digitalmars.D - Can we keep std.xml : encode, decode ?
- WebFreak001 (31/31) Jul 20 2020 Whenever operating with any XML files, even if not using the
- bauss (3/36) Jul 21 2020 We should really just have something like std.dom which would
- WebFreak001 (4/8) Jul 31 2020 for a future API std.dom might make sense, also to replace the
Whenever operating with any XML files, even if not using the
std.xml API, I very often use encode/decode to insert strings
into fixed file templates.
I think a lot of people will have used and still use these APIs
because they are in the standard library and very trivial short
implementations you can expect to exist. I think for these two
small functions pulling in a dub library is overkill and often
will not work well for script-like D files.
`std.xml` is being removed for being considered "out-dated and
not up to Phobos' current standards", however I believe the
encode/decode functions are close enough to the current standards
or can be fairly easily modified or reimplemented to meet them.
I believe putting the XML parser, DOM & serializer from std.xml
into undeaD is a good idea, however I think the very basic string
utilities that many more programs might use should stay in.
For example currently some simple script that is called in a
cronjob could be used to automatically generate a static HTML
file given some input from some other program:
import std.conv;
import std.stdio;
import std.xml : encode;
void main(string[] args)
{
writeln("<!DOCTYPE html><html>");
writeln("<head><title>Auto generated site</title></head>");
writeln("<body>");
writeln(`<h1 title="`, args.to!string.encode, `">`);
writeln("Last call: ", args.to!string.encode);
writeln("</h1>");
writeln("</body></html>");
}
Jul 20 2020
On Monday, 20 July 2020 at 14:04:57 UTC, WebFreak001 wrote:
Whenever operating with any XML files, even if not using the
std.xml API, I very often use encode/decode to insert strings
into fixed file templates.
I think a lot of people will have used and still use these APIs
because they are in the standard library and very trivial short
implementations you can expect to exist. I think for these two
small functions pulling in a dub library is overkill and often
will not work well for script-like D files.
`std.xml` is being removed for being considered "out-dated and
not up to Phobos' current standards", however I believe the
encode/decode functions are close enough to the current
standards or can be fairly easily modified or reimplemented to
meet them.
I believe putting the XML parser, DOM & serializer from std.xml
into undeaD is a good idea, however I think the very basic
string utilities that many more programs might use should stay
in.
For example currently some simple script that is called in a
cronjob could be used to automatically generate a static HTML
file given some input from some other program:
import std.conv;
import std.stdio;
import std.xml : encode;
void main(string[] args)
{
writeln("<!DOCTYPE html><html>");
writeln("<head><title>Auto generated site</title></head>");
writeln("<body>");
writeln(`<h1 title="`, args.to!string.encode, `">`);
writeln("Last call: ", args.to!string.encode);
writeln("</h1>");
writeln("</body></html>");
}
We should really just have something like std.dom which would
contain things like that.
Jul 21 2020
On Tuesday, 21 July 2020 at 07:55:25 UTC, bauss wrote:On Monday, 20 July 2020 at 14:04:57 UTC, WebFreak001 wrote:for a future API std.dom might make sense, also to replace the current std.xml API, but I would really like to keep std.xml : encode, decode! (which std.dom could use then too)[...]We should really just have something like std.dom which would contain things like that.
Jul 31 2020








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