digitalmars.D - Suggestion for a book
Whilst coding in D, there so many approaches one can take to structure his project. As the code base grow large, one can get really confused as to how best to structure code (modules, directories, classes, using class or structs, utilizing language features, etc.). Making a good decision initially will save a project a whole lot of development time (+ debugging & testing time). Using D for large project is kind of new (a least to me) and there are so many syntactic sugar and approaches one can take. For this, I suggest a book written to tackle these issues will be of good help to devs and shape the quality(familiar) code base in the D ecosystem. Probably make it more of a marketing strategy for I know D is flexible enough for enterprise development. This approach has not been used by many so we can utilize the opportunity. I know there are many experienced devs in the community who have much insights in using D for real world development and software development in general. What is your opinion on this?
Mar 02 2016
On Wednesday, 2 March 2016 at 17:12:39 UTC, karabuta wrote:Whilst coding in D, there so many approaches one can take to structure his project. As the code base grow large, one can get really confused as to how best to structure code (modules, directories, classes, using class or structs, utilizing language features, etc.). Making a good decision initially will save a project a whole lot of development time (+ debugging & testing time).This would certainly be a useful book. I would buy one. Nick
Mar 02 2016