www.digitalmars.com         C & C++   DMDScript  

digitalmars.D - First time D user, trying to make D compiler run under Mac OS X

reply igor <privet gmail.com> writes:
I'm sorry if this is a wrong place for this question. I've just downloaded a
version of GDC package for Mac OS X and trying to compile a very simple file.

This is the error I'm getting:

$ gdmd test.d
/usr/bin/ld: can't open: crt3.o (No such file or directory, errno = 2)
collect2: ld returned 1 exit status

Any hints? If this is a wring place to ask this question, could you please
point me to the right direction?

Thanks!
Dec 24 2006
next sibling parent =?UTF-8?B?THXDrXMgTWFycXVlcw==?= <luismarques+spam gmail.com> writes:
igor wrote:
 I'm sorry if this is a wrong place for this question. I've just downloaded a
 version of GDC package for Mac OS X and trying to compile a very simple file.
 
 This is the error I'm getting:
 
 $ gdmd test.d
 /usr/bin/ld: can't open: crt3.o (No such file or directory, errno = 2)
 collect2: ld returned 1 exit status
 
 Any hints? If this is a wring place to ask this question, could you please
 point me to the right direction?
 
 Thanks!
Hello Igor, Try perhaps the groups D.gnu and digitalmars.D.learn. Good luck! -- Luís Marques
Dec 25 2006
prev sibling parent reply =?UTF-8?B?QW5kZXJzIEYgQmrDtnJrbHVuZA==?= <afb algonet.se> writes:
igor wrote:

 I'm sorry if this is a wrong place for this question. I've just downloaded a
 version of GDC package for Mac OS X and trying to compile a very simple file.
If you downloaded the "gdcmac" package, we need some more background info. Like your version of Mac OS X and Xcode and which PKG you got... If it was Mac OS X 10.4, Xcode 2.4.1 and gdc-0.20-mac-10.4.pkg it's OK. But if you downloaded the Mac OS X 10.4 package to your 10.3, try again.
 Any hints? If this is a wring place to ask this question, could you please
 point me to the right direction?
This newsgroup, d.D.learn, D.gnu or dgcc/gdcmac issue trackers at SF: dgcc http://sourceforge.net/tracker/?group_id=154306 gdcmac http://sourceforge.net/tracker/?group_id=135857 Thank you for wanting to help improve the GDC installation experience. --anders
Dec 27 2006
parent reply igor <privet gmail.com> writes:
== Quote from Anders F Björklund (afb algonet.se)'s article
 If you downloaded the "gdcmac" package, we need some more background
 info. Like your version of Mac OS X and Xcode and which PKG you got...
 If it was Mac OS X 10.4, Xcode 2.4.1 and gdc-0.20-mac-10.4.pkg it's OK.
Anders, thanks a lot, your remark helped. I had Mac OS X 10.4, but the older Xcode, 2.2.1. It's not clear from the documentation that the latest XCode is required, but it seems to be the case. I joined Apple Developer Conneciton program, downloaded the latest Xcode 2.4.1 and - voila - it works now! Thanks, Igor
Dec 29 2006
parent =?UTF-8?B?QW5kZXJzIEYgQmrDtnJrbHVuZA==?= <afb algonet.se> writes:
igor wrote:

 Anders, thanks a lot, your remark helped. I had Mac OS X 10.4, but the older
 Xcode, 2.2.1. It's not clear from the documentation that the latest XCode is
 required, but it seems to be the case. I joined Apple Developer Conneciton
 program, downloaded the latest Xcode 2.4.1 and - voila - it works now!
The earlier (0.19) builds for X86/PPC used Xcode 2.2+, the latest (0.20) build for Universal uses Xcode 2.4+. Tried to communicate this on the website and installer, but we probably need to add a pre-install Xcode check ? "Your Xcode Tools seem to be too old, please upgrade." --anders PS. The Tiger Xcode integration is still missing, but hope to have it up on the web site before the final release. http://gdcmac.sourceforge.net/xcode.html (for the IDE)
Dec 29 2006