digitalmars.D - Get object address when creating it in for loop
- hardcoremore (14/14) May 05 2014 How to get and address of newly created object and put it in
- Adam D. Ruppe (4/5) May 05 2014 You're taking the address of the pointer, which isn't changing.
- Nick Sabalausky (6/19) May 05 2014 These sorts of questions should go in digitalmars.D.learn, but your
- Caslav Sabani (21/21) May 05 2014 Hi Guys,
- Jonathan M Davis via Digitalmars-d (15/28) May 05 2014 &n gives you the address of the local variable n, not of the object on t...
- Caslav Sabani (8/8) May 05 2014 Hi Jonathan,
How to get and address of newly created object and put it in pointer array? int maxNeurons = 100; Neuron*[] neurons = new Neuron*[](maxNeurons); Neuron n; for(int i = 0; i < maxNeurons; i++) { n = new Neuron(); neurons[] = &n; // here &n always returns same adress } writefln("Thread func complete. Len: %s", neurons); This script above will print array with all the same address values, why is that? Thanks
May 05 2014
On Monday, 5 May 2014 at 16:15:43 UTC, hardcoremore wrote:neurons[] = &n; // here &n always returns same adressYou're taking the address of the pointer, which isn't changing. Just use plain n - when you new it, it is already a pointer so just add that value to your array.
May 05 2014
On 5/5/2014 12:15 PM, hardcoremore wrote:How to get and address of newly created object and put it in pointer array? int maxNeurons = 100; Neuron*[] neurons = new Neuron*[](maxNeurons); Neuron n; for(int i = 0; i < maxNeurons; i++) { n = new Neuron(); neurons[] = &n; // here &n always returns same adress } writefln("Thread func complete. Len: %s", neurons); This script above will print array with all the same address values, why is that? ThanksThese sorts of questions should go in digitalmars.D.learn, but your problem is a simple typo here: neurons[] = &n; That sets the *entire* array to "&n". You forgot the index: neurons[i] = &n;
May 05 2014
Hi Guys, Thanks so much for your reply. This fixes my problem like Adam D. Ruppe suggested: int maxNeurons = 100; Neuron[] neurons = new Neuron[](maxNeurons); Neuron n; for(int i = 0; i < maxNeurons; i++) { n = new Neuron(); neurons[] = n; } But can you give me a more details so I can understand what is going on. What is the difference between Neuron[] neurons = new Neuron[](maxNeurons); and Neuron*[] neurons = new Neuron*[](maxNeurons); As I understand Neuron*[] should create array which elements are pointers? Is it possible to instantiate 100 objects in a for loop and get a address of each object instance and store it in array of pointers? Thanks
May 05 2014
On Mon, 05 May 2014 16:15:42 +0000 hardcoremore via Digitalmars-d <digitalmars-d puremagic.com> wrote:How to get and address of newly created object and put it in pointer array? int maxNeurons = 100; Neuron*[] neurons = new Neuron*[](maxNeurons); Neuron n; for(int i = 0; i < maxNeurons; i++) { n = new Neuron(); neurons[] = &n; // here &n always returns same adress } writefln("Thread func complete. Len: %s", neurons); This script above will print array with all the same address values, why is that?&n gives you the address of the local variable n, not of the object on the heap that it points to. You don't normally get at the address of class objects in D. There's rarely any reason to. Classes always live on the heap, so they're already references. Neuron* is by definition a pointer to a class _reference_ not to an instance of Neuron. So, you'd normally do Neuron[] neurons; for your array. I very much doubt that you really want an array of Neuron*. IIRC, you _can_ get at an address of a class instance by casting its reference to void*, but I'm not sure, because I've never done it. And even then, you're then using void*, not Neuron*. Also FYI, questions like this belong in D.learn. The D newsgroup is for general discussions about D, not for questions related to learning D. - Jonathan M Davis
May 05 2014
Hi Jonathan, Thanks for your reply. So actually I was getting the pointer of n itself. I understand now what was my problem. The problem was that I did not know that array support references of objects, so I thought that I must fill it with pointers of objects. But its great that I do not have to use pointers :) Thanks a lot.
May 05 2014