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digitalmars.D - I was thinking of cool names for a new D gui library when...

reply Enjoys Math <enjoysmath gmail.com> writes:
Function: gui & 2D graphics

Package name: bud
Pronunc.: B.U.D.  bee-U-dee

Files:
    bud
     +-- trees.d : AABB tree impl
     |
     +-- apple.d : application
     |
     +-- seeds.d : basic app utilities included throughout bud
     |
     +-- bong.d :  box data structure
     |
     +-- const.d : (couldn't think of a good one here) constants 
like enum {X, Y, Z}
     |
     +-- weed.d : events passed around
     |
     +-- edible.d : exceptions
     |
     +-- leaves.d : geometry in AABB tree and base class of dank
     |
     +-- dank.d : gui base class
     |
     +-- roots.d : obj base class to (most) all
     |
     +-- green.d : renderer
     |
     +-- chollas.d : vectors
     |
     +-- doors.d : windows with base class dank

Anyhow, had a question: what should const.d be named in this 
scheme?

And also thought some would appreciate the humor :)
Feb 05 2016
parent Wyatt <wyatt.epp gmail.com> writes:
On Friday, 5 February 2016 at 20:19:58 UTC, Enjoys Math wrote:
 Anyhow, had a question: what should const.d be named in this 
 scheme?
compost.d
 And also thought some would appreciate the humor :)
Amusing, but I feel like it might be awful confusing to actually use. I've always wondered if these "cute" naming schemes help or harm... -Wyatt
Feb 05 2016