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digitalmars.D - Extend the call site default argument expansion mechanism?

reply Yuxuan Shui <yshuiv7 gmail.com> writes:
So in D I can use default argument like this:

int f(int line=__LINE__) {}

And because default argument is expanded at call site, f() will 
be called with the line number of the call site.

This is a really clever feature, and I think a similar feature 
can be useful in other ways.

Say I need to construct a bunch of data structure that takes an 
Allocator argument, I need to do this:

...
auto alloc = new SomeAllocator();
auto data1 = new DataStructure(..., alloc);
auto data2 = new DataStructure(..., alloc);
auto data3 = new DataStructure(..., alloc);
...

This looks redundant. But if we have the ability to define more 
special keywords like __LINE__, we can do something like this:

...
// constructor of DataStructure
this(Allocator alloc=__ALLOC__) {...}
...
auto alloc = new SomeAllocator();
define __ALLOC__ = alloc;
// And we don't need to pass alloc everytime
...

Is this a good idea?
May 10 2018
next sibling parent reply rikki cattermole <rikki cattermole.co.nz> writes:
On 11/05/2018 2:15 AM, Yuxuan Shui wrote:
 So in D I can use default argument like this:
 
 int f(int line=__LINE__) {}
 
 And because default argument is expanded at call site, f() will be 
 called with the line number of the call site.
 
 This is a really clever feature, and I think a similar feature can be 
 useful in other ways.
 
 Say I need to construct a bunch of data structure that takes an 
 Allocator argument, I need to do this:
 
 ...
 auto alloc = new SomeAllocator();
 auto data1 = new DataStructure(..., alloc);
 auto data2 = new DataStructure(..., alloc);
 auto data3 = new DataStructure(..., alloc);
 ...
 
 This looks redundant. But if we have the ability to define more special 
 keywords like __LINE__, we can do something like this:
 
 ...
 // constructor of DataStructure
 this(Allocator alloc=__ALLOC__) {...}
 ...
 auto alloc = new SomeAllocator();
 define __ALLOC__ = alloc;
 // And we don't need to pass alloc everytime
 ...
 
 Is this a good idea?
Bad idea, too much magic.
May 10 2018
parent reply Yuxuan Shui <yshuiv7 gmail.com> writes:
On Thursday, 10 May 2018 at 14:17:50 UTC, rikki cattermole wrote:
 On 11/05/2018 2:15 AM, Yuxuan Shui wrote:
 [...]
Bad idea, too much magic.
This magic is already there in D. I just want to use it in a different way.
May 10 2018
parent reply rikki cattermole <rikki cattermole.co.nz> writes:
On 11/05/2018 2:20 AM, Yuxuan Shui wrote:
 On Thursday, 10 May 2018 at 14:17:50 UTC, rikki cattermole wrote:
 On 11/05/2018 2:15 AM, Yuxuan Shui wrote:
 [...]
Bad idea, too much magic.
This magic is already there in D. I just want to use it in a different way.
The magic is not already in there. __LINE__ and __MODULE__ are special, they are constants recognized by the compiler and are immediately substituted if not specified.
May 10 2018
parent Timon Gehr <timon.gehr gmx.ch> writes:
On 10.05.2018 16:22, rikki cattermole wrote:
 On 11/05/2018 2:20 AM, Yuxuan Shui wrote:
 On Thursday, 10 May 2018 at 14:17:50 UTC, rikki cattermole wrote:
 On 11/05/2018 2:15 AM, Yuxuan Shui wrote:
 [...]
Bad idea, too much magic.
This magic is already there in D. I just want to use it in a different way.
The magic is not already in there. __LINE__ and __MODULE__ are special, they are constants recognized by the compiler and are immediately substituted if not specified.
Yes, that's essentially the definition of "magic".
May 11 2018
prev sibling next sibling parent reply JN <666total wp.pl> writes:
On Thursday, 10 May 2018 at 14:15:18 UTC, Yuxuan Shui wrote:
 So in D I can use default argument like this:

 int f(int line=__LINE__) {}

 And because default argument is expanded at call site, f() will 
 be called with the line number of the call site.

 This is a really clever feature, and I think a similar feature 
 can be useful in other ways.

 Say I need to construct a bunch of data structure that takes an 
 Allocator argument, I need to do this:

 ...
 auto alloc = new SomeAllocator();
 auto data1 = new DataStructure(..., alloc);
 auto data2 = new DataStructure(..., alloc);
 auto data3 = new DataStructure(..., alloc);
 ...

 This looks redundant. But if we have the ability to define more 
 special keywords like __LINE__, we can do something like this:

 ...
 // constructor of DataStructure
 this(Allocator alloc=__ALLOC__) {...}
 ...
 auto alloc = new SomeAllocator();
 define __ALLOC__ = alloc;
 // And we don't need to pass alloc everytime
 ...

 Is this a good idea?
For things like this you can use the OOP Factory pattern, pseudocode: class DataStructureFactory { this(Allocator alloc) { this.alloc = alloc; } Allocator alloc; DataStructure createDataStructure(...) { return new DataStructure(..., alloc) } } DataStructureFactory factory = new DataStructureFactory(new SomeAllocator()) auto data1 = factory.createDataStructure(...) auto data2 = factory.createDataStructure(...) auto data3 = factory.createDataStructure(...)
May 10 2018
parent reply Yuxuan Shui <yshuiv7 gmail.com> writes:
On Thursday, 10 May 2018 at 14:28:39 UTC, JN wrote:
 On Thursday, 10 May 2018 at 14:15:18 UTC, Yuxuan Shui wrote:
 [...]
For things like this you can use the OOP Factory pattern, pseudocode: class DataStructureFactory { this(Allocator alloc) { this.alloc = alloc; } Allocator alloc; DataStructure createDataStructure(...) { return new DataStructure(..., alloc) } } DataStructureFactory factory = new DataStructureFactory(new SomeAllocator()) auto data1 = factory.createDataStructure(...) auto data2 = factory.createDataStructure(...) auto data3 = factory.createDataStructure(...)
But doing it with default argument expansion saves you 1 allocation, has 1 less type, while being just as readable. I think that's a win.
May 10 2018
parent reply rikki cattermole <rikki cattermole.co.nz> writes:
On 11/05/2018 2:33 AM, Yuxuan Shui wrote:
 On Thursday, 10 May 2018 at 14:28:39 UTC, JN wrote:
 On Thursday, 10 May 2018 at 14:15:18 UTC, Yuxuan Shui wrote:
 [...]
For things like this you can use the OOP Factory pattern, pseudocode: class DataStructureFactory {   this(Allocator alloc)   {     this.alloc = alloc;   }   Allocator alloc;   DataStructure createDataStructure(...)   {     return new DataStructure(..., alloc)   } } DataStructureFactory factory = new DataStructureFactory(new SomeAllocator()) auto data1 = factory.createDataStructure(...) auto data2 = factory.createDataStructure(...) auto data3 = factory.createDataStructure(...)
But doing it with default argument expansion saves you 1 allocation, has 1 less type, while being just as readable. I think that's a win.
class -> struct, now it is back to 1 allocation.
May 10 2018
next sibling parent Uknown <sireeshkodali1 gmail.com> writes:
On Thursday, 10 May 2018 at 14:37:00 UTC, rikki cattermole wrote:
 On 11/05/2018 2:33 AM, Yuxuan Shui wrote:
 On Thursday, 10 May 2018 at 14:28:39 UTC, JN wrote:
 On Thursday, 10 May 2018 at 14:15:18 UTC, Yuxuan Shui wrote:
 [...]
But doing it with default argument expansion saves you 1 allocation, has 1 less type, while being just as readable. I think that's a win.
class -> struct, now it is back to 1 allocation.
Alternatively `scope`d classes would also work with dip1000
May 10 2018
prev sibling parent reply Paul Backus <snarwin gmail.com> writes:
On Thursday, 10 May 2018 at 14:37:00 UTC, rikki cattermole wrote:
 On 11/05/2018 2:33 AM, Yuxuan Shui wrote:
 On Thursday, 10 May 2018 at 14:28:39 UTC, JN wrote:
 
 But doing it with default argument expansion saves you 1 
 allocation, has 1 less type, while being just as readable. I 
 think that's a win.
class -> struct, now it is back to 1 allocation.
Even easier: alias createDataStructure = (...) => new DataStructure(..., alloc);
May 10 2018
parent Yuxuan Shui <yshuiv7 gmail.com> writes:
On Thursday, 10 May 2018 at 15:15:03 UTC, Paul Backus wrote:
 On Thursday, 10 May 2018 at 14:37:00 UTC, rikki cattermole 
 wrote:
 On 11/05/2018 2:33 AM, Yuxuan Shui wrote:
 On Thursday, 10 May 2018 at 14:28:39 UTC, JN wrote:
 
 But doing it with default argument expansion saves you 1 
 allocation, has 1 less type, while being just as readable. I 
 think that's a win.
class -> struct, now it is back to 1 allocation.
Even easier: alias createDataStructure = (...) => new DataStructure(..., alloc);
I think one problem with this and Factory, is that you have to create one alias/lambda/factory type for every type that takes an allocator.
May 11 2018
prev sibling next sibling parent reply Seb <seb wilzba.ch> writes:
On Thursday, 10 May 2018 at 14:15:18 UTC, Yuxuan Shui wrote:
 So in D I can use default argument like this:

 int f(int line=__LINE__) {}

 [...]
Why not define a TLS or global variable like theAllocator? Or if you know it at compile-time as an alias?
May 10 2018
parent Yuxuan Shui <yshuiv7 gmail.com> writes:
On Thursday, 10 May 2018 at 14:30:49 UTC, Seb wrote:
 On Thursday, 10 May 2018 at 14:15:18 UTC, Yuxuan Shui wrote:
 So in D I can use default argument like this:

 int f(int line=__LINE__) {}

 [...]
Why not define a TLS or global variable like theAllocator? Or if you know it at compile-time as an alias?
Because my proposal is better encapsulated. Definitions of expanded default arguments are scoped, so in the given example, you can have different __ALLOC__ in different scope, where different allocators might be needed. My proposal is basically an alias, but an alias which is recognized by compiler as subtitution keywords for default arguments (like __LINE__, __FILE__).
May 10 2018
prev sibling next sibling parent reply Dukc <ajieskola gmail.com> writes:
On Thursday, 10 May 2018 at 14:15:18 UTC, Yuxuan Shui wrote:
 ...
 // constructor of DataStructure
 this(Allocator alloc=__ALLOC__) {...}
 ...
 auto alloc = new SomeAllocator();
 define __ALLOC__ = alloc;
 // And we don't need to pass alloc everytime
 ...

 Is this a good idea?
Doesn't this basically mean including the implicits Martin Odersky talked about at Dconf in D? I don't know whether it's a good idea all-in-all, but assuming the arguments can be used as compile-time I can already see a big use case: killing autodecoding without breaking code. Something like: auto front(C, bool disableDecoding = __NODECODE__)(inout C[] string) { static if (disableDecoding) {...} else {...} }
May 11 2018
next sibling parent reply Meta <jared771 gmail.com> writes:
On Friday, 11 May 2018 at 11:42:07 UTC, Dukc wrote:
 On Thursday, 10 May 2018 at 14:15:18 UTC, Yuxuan Shui wrote:
 ...
 // constructor of DataStructure
 this(Allocator alloc=__ALLOC__) {...}
 ...
 auto alloc = new SomeAllocator();
 define __ALLOC__ = alloc;
 // And we don't need to pass alloc everytime
 ...

 Is this a good idea?
Doesn't this basically mean including the implicits Martin Odersky talked about at Dconf in D?
Yes it does. I was thinking the exact same thing while watching his talk; implicits would be perfect for allocators.
May 11 2018
parent Atila Neves <atila.neves gmail.com> writes:
On Friday, 11 May 2018 at 13:22:12 UTC, Meta wrote:
 On Friday, 11 May 2018 at 11:42:07 UTC, Dukc wrote:
 On Thursday, 10 May 2018 at 14:15:18 UTC, Yuxuan Shui wrote:
 ...
 // constructor of DataStructure
 this(Allocator alloc=__ALLOC__) {...}
 ...
 auto alloc = new SomeAllocator();
 define __ALLOC__ = alloc;
 // And we don't need to pass alloc everytime
 ...

 Is this a good idea?
Doesn't this basically mean including the implicits Martin Odersky talked about at Dconf in D?
Yes it does. I was thinking the exact same thing while watching his talk; implicits would be perfect for allocators.
D doesn't have Scala's implicits though. However, one can write up a reader monad in the D we have right now. Atila
May 15 2018
prev sibling parent jmh530 <john.michael.hall gmail.com> writes:
On Friday, 11 May 2018 at 11:42:07 UTC, Dukc wrote:
 [snip]

 Doesn't this basically mean including the implicits Martin 
 Odersky talked about at Dconf in D?

 I don't know whether it's a good idea all-in-all, but assuming 
 the arguments can be used as compile-time I can already see a 
 big use case: killing autodecoding without breaking code. 
 Something like:

 auto front(C, bool disableDecoding = __NODECODE__)(inout C[] 
 string)
 {   static if (disableDecoding) {...}
     else {...}
 }
I'm not sure this makes sense or not...but what about instead of implicits, you allow a template to have type erased parameters, basically to optionally mimic the behavior of Java's generics. That way the allocator could be included in the type and checked at compile-time, but it wouldn't be known at run-time (not sure that's a positive or not).
May 11 2018
prev sibling parent reply Jonathan M Davis <newsgroup.d jmdavisprog.com> writes:
On Thursday, May 10, 2018 14:15:18 Yuxuan Shui via Digitalmars-d wrote:
 So in D I can use default argument like this:

 int f(int line=__LINE__) {}

 And because default argument is expanded at call site, f() will
 be called with the line number of the call site.

 This is a really clever feature, and I think a similar feature
 can be useful in other ways.

 Say I need to construct a bunch of data structure that takes an
 Allocator argument, I need to do this:

 ...
 auto alloc = new SomeAllocator();
 auto data1 = new DataStructure(..., alloc);
 auto data2 = new DataStructure(..., alloc);
 auto data3 = new DataStructure(..., alloc);
 ...

 This looks redundant. But if we have the ability to define more
 special keywords like __LINE__, we can do something like this:

 ...
 // constructor of DataStructure
 this(Allocator alloc=__ALLOC__) {...}
 ...
 auto alloc = new SomeAllocator();
 define __ALLOC__ = alloc;
 // And we don't need to pass alloc everytime
 ...

 Is this a good idea?
It seems like really risky move, honestly, because it means that the function is then affected by what is and isn't declared within the scope where it's called. __FILE__ and __LINE__ are well-defined as to what they mean. No can declare them to mean something else. You don't have symbol resolution issues or naming conflicts. And they're solving a problem that can't actually be solved without compiler help. However, if you just want to change what arguments get passed to foo within your module, all you have to do is define another foo inside the module and have it forward to the original one with whatever arguments you want. What you're suggesting here seems to introduce name pollution issues without solving anything that can't easily be solved with the language as-is. - Jonathan M Davis
May 11 2018
parent reply Uknown <sireeshkodali1 gmail.com> writes:
On Friday, 11 May 2018 at 14:26:21 UTC, Jonathan M Davis wrote:
 On Thursday, May 10, 2018 14:15:18 Yuxuan Shui via 
 Digitalmars-d wrote:
 So in D I can use default argument like this:
 [...]
 Is this a good idea?
It seems like really risky move, honestly, because it means that the function is then affected by what is and isn't declared within the scope where it's called. __FILE__ and __LINE__ are well-defined as to what they mean. No can declare them to mean something else. You don't have symbol resolution issues or naming conflicts. And they're solving a problem that can't actually be solved without compiler help. However, if you just want to change what arguments get passed to foo within your module, all you have to do is define another foo inside the module and have it forward to the original one with whatever arguments you want. What you're suggesting here seems to introduce name pollution issues without solving anything that can't easily be solved with the language as-is. - Jonathan M Davis
I see what you're saying and I agree with you. I think a better way would be to try and extend the `with` syntax to work with arbitrary functions, rather than only objects. That would make it more useful. So something like: --- void f1(allocator alloc, ...){} void f2(allocator alloc, ...){} ... void fn(allocator alloc, ...){} void main() { with(MyAllocator) { f1(...); f2(...); ... fn(...); } } ---
May 11 2018
parent reply Meta <jared771 gmail.com> writes:
On Friday, 11 May 2018 at 15:03:41 UTC, Uknown wrote:
 I see what you're saying and I agree with you. I think a better 
 way would be to try and extend the `with` syntax to work with 
 arbitrary functions, rather than only objects. That would make 
 it more useful. So something like:

 ---
 void f1(allocator alloc, ...){}
 void f2(allocator alloc, ...){}
 ...
 void fn(allocator alloc, ...){}

 void main()
 {
     with(MyAllocator) {
         f1(...);
         f2(...);
         ...
         fn(...);
     }
 }
 ---
It's not as pretty, and I don't know if it works outside this toy example yet, but you can do: import std.stdio; struct Allocator { auto call(alias F, Args...)(Args args) { return F(this, args); } void deallocateAll() { writeln("deallocateAll"); } } void f1(Allocator a, int n) { writeln("f1"); } void f2(Allocator, string s, double d) { writeln("f2"); } void main() { with (Allocator()) { scope(exit) deallocateAll; call!f1(2); call!f2("asdf", 1.0); } }
May 11 2018
parent reply Yuxuan Shui <yshuiv7 gmail.com> writes:
On Friday, 11 May 2018 at 18:55:03 UTC, Meta wrote:
 On Friday, 11 May 2018 at 15:03:41 UTC, Uknown wrote:
 [...]
It's not as pretty, and I don't know if it works outside this toy example yet, but you can do: import std.stdio; struct Allocator { auto call(alias F, Args...)(Args args) { return F(this, args); } void deallocateAll() { writeln("deallocateAll"); } } void f1(Allocator a, int n) { writeln("f1"); } void f2(Allocator, string s, double d) { writeln("f2"); } void main() { with (Allocator()) { scope(exit) deallocateAll; call!f1(2); call!f2("asdf", 1.0); } }
I found another alternative to this: https://godbolt.org/g/3Etims
May 15 2018
parent reply Steven Schveighoffer <schveiguy yahoo.com> writes:
On 5/15/18 7:53 AM, Yuxuan Shui wrote:
 On Friday, 11 May 2018 at 18:55:03 UTC, Meta wrote:
 On Friday, 11 May 2018 at 15:03:41 UTC, Uknown wrote:
 [...]
It's not as pretty, and I don't know if it works outside this toy example yet, but you can do: import std.stdio; struct Allocator {     auto call(alias F, Args...)(Args args)     {         return F(this, args);     }     void deallocateAll()     {         writeln("deallocateAll");     } } void f1(Allocator a, int n) { writeln("f1"); } void f2(Allocator, string s, double d) { writeln("f2"); } void main() {     with (Allocator())     {         scope(exit) deallocateAll;         call!f1(2);         call!f2("asdf", 1.0);     } }
I found another alternative to this: https://godbolt.org/g/3Etims
Hm... neat idea. Somehow, opDispatch can probably be used to make this work even more generically (untested): struct WithAlloc(alias alloc) { auto opDispatch(string s, Args...)(auto ref Args args) if (__traits(compiles, mixin(s ~ "(args, alloc)"))) { mixin("return " ~ s ~ "(args, alloc);"); } } -Steve
May 15 2018
parent reply jmh530 <john.michael.hall gmail.com> writes:
On Tuesday, 15 May 2018 at 13:16:21 UTC, Steven Schveighoffer 
wrote:
 [snip]

 Hm... neat idea. Somehow, opDispatch can probably be used to 
 make this work even more generically (untested):

 struct WithAlloc(alias alloc)
 {
    auto opDispatch(string s, Args...)(auto ref Args args) if 
 (__traits(compiles, mixin(s ~ "(args, alloc)")))
    {
       mixin("return " ~ s ~ "(args, alloc);");
    }
 }

 -Steve
Example: https://run.dlang.io/is/RV2xIH
May 15 2018
parent reply Yuxuan Shui <yshuiv7 gmail.com> writes:
On Tuesday, 15 May 2018 at 13:59:37 UTC, jmh530 wrote:
 On Tuesday, 15 May 2018 at 13:16:21 UTC, Steven Schveighoffer 
 wrote:
 [snip]

 Hm... neat idea. Somehow, opDispatch can probably be used to 
 make this work even more generically (untested):

 struct WithAlloc(alias alloc)
 {
    auto opDispatch(string s, Args...)(auto ref Args args) if 
 (__traits(compiles, mixin(s ~ "(args, alloc)")))
    {
       mixin("return " ~ s ~ "(args, alloc);");
    }
 }

 -Steve
Example: https://run.dlang.io/is/RV2xIH
Sadly with(WithAlloc!alloc) doesn't work. (If you have to use withAlloc.func everywhere, it kind of destroy the point, doesn't it?)
May 15 2018
next sibling parent jmh530 <john.michael.hall gmail.com> writes:
On Tuesday, 15 May 2018 at 14:26:48 UTC, Yuxuan Shui wrote:
 [snip]
 Example:
 https://run.dlang.io/is/RV2xIH
Sadly with(WithAlloc!alloc) doesn't work. (If you have to use withAlloc.func everywhere, it kind of destroy the point, doesn't it?)
Yeah I know, I tried it, but couldn't figure out how to do the with statement with it.
May 15 2018
prev sibling parent reply Steven Schveighoffer <schveiguy yahoo.com> writes:
On 5/15/18 10:26 AM, Yuxuan Shui wrote:
 On Tuesday, 15 May 2018 at 13:59:37 UTC, jmh530 wrote:
 On Tuesday, 15 May 2018 at 13:16:21 UTC, Steven Schveighoffer wrote:
 [snip]

 Hm... neat idea. Somehow, opDispatch can probably be used to make 
 this work even more generically (untested):

 struct WithAlloc(alias alloc)
 {
    auto opDispatch(string s, Args...)(auto ref Args args) if 
 (__traits(compiles, mixin(s ~ "(args, alloc)")))
    {
       mixin("return " ~ s ~ "(args, alloc);");
    }
 }

 -Steve
Example: https://run.dlang.io/is/RV2xIH
Sadly with(WithAlloc!alloc) doesn't work. (If you have to use withAlloc.func everywhere, it kind of destroy the point, doesn't it?)
It seems opDispatch isn't being used in the with statement. That seems like a bug, or maybe a limitation. I'm not sure how "with" works, but I assumed it would try calling as a member, and then if it doesn't work, try the call normally. Probably it's checking to see if it has that member first. Annoying... -Steve
May 15 2018
next sibling parent Meta <jared771 gmail.com> writes:
On Tuesday, 15 May 2018 at 14:52:46 UTC, Steven Schveighoffer 
wrote:
 Sadly with(WithAlloc!alloc) doesn't work. (If you have to use 
 withAlloc.func everywhere, it kind of destroy the point, 
 doesn't it?)
It seems opDispatch isn't being used in the with statement. That seems like a bug, or maybe a limitation. I'm not sure how "with" works, but I assumed it would try calling as a member, and then if it doesn't work, try the call normally. Probably it's checking to see if it has that member first. Annoying... -Steve
Yeah I tried it with opDispatch but it didn't work. I vaguely remember some changes being made to how lookup is done in the past year or so... but I can't find the PR in question.
May 15 2018
prev sibling parent reply jmh530 <john.michael.hall gmail.com> writes:
On Tuesday, 15 May 2018 at 14:52:46 UTC, Steven Schveighoffer 
wrote:
 [snip]

 It seems opDispatch isn't being used in the with statement. 
 That seems like a bug, or maybe a limitation. I'm not sure how 
 "with" works, but I assumed it would try calling as a member, 
 and then if it doesn't work, try the call normally. Probably 
 it's checking to see if it has that member first.

 Annoying...

 -Steve
Looks like with statements ignore opDispatch. struct Foo(int x) { auto opDispatch(string s)() if (s == "bar") { return x++; } } void main() { int y = 0; with(Foo!1) { y = bar; //error: undefined identifier bar } assert(y == 2); }
May 15 2018
next sibling parent reply jmh530 <john.michael.hall gmail.com> writes:
On Tuesday, 15 May 2018 at 15:02:36 UTC, jmh530 wrote:
 [snip]
Note, it's not an issue if Foo were not a struct. This was fixed in Bug 6400 [1]l. The issue is with template instances. I have filed a new enhancement request [2] [1] https://issues.dlang.org/show_bug.cgi?id=6400 [2] https://issues.dlang.org/show_bug.cgi?id=18863
May 15 2018
parent Computermatronic <computermatronic gmail.com> writes:
On Tuesday, 15 May 2018 at 20:31:14 UTC, jmh530 wrote:
 On Tuesday, 15 May 2018 at 15:02:36 UTC, jmh530 wrote:
 [snip]
Note, it's not an issue if Foo were not a struct. This was fixed in Bug 6400 [1]l. The issue is with template instances. I have filed a new enhancement request [2] [1] https://issues.dlang.org/show_bug.cgi?id=6400 [2] https://issues.dlang.org/show_bug.cgi?id=18863
Interestingly, you can get pretty close with a struct nested in a template function, however it seems that overload resolution does not check opDispatch if a public symbol of the same name exists. this (https://run.dlang.io/is/ZzfWDs) dosen't work, but this (https://run.dlang.io/is/7zvfqc) does (notice SList & DList are not directly visible).
May 15 2018
prev sibling next sibling parent reply Simen =?UTF-8?B?S2rDpnLDpXM=?= <simen.kjaras gmail.com> writes:
On Tuesday, 15 May 2018 at 15:02:36 UTC, jmh530 wrote:
 On Tuesday, 15 May 2018 at 14:52:46 UTC, Steven Schveighoffer 
 wrote:
 [snip]

 It seems opDispatch isn't being used in the with statement. 
 That seems like a bug, or maybe a limitation. I'm not sure how 
 "with" works, but I assumed it would try calling as a member, 
 and then if it doesn't work, try the call normally. Probably 
 it's checking to see if it has that member first.

 Annoying...

 -Steve
Looks like with statements ignore opDispatch. struct Foo(int x) { auto opDispatch(string s)() if (s == "bar") { return x++; } } void main() { int y = 0; with(Foo!1) { y = bar; //error: undefined identifier bar } assert(y == 2); }
You've got bugs in your code: ++x has to fail for the template case, since you're trying to increment a compile-time value. This is what the call to bar is lowered to: Foo!1.opDispatch!"bar"() When you try and compile that, you get these error messages: Error: cannot modify constant 1 Error: template instance `foo.Foo!1.Foo.opDispatch!"bar"` error instantiating In addition, the with-statement in your code refers to the type Foo!1, not an instance of it. Fixed code: struct Foo(int x) { int n = x; auto opDispatch(string s)() if (s == "bar") { n++; return n; } } unittest { int y = 0; with(Foo!1()) { y = bar; // Works! } assert(y == 2); } -- Simen
May 16 2018
parent reply jmh530 <john.michael.hall gmail.com> writes:
On Wednesday, 16 May 2018 at 09:01:29 UTC, Simen Kjærås wrote:
 snip]

     struct Foo(int x)
     {
         int n = x;
         auto opDispatch(string s)()
             if (s == "bar")
         {
             n++;
             return n;
         }
     }


     unittest
     {
         int y = 0;
         with(Foo!1())
         {
             y = bar; // Works!
         }
         assert(y == 2);
     }

 --
   Simen
Thanks for catching that. Any idea why the original was having problems?
May 16 2018
parent Simen =?UTF-8?B?S2rDpnLDpXM=?= <simen.kjaras gmail.com> writes:
On Wednesday, 16 May 2018 at 10:51:51 UTC, jmh530 wrote:
 On Wednesday, 16 May 2018 at 09:01:29 UTC, Simen Kjærås wrote:
 snip]

     struct Foo(int x)
     {
         int n = x;
         auto opDispatch(string s)()
             if (s == "bar")
         {
             n++;
             return n;
         }
     }


     unittest
     {
         int y = 0;
         with(Foo!1())
         {
             y = bar; // Works!
         }
         assert(y == 2);
     }

 --
   Simen
Thanks for catching that. Any idea why the original was having problems?
Seems to me there's an issue with overload priority - we expect opDispatch to count before globals, but it doesn't. Filed an issue: https://issues.dlang.org/show_bug.cgi?id=18866 -- Simen
May 16 2018
prev sibling parent Nick Treleaven <nick geany.org> writes:
On Tuesday, 15 May 2018 at 15:02:36 UTC, jmh530 wrote:
     auto opDispatch(string s)()
         if (s == "bar")
In case anyone isn't aware, this is better written: auto opDispatch(string s : "bar")()
May 16 2018