digitalmars.D - Are there any 2D games libraries available for D2?
- Kingsley (6/6) Feb 19 2015 Hi
- extrawurst (3/9) Feb 19 2015 Maybe one of these works for you.
- extrawurst (4/16) Feb 19 2015 And now with the link:
- stewarth (10/28) Feb 19 2015 I use Dgame which has a really nice and simple interface
- Kingsley (5/14) Feb 19 2015 I'm looking at DGame - I'm on osx - so I guess I have to build
- Kingsley (6/24) Feb 19 2015 DGame has a dependency on Derelict 3 - but going to the link
- Jeremy DeHaan (4/30) Feb 19 2015 Chiming in with my own library. https://github.com/Jebbs/DSFML
- Gan (6/38) Feb 19 2015 I really want to check out DGame but I suggest withholding from
- Namespace (4/47) Feb 19 2015 I will try to fix the Derelict 3 mess this weekend. Putting it on
- stewarth (11/14) Feb 20 2015 I've just managed to get building with DUB and submitted a PR.
- Jeremy DeHaan (4/14) Feb 20 2015 Thanks for the heads up. I'll open an issue to inspect RAM usage,
- Gan (6/22) Feb 20 2015 This link can give you more information about it:
- Jeremy DeHaan (2/27) Feb 20 2015 I'll check it out, thanks!
- Russel Winder via Digitalmars-d (13/18) Feb 19 2015 I got totally confused there for a moment: Gosu is a programming=20
- Mengu (8/18) Feb 20 2015 same here. when i first saw the name libgosu i thought "wow, gosu
- vbnjk (1/7) Feb 20 2015
- Jacob Carlborg (6/10) Feb 20 2015 This is for 3D but have a look at Dash Engine [1] [2]
Hi I'm looking for a 2D games library in D2 similar to gosu from ruby: http://www.libgosu.org/ or ray: https://github.com/Mon-Ouie/ray Does such a thing exist? --K
Feb 19 2015
On Thursday, 19 February 2015 at 23:32:45 UTC, Kingsley wrote:Hi I'm looking for a 2D games library in D2 similar to gosu from ruby: http://www.libgosu.org/ or ray: https://github.com/Mon-Ouie/ray Does such a thing exist? --KMaybe one of these works for you. ~Stephan
Feb 19 2015
On Thursday, 19 February 2015 at 23:35:17 UTC, extrawurst wrote:On Thursday, 19 February 2015 at 23:32:45 UTC, Kingsley wrote:And now with the link: http://wiki.dlang.org/Game_Development_and_Multimedia_Libraries XDHi I'm looking for a 2D games library in D2 similar to gosu from ruby: http://www.libgosu.org/ or ray: https://github.com/Mon-Ouie/ray Does such a thing exist? --KMaybe one of these works for you. ~Stephan
Feb 19 2015
On Thursday, 19 February 2015 at 23:36:13 UTC, extrawurst wrote:On Thursday, 19 February 2015 at 23:35:17 UTC, extrawurst wrote:I use Dgame which has a really nice and simple interface http://rswhite.de/dgame4/ From the web page: Dgame is a 2D framework which is based on the SDL and OpenGL, and is designed for the D programming language. The design is based on Pygame and as well on the SFML from the C++ programming language. Cheers, StewOn Thursday, 19 February 2015 at 23:32:45 UTC, Kingsley wrote:And now with the link: http://wiki.dlang.org/Game_Development_and_Multimedia_Libraries XDHi I'm looking for a 2D games library in D2 similar to gosu from ruby: http://www.libgosu.org/ or ray: https://github.com/Mon-Ouie/ray Does such a thing exist? --KMaybe one of these works for you. ~Stephan
Feb 19 2015
I use Dgame which has a really nice and simple interface http://rswhite.de/dgame4/ From the web page: Dgame is a 2D framework which is based on the SDL and OpenGL, and is designed for the D programming language. The design is based on Pygame and as well on the SFML from the C++ programming language. Cheers, StewI'm looking at DGame - I'm on osx - so I guess I have to build all the dependencies myself <sigh> - Once I get it installed and working - it looks like it may be enough for what I want. I guess I'll have to make it work with dub myself to make it easier to get started with.
Feb 19 2015
On Thursday, 19 February 2015 at 23:59:14 UTC, Kingsley wrote:DGame has a dependency on Derelict 3 - but going to the link provided says that project is no longer maintained and doesn't work with the latest DMD compiler. It points to a new location where there are multiple different Derelict libraries - I'm hoping DGame will work with one of those still.I use Dgame which has a really nice and simple interface http://rswhite.de/dgame4/ From the web page: Dgame is a 2D framework which is based on the SDL and OpenGL, and is designed for the D programming language. The design is based on Pygame and as well on the SFML from the C++ programming language. Cheers, StewI'm looking at DGame - I'm on osx - so I guess I have to build all the dependencies myself <sigh> - Once I get it installed and working - it looks like it may be enough for what I want. I guess I'll have to make it work with dub myself to make it easier to get started with.
Feb 19 2015
On Friday, 20 February 2015 at 00:07:20 UTC, Kingsley wrote:On Thursday, 19 February 2015 at 23:59:14 UTC, Kingsley wrote:Chiming in with my own library. https://github.com/Jebbs/DSFML Things are a bit of a mess, but I'm gearing up for a release soon and things will be all nice and tidy and structured.DGame has a dependency on Derelict 3 - but going to the link provided says that project is no longer maintained and doesn't work with the latest DMD compiler. It points to a new location where there are multiple different Derelict libraries - I'm hoping DGame will work with one of those still.I use Dgame which has a really nice and simple interface http://rswhite.de/dgame4/ From the web page: Dgame is a 2D framework which is based on the SDL and OpenGL, and is designed for the D programming language. The design is based on Pygame and as well on the SFML from the C++ programming language. Cheers, StewI'm looking at DGame - I'm on osx - so I guess I have to build all the dependencies myself <sigh> - Once I get it installed and working - it looks like it may be enough for what I want. I guess I'll have to make it work with dub myself to make it easier to get started with.
Feb 19 2015
On Friday, 20 February 2015 at 04:52:29 UTC, Jeremy DeHaan wrote:On Friday, 20 February 2015 at 00:07:20 UTC, Kingsley wrote:I really want to check out DGame but I suggest withholding from it until it becomes actively maintained again. I'm using DSFML and it is one of the easiest. Though I had strange issues like high ram usage and text not rendering. Though the ease of use and performance is phenomenal.On Thursday, 19 February 2015 at 23:59:14 UTC, Kingsley wrote:Chiming in with my own library. https://github.com/Jebbs/DSFML Things are a bit of a mess, but I'm gearing up for a release soon and things will be all nice and tidy and structured.DGame has a dependency on Derelict 3 - but going to the link provided says that project is no longer maintained and doesn't work with the latest DMD compiler. It points to a new location where there are multiple different Derelict libraries - I'm hoping DGame will work with one of those still.I use Dgame which has a really nice and simple interface http://rswhite.de/dgame4/ From the web page: Dgame is a 2D framework which is based on the SDL and OpenGL, and is designed for the D programming language. The design is based on Pygame and as well on the SFML from the C++ programming language. Cheers, StewI'm looking at DGame - I'm on osx - so I guess I have to build all the dependencies myself <sigh> - Once I get it installed and working - it looks like it may be enough for what I want. I guess I'll have to make it work with dub myself to make it easier to get started with.
Feb 19 2015
On Friday, 20 February 2015 at 07:12:34 UTC, Gan wrote:On Friday, 20 February 2015 at 04:52:29 UTC, Jeremy DeHaan wrote:I will try to fix the Derelict 3 mess this weekend. Putting it on DUB will take some more time, which I don't have currently, because I have my exams right now.On Friday, 20 February 2015 at 00:07:20 UTC, Kingsley wrote:I really want to check out DGame but I suggest withholding from it until it becomes actively maintained again. I'm using DSFML and it is one of the easiest. Though I had strange issues like high ram usage and text not rendering. Though the ease of use and performance is phenomenal.On Thursday, 19 February 2015 at 23:59:14 UTC, Kingsley wrote:Chiming in with my own library. https://github.com/Jebbs/DSFML Things are a bit of a mess, but I'm gearing up for a release soon and things will be all nice and tidy and structured.DGame has a dependency on Derelict 3 - but going to the link provided says that project is no longer maintained and doesn't work with the latest DMD compiler. It points to a new location where there are multiple different Derelict libraries - I'm hoping DGame will work with one of those still.I use Dgame which has a really nice and simple interface http://rswhite.de/dgame4/ From the web page: Dgame is a 2D framework which is based on the SDL and OpenGL, and is designed for the D programming language. The design is based on Pygame and as well on the SFML from the C++ programming language. Cheers, StewI'm looking at DGame - I'm on osx - so I guess I have to build all the dependencies myself <sigh> - Once I get it installed and working - it looks like it may be enough for what I want. I guess I'll have to make it work with dub myself to make it easier to get started with.
Feb 19 2015
On Friday, 20 February 2015 at 07:30:37 UTC, Namespace wrote: [snip]I will try to fix the Derelict 3 mess this weekend. Putting it on DUB will take some more time, which I don't have currently, because I have my exams right now.I've just managed to get building with DUB and submitted a PR. NOTE: You will want to review the diffs carefully because I've had to change some things like Derelict import paths which may break non-dub builds. Feel free to reject the PR if the breakage is too great and cherry pick anything you find useful. Or I can amend the PR if that helps also. Thanks, Stew
Feb 20 2015
On Friday, 20 February 2015 at 07:12:34 UTC, Gan wrote:On Friday, 20 February 2015 at 04:52:29 UTC, Jeremy DeHaanThanks for the heads up. I'll open an issue to inspect RAM usage, but can you let me know when you were having Text rendering issues so I can inspect that too?Chiming in with my own library. https://github.com/Jebbs/DSFML Things are a bit of a mess, but I'm gearing up for a release soon and things will be all nice and tidy and structured.I really want to check out DGame but I suggest withholding from it until it becomes actively maintained again. I'm using DSFML and it is one of the easiest. Though I had strange issues like high ram usage and text not rendering. Though the ease of use and performance is phenomenal.
Feb 20 2015
On Friday, 20 February 2015 at 15:15:36 UTC, Jeremy DeHaan wrote:On Friday, 20 February 2015 at 07:12:34 UTC, Gan wrote:This link can give you more information about it: http://en.sfml-dev.org/forums/index.php?topic=17550.0 I started getting text rendering issues when I was playing with my space background render textures. It's kinda strange cause they seem unrelated.On Friday, 20 February 2015 at 04:52:29 UTC, Jeremy DeHaanThanks for the heads up. I'll open an issue to inspect RAM usage, but can you let me know when you were having Text rendering issues so I can inspect that too?Chiming in with my own library. https://github.com/Jebbs/DSFML Things are a bit of a mess, but I'm gearing up for a release soon and things will be all nice and tidy and structured.I really want to check out DGame but I suggest withholding from it until it becomes actively maintained again. I'm using DSFML and it is one of the easiest. Though I had strange issues like high ram usage and text not rendering. Though the ease of use and performance is phenomenal.
Feb 20 2015
On Friday, 20 February 2015 at 18:23:09 UTC, Gan wrote:On Friday, 20 February 2015 at 15:15:36 UTC, Jeremy DeHaan wrote:I'll check it out, thanks!On Friday, 20 February 2015 at 07:12:34 UTC, Gan wrote:This link can give you more information about it: http://en.sfml-dev.org/forums/index.php?topic=17550.0 I started getting text rendering issues when I was playing with my space background render textures. It's kinda strange cause they seem unrelated.On Friday, 20 February 2015 at 04:52:29 UTC, Jeremy DeHaanThanks for the heads up. I'll open an issue to inspect RAM usage, but can you let me know when you were having Text rendering issues so I can inspect that too?Chiming in with my own library. https://github.com/Jebbs/DSFML Things are a bit of a mess, but I'm gearing up for a release soon and things will be all nice and tidy and structured.I really want to check out DGame but I suggest withholding from it until it becomes actively maintained again. I'm using DSFML and it is one of the easiest. Though I had strange issues like high ram usage and text not rendering. Though the ease of use and performance is phenomenal.
Feb 20 2015
Hi - I started using dsfml - I really like it! The fact that there were pre-built zips to download for my platform was awesome!! Got started straight away. I have been googling but not found a nice answer. I want to make an explosion from a list of 20 images. sfml doesn't seem to have very good support for doing that kind of thing. I have seen an external thing called thor - but I guess I'd have to port that to D - maybe a bit beyond my skills at the moment. If anyone has an example of creating an explosion from images using dsfml please post it so I can learn :) :) you will see why I need this pretty soon :) --KI'll check it out, thanks!This link can give you more information about it: http://en.sfml-dev.org/forums/index.php?topic=17550.0 I started getting text rendering issues when I was playing with my space background render textures. It's kinda strange cause they seem unrelated.I'm using DSFML and it is one of the easiest. Though I had strange issues like high ram usage and text not rendering. Though the ease of use and performance is phenomenal.Thanks for the heads up. I'll open an issue to inspect RAM usage, but can you let me know when you were having Text rendering issues so I can inspect that too?
Feb 25 2015
On Wednesday, 25 February 2015 at 22:25:35 UTC, Kingsley wrote:I have been googling but not found a nice answer. I want to make an explosion from a list of 20 images. sfml doesn't seem to have very good support for doing that kind of thing. I have seen an external thing called thor - but I guess I'd have to port that to D - maybe a bit beyond my skills at the moment. If anyone has an example of creating an explosion from images using dsfml please post it so I can learn :) :)It can help: http://pastebin.com/tJxLvKm8 (from "SFML Game Development" book, Chapter 8: Every Pixel Counts – Adding Visual Effects, Animated sprites) It's C++, but I think it is easy for porting to D
Feb 26 2015
On Thu, 2015-02-19 at 23:32 +0000, Kingsley via Digitalmars-d wrote:Hi =20 I'm looking for a 2D games library in D2 similar to gosu from ruby:=20 http://www.libgosu.org/or ray: https://github.com/Mon-Ouie/rayI got totally confused there for a moment: Gosu is a programming=20 language for the JVM, and nothing to do with Ruby. --=20 Russel. =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D Dr Russel Winder t: +44 20 7585 2200 voip: sip:russel.winder ekiga.n= et 41 Buckmaster Road m: +44 7770 465 077 xmpp: russel winder.org.uk London SW11 1EN, UK w: www.russel.org.uk skype: russel_winder
Feb 19 2015
On Friday, 20 February 2015 at 07:43:42 UTC, Russel Winder wrote:On Thu, 2015-02-19 at 23:32 +0000, Kingsley via Digitalmars-d wrote:same here. when i first saw the name libgosu i thought "wow, gosu guys made a game lib" and then when i went to the libgosu website i saw that it has nothing to do with gosu, the jvm programming language. for teh lazy, libgosu website says: "Gosu is a 2D game development library for the Ruby and C++ programming languages, available for Mac OS X, Windows, and Linux"Hi I'm looking for a 2D games library in D2 similar to gosu from ruby: http://www.libgosu.org/or ray: https://github.com/Mon-Ouie/rayI got totally confused there for a moment: Gosu is a programming language for the JVM, and nothing to do with Ruby.
Feb 20 2015
On Thursday, 19 February 2015 at 23:32:45 UTC, Kingsley wrote:Hi I'm looking for a 2D games library in D2 similar to gosu from ruby: http://www.libgosu.org/ or ray: https://github.com/Mon-Ouie/ray Does such a thing exist? --K
Feb 20 2015
On 2015-02-20 00:32, Kingsley wrote:Hi I'm looking for a 2D games library in D2 similar to gosu from ruby: http://www.libgosu.org/ or ray: https://github.com/Mon-Ouie/ray Does such a thing exist?This is for 3D but have a look at Dash Engine [1] [2] [1] http://dash.circularstudios.com [2] https://github.com/Circular-Studios/Dash -- /Jacob Carlborg
Feb 20 2015