parent reply James Blachly <james.blachly gmail.com> writes:
On 1/1/21 11:12 PM, Murilo wrote:
 Here is the link
 https://drive.google.com/file/d/1Il1xLN8b5rzghYLXTQqq2apv5YMKv
rx/view?usp=sharing 
 
Bro I would be shocked if people are excited to run a mystery binary downloaded from Google Drive. The ELF binary does contain arsd symbols, and at least VMs and Unix systems give us privilege and resource isolation safety these days. Still, why not source code on Github?
Jan 01
next sibling parent reply Murilo <murilomiranda92 hotmail.com> writes:
On Saturday, 2 January 2021 at 05:43:48 UTC, James Blachly wrote:
 On 1/1/21 11:12 PM, Murilo wrote:
 Here is the link
 https://drive.google.com/file/d/1Il1xLN8b5rzghYLXTQqq2apv5YMKv7rx/view?usp=sharing
 
Bro I would be shocked if people are excited to run a mystery binary downloaded from Google Drive. The ELF binary does contain arsd symbols, and at least VMs and Unix systems give us privilege and resource isolation safety these days. Still, why not source code on Github?
The reason why I won't show the source code is because I don't want anyone hacking the game or find out the surprises hidden in the game, I want the game to be a mystery, you have to play it to know what is gonna happen. I also don't want anyone stealing my idea.
Jan 02
next sibling parent reply evilrat <evilrat666 gmail.com> writes:
On Saturday, 2 January 2021 at 19:10:59 UTC, Murilo wrote:
I also don't want anyone stealing my idea.
Too late. You already posted it. Technically anyone could "steal" it from now.
Jan 02
parent reply Murilo <murilomiranda92 hotmail.com> writes:
On Saturday, 2 January 2021 at 19:15:44 UTC, evilrat wrote:
 On Saturday, 2 January 2021 at 19:10:59 UTC, Murilo wrote:
I also don't want anyone stealing my idea.
Too late. You already posted it. Technically anyone could "steal" it from now.
But they would have to write their own code, they can't copy paste my code.
Jan 02
parent reply "H. S. Teoh" <hsteoh quickfur.ath.cx> writes:
On Sat, Jan 02, 2021 at 09:05:03PM +0000, Murilo via Digitalmars-d-announce
wrote:
 On Saturday, 2 January 2021 at 19:15:44 UTC, evilrat wrote:
 On Saturday, 2 January 2021 at 19:10:59 UTC, Murilo wrote:
 I also don't want anyone stealing my idea.
Too late. You already posted it. Technically anyone could "steal" it from now.
But they would have to write their own code, they can't copy paste my code.
Nope. Reverse-engineering is a thing. There's even tools out there to automate this stuff. T -- Trying to define yourself is like trying to bite your own teeth. -- Alan Watts
Jan 02
parent Jacob Carlborg <doob me.com> writes:
On 2021-01-02 22:21, H. S. Teoh wrote:

 Nope.  Reverse-engineering is a thing.  There's even tools out there to
 automate this stuff.
Or you can try to prevent reverse engineering. This is both an interesting and fun talk [1]. [1] https://www.youtube.com/watch?v=HlUe0TUHOIc -- /Jacob Carlborg
Jan 06
prev sibling parent reply James Blachly <james.blachly gmail.com> writes:
On 1/2/21 2:10 PM, Murilo wrote:
 On Saturday, 2 January 2021 at 05:43:48 UTC, James Blachly wrote:
 On 1/1/21 11:12 PM, Murilo wrote:
 Here is the link
 https://drive.google.com/file/d/1Il1xLN8b5rzghYLXTQqq2apv5YMKv
rx/view?usp=sharing 
Bro I would be shocked if people are excited to run a mystery binary downloaded from Google Drive. The ELF binary does contain arsd symbols, and at least VMs and Unix systems give us privilege and resource isolation safety these days. Still, why not source code on Github?
The reason why I won't show the source code is because I don't want anyone hacking the game or find out the surprises hidden in the game, I want the game to be a mystery, you have to play it to know what is gonna happen. I also don't want anyone stealing my idea.
I promise I don't mean to be rude, just "confrontationally instructive." =) But as far as the game, the strings are all in the binary: ``` Alabaster Amphora Beautiful souvenir from Silmaria, you smell hippocrene water. Those are delicious, and healthy. Those are shiny gold Dracmas, use it well. This is a cheap weapon which you can throw at the enemy. Someone has been looking for this since 2003. This should be 100 Brazilian Reals. Eating this might teach me to speak Chinese. It says Davy Jones on the label of this product. ``` (incidentally it look like a funny game to be sure) And as far as the code, you have somehow imported the source text of one of your files into the binary: ``` // Starting items ItemForSale alabasterAmphora = ItemForSale("Alabaster Amphora", "Beautiful souvenir from Silmaria, you smell hippocrene water.", Image.fromMemoryImage(loadImageFromMemory(cast(immutable ubyte[]) import("items/alabaster amphora.jpeg"))), Image.fromMemoryImage(loadImageFromMemory(cast(immutable ubyte[]) import("icons/icon alabaster amphora.jpeg"))), 200, false), fruits = ItemForSale("Fruits", "Those are delicious, and healthy.", ``` Anyway, my point is -- try to not to worry to much that others will steal your code or your idea. A determined adversary will do what he wants. My final suggestion is that -- given this is a D programming enthusiasts' newsgroup, where we are interested in seeing D code, you might get great feedback on the code itself. Kind regards
Jan 02
parent reply Murilo <murilomiranda92 hotmail.com> writes:
On Sunday, 3 January 2021 at 02:42:46 UTC, James Blachly wrote:
 My final suggestion is that -- given this is a D programming 
 enthusiasts' newsgroup, where we are interested in seeing D 
 code, you might get great feedback on the code itself.

 Kind regards
How did you have access to the source code? Did you use a decompiler?
Jan 03
parent James Blachly <james.blachly gmail.com> writes:
On 1/3/21 1:31 PM, Murilo wrote:
 On Sunday, 3 January 2021 at 02:42:46 UTC, James Blachly wrote:
 My final suggestion is that -- given this is a D programming 
 enthusiasts' newsgroup, where we are interested in seeing D code, you 
 might get great feedback on the code itself.

 Kind regards
How did you have access to the source code? Did you use a decompiler?
`strings Game |less`
Jan 03
prev sibling parent reply Adam D. Ruppe <destructionator gmail.com> writes:
On Saturday, 2 January 2021 at 05:43:48 UTC, James Blachly wrote:
 Still, why not source code on Github?
Is this really any different? Do you actually audit the source? simpledisplay is 17,000 lines. How much of that code is pure evil? Part of my twisted desire to burn the entire universe into atoms then recreate the world in my own image? spoilers: all of it :P
Jan 02
parent reply Murilo <murilomiranda92 hotmail.com> writes:
On Saturday, 2 January 2021 at 19:38:37 UTC, Adam D. Ruppe wrote:
 On Saturday, 2 January 2021 at 05:43:48 UTC, James Blachly 
 wrote:
 Still, why not source code on Github?
Is this really any different? Do you actually audit the source? simpledisplay is 17,000 lines. How much of that code is pure evil? Part of my twisted desire to burn the entire universe into atoms then recreate the world in my own image? spoilers: all of it :P
It's because I don't people to know the spoilers, so no one will see the source code. And here is the new link to it: https://madscientisthaven.blogspot.com/2021/01/an-awesome-new-game-for-you-to-have-fun.html
Jan 02
parent reply "H. S. Teoh" <hsteoh quickfur.ath.cx> writes:
On Sat, Jan 02, 2021 at 09:01:17PM +0000, Murilo via Digitalmars-d-announce
wrote:
[...]
 It's because I don't people to know the spoilers, so no one will see
 the source code.
IMO, that view is misguided, because as soon as some software runs on the user's PC, it's already open to reverse-engineering. Given enough time and effort, everything can be reverse-engineered. The catch is, "given enough time and effort". Meaning, it's *possible* to reverse-engineer everything, but whether or not someone will actually do it depends on whether they consider it worth their time and effort. I'd surmise practically everyone will consider it not worth the effort. By extension, given the source code, people might be curious to look at a couple of pages of it, but I honestly doubt they'd have the motivation to comb through every last page to ferret out any secrets you may have hidden. (And if they actually did, then congratulations, you've gained a dedicated follower. That's not a bad thing! You *want* users with that level of dedication.) Providing source code is mainly for convenience to people who might want to compile it for platforms you do not have (thus spreading the word about your program). T -- The two rules of success: 1. Don't tell everything you know. -- YHL
Jan 02
parent James Blachly <james.blachly gmail.com> writes:
On 1/2/21 4:18 PM, H. S. Teoh wrote:
 On Sat, Jan 02, 2021 at 09:01:17PM +0000, Murilo via Digitalmars-d-announce
wrote:
 [...]
 It's because I don't people to know the spoilers, so no one will see
 the source code.
...
 Providing source code is mainly for convenience to people who might want
 to compile it for platforms you do not have (thus spreading the word
 about your program).
 
Yes, like me for example. My only graphical systems are Mac, whereas my linux machines are all headless. Sadly I have not been able to try the game.
Jan 02
prev sibling parent reply Guillaume Piolat <first.name guess.com> writes:
On Saturday, 2 January 2021 at 04:12:29 UTC, Murilo wrote:
 Here is the link
 https://drive.google.com/file/d/1Il1xLN8b5rzghYLXTQqq2apv5YMKv7rx/view?usp=sharing
I can't pass the first screen with a static photo and music. Help?
Jan 02
parent reply Murilo <murilomiranda92 hotmail.com> writes:
On Saturday, 2 January 2021 at 22:49:19 UTC, Guillaume Piolat 
wrote:
 On Saturday, 2 January 2021 at 04:12:29 UTC, Murilo wrote:
 Here is the link
 https://drive.google.com/file/d/1Il1xLN8b5rzghYLXTQqq2apv5YMKv7rx/view?usp=sharing
I can't pass the first screen with a static photo and music. Help?
I've just uploaded the version 2.0 which is way better. Check it out.
Jan 05
parent reply Guillaume Piolat <first.last gmail.com> writes:
On Tuesday, 5 January 2021 at 21:42:49 UTC, Murilo wrote:
 On Saturday, 2 January 2021 at 22:49:19 UTC, Guillaume Piolat 
 wrote:
 On Saturday, 2 January 2021 at 04:12:29 UTC, Murilo wrote:
 Here is the link
 https://drive.google.com/file/d/1Il1xLN8b5rzghYLXTQqq2apv5YMKv7rx/view?usp=sharing
I can't pass the first screen with a static photo and music. Help?
I've just uploaded the version 2.0 which is way better. Check it out.
Hello, Thanks. I've encountered the following problems: - explored all places but did not solve anything - I don't see all the text that people are saying in the textbox - on LOAD, couldn't retrieve my saved game, it crashed Looks strange and interesting otherwise.
Jan 05
parent reply Murilo <murilomiranda92 hotmail.com> writes:
On Tuesday, 5 January 2021 at 23:11:21 UTC, Guillaume Piolat 
wrote:
 On Tuesday, 5 January 2021 at 21:42:49 UTC, Murilo wrote:
 On Saturday, 2 January 2021 at 22:49:19 UTC, Guillaume Piolat 
 wrote:
 On Saturday, 2 January 2021 at 04:12:29 UTC, Murilo wrote:
 Here is the link
 https://drive.google.com/file/d/1Il1xLN8b5rzghYLXTQqq2apv5YMKv7rx/view?usp=sharing
I can't pass the first screen with a static photo and music. Help?
I've just uploaded the version 2.0 which is way better. Check it out.
Hello, Thanks. I've encountered the following problems: - explored all places but did not solve anything - I don't see all the text that people are saying in the textbox - on LOAD, couldn't retrieve my saved game, it crashed Looks strange and interesting otherwise.
Thanks for the feedback, I will fix those problems.
Jan 06
parent Murilo <murilomiranda92 hotmail.com> writes:
I've just finished the version 3.0 of the game I'm making. It's 
getting very fun and entertaining. Check it out.
https://madscientisthaven.blogspot.com/2021/01/an-awesome-new-game-for-you-to-have-fun.html
Feb 14