c++.stlsoft - memory_mapped_file's char_type
- Pablo Aguilar (9/9) Dec 27 2006 Hi,
- Matthew (7/16) Dec 27 2006 I take it you mean: "Having to use multibyte on an NT system is ineffici...
Hi, Finally back to programming again =D, and while doing so, I came across a problem with memory_mapped_file's char_type. Why is it fixed to ws_char_a_t? I couldn't find anything on the WinPSDK that states that only Ansi characters can be used, so am I right in guessing it's only an oversight? No hurry, just asking ;) Cheers, Pablo
Dec 27 2006
I take it you mean: "Having to use multibyte on an NT system is inefficient, as well as being a pain to code to in a UNICODE build."? If so, I agree. As it happens, I'm making some mods to the mmf classes (UNIXSTL & WinSTL), so will try and slip in a fix for that also. ;-) "Pablo Aguilar" <pablo.aguilar gmail.com> wrote in message news:emti86$pj9$1 digitaldaemon.com...Hi, Finally back to programming again =D, and while doing so, I came across a problem with memory_mapped_file's char_type. Why is it fixed to ws_char_a_t? I couldn't find anything on the WinPSDK that states that only Ansi characters can be used, so am I right in guessing it's only an oversight? No hurry, just asking ;) Cheers, Pablo
Dec 27 2006