digitalmars.D - PSA: Failed opDispatch`s dont memoize
- monkyyy (29/29) Sep 09 ```d
```d import std; enum counter=cast(immutable(void)*)[0].ptr;//ct counter, ignore auto getcount()=>(*(cast(int*)counter)); auto count()=>(*(cast(int*)counter))++; struct foo{ void opDispatch(string s)(){ enum _=count();//increases getcount by 1 each time its compiled static assert(0); } } void bar(foo){} void foobar(foo){} unittest{ foo().bar; foo().bar; } unittest{ foo().bar; foo().foobar; getcount.writeln;//4 } ``` `foo().bar` is being parsed and compiled 3 times; my instincts say this could be very slow for "builder patterns" and you may want to keep that in mind for large code bases that are slow if opDispatch (maybe with complex contracts?) is the only way to write something
Sep 09