digitalmars.D - CDGC porting: is someone still working on it?
- ketmar via Digitalmars-d (8/8) Sep 04 2014 Hello.
- "Ola Fosheim =?UTF-8?B?R3LDuHN0YWQi?= (11/13) Sep 04 2014 There are many discussions on the topic in the forums with
- Kagamin (1/1) Sep 04 2014 http://forum.dlang.org/thread/exfrifcfczgjwkudqdgx@forum.dlang.org
- ketmar via Digitalmars-d (4/5) Sep 05 2014 thank you, that was the thread i lost. hope Dicebot still working on it
- Dicebot (5/11) Sep 05 2014 Unfortunately I have had to pause it a bit because of other work
- ketmar via Digitalmars-d (3/6) Sep 05 2014 great news! can't wait to lay my hands on it! ;-)
- Jacob Carlborg (4/5) Sep 06 2014 Is it due to the garbage collector running :)
Hello. i was reading about porting of CDGC to D2, but can't find that thread. so i want to ask if someone is still working on it. and does somebody working (or planning to work) on precise GC, for that matter? i know that we need compiler support for it, that's why i'm asking. this will open the way to all kinds of funny GCs, including compacting one. alas, i'm not ready to take this challenge yet, my special powers still very limited (lexer games, parser games...).
Sep 04 2014
On Thursday, 4 September 2014 at 08:57:53 UTC, ketmar via Digitalmars-d wrote:and does somebody working (or planning to work) on precise GC, for that matter?There are many discussions on the topic in the forums with various ideas and things being in the works, but nothing coherent I think. What I'd prefer is to have a non-stack GC where you have GC-pointers within a graph and only trace those, backed by compiler magic. That's the most critical use scenario in my opinion. And it could be made very fast if you use cluster the GC-pointers to the same cache lines. Good luck! :-)
Sep 04 2014
http://forum.dlang.org/thread/exfrifcfczgjwkudqdgx forum.dlang.org
Sep 04 2014
On Fri, 05 Sep 2014 05:11:21 +0000 Kagamin via Digitalmars-d <digitalmars-d puremagic.com> wrote:http://forum.dlang.org/thread/exfrifcfczgjwkudqdgx forum.dlang.orgthank you, that was the thread i lost. hope Dicebot still working on it (or will publish sources if not).
Sep 05 2014
On Friday, 5 September 2014 at 17:23:52 UTC, ketmar via Digitalmars-d wrote:On Fri, 05 Sep 2014 05:11:21 +0000 Kagamin via Digitalmars-d <digitalmars-d puremagic.com> wrote:Unfortunately I have had to pause it a bit because of other work tasks but it is definitely still a priority and I expect to publish something to play with later this autumn.http://forum.dlang.org/thread/exfrifcfczgjwkudqdgx forum.dlang.orgthank you, that was the thread i lost. hope Dicebot still working on it (or will publish sources if not).
Sep 05 2014
On Fri, 05 Sep 2014 18:20:46 +0000 Dicebot via Digitalmars-d <digitalmars-d puremagic.com> wrote:Unfortunately I have had to pause it a bit because of other work=20 tasks but it is definitely still a priority and I expect to=20 publish something to play with later this autumn.great news! can't wait to lay my hands on it! ;-)
Sep 05 2014
On 2014-09-05 20:20, Dicebot wrote:Unfortunately I have had to pause it a bitIs it due to the garbage collector running :) -- /Jacob Carlborg
Sep 06 2014