www.digitalmars.com         C & C++   DMDScript  

digitalmars.D.announce - Better Voldemort types

reply Steven Schveighoffer <schveiguy yahoo.com> writes:
Blog post on making Voldemort types without the disk-space issues: 
http://www.schveiguy.com/blog/2016/05/have-your-voldemort-types-and-keep-your-disk-space-too/

-Steve
May 23 2016
next sibling parent qznc <qznc web.de> writes:
On Tuesday, 24 May 2016 at 01:29:53 UTC, Steven Schveighoffer 
wrote:
 Blog post on making Voldemort types without the disk-space 
 issues: 
 http://www.schveiguy.com/blog/2016/05/have-your-voldemort-types-and-keep-your-disk-space-too/
Good illustration and reasonable solution. "I will be splitting my functions Horcrux style". :)
May 24 2016
prev sibling next sibling parent wobbles <grogan.colin gmail.com> writes:
On Tuesday, 24 May 2016 at 01:29:53 UTC, Steven Schveighoffer 
wrote:
 Blog post on making Voldemort types without the disk-space 
 issues: 
 http://www.schveiguy.com/blog/2016/05/have-your-voldemort-types-and-keep-your-disk-space-too/

 -Steve
Very useful - thanks!
May 24 2016
prev sibling next sibling parent reply Atila Neves <atila.neves gmail.com> writes:
On Tuesday, 24 May 2016 at 01:29:53 UTC, Steven Schveighoffer 
wrote:
 Blog post on making Voldemort types without the disk-space 
 issues: 
 http://www.schveiguy.com/blog/2016/05/have-your-voldemort-types-and-keep-your-disk-space-too/

 -Steve
Should we horcruxify Phobos? Atila
May 25 2016
parent reply Steven Schveighoffer <schveiguy yahoo.com> writes:
On 5/25/16 4:22 AM, Atila Neves wrote:
 On Tuesday, 24 May 2016 at 01:29:53 UTC, Steven Schveighoffer wrote:
 Blog post on making Voldemort types without the disk-space issues:
 http://www.schveiguy.com/blog/2016/05/have-your-voldemort-types-and-keep-your-disk-space-too/
Should we horcruxify Phobos?
As far as low-hanging fruit, I think it may be worthwhile, since this is really an implementation detail. The fixing of true Voldemort types is likely not happening for a few releases, as the principles don't seem to agree on the best mechanism. -Steve
May 25 2016
parent Georgi D <georgid outlook.com> writes:
On Wednesday, 25 May 2016 at 12:19:33 UTC, Steven Schveighoffer 
wrote:
 On 5/25/16 4:22 AM, Atila Neves wrote:
 On Tuesday, 24 May 2016 at 01:29:53 UTC, Steven Schveighoffer 
 wrote:
 Blog post on making Voldemort types without the disk-space 
 issues:
 http://www.schveiguy.com/blog/2016/05/have-your-voldemort-types-and-keep-your-disk-space-too/
Should we horcruxify Phobos?
As far as low-hanging fruit, I think it may be worthwhile, since this is really an implementation detail. The fixing of true Voldemort types is likely not happening for a few releases, as the principles don't seem to agree on the best mechanism. -Steve
I also agree that fixing phobos this way is a good low hanging fruit. Having symbol name and binary size explosion when using basic phobos functionality could act as deterrent for early adoption of the D language.
May 25 2016
prev sibling parent =?UTF-8?B?Tm9yZGzDtnc=?= <per.nordlow gmail.com> writes:
On Tuesday, 24 May 2016 at 01:29:53 UTC, Steven Schveighoffer 
wrote:
 http://www.schveiguy.com/blog/2016/05/have-your-voldemort-types-and-keep-your-disk-space-too/
Good read. I'll horcruxify my phobos-next ranges until compiler is fixed. Thanks!
May 25 2016