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digitalmars.empire - Compiling Empire for D with the Build utility
Here is how to use the Build utility to compile Empire.
Add these lines to "empire.d" ...
version(build)
{
pragma(target, "winemp");
pragma(build, "empire.rc");
pragma(include, "winmain");
pragma(link, winmm.lib, comdlg32.lib);
}
Make sure the Rule Definition File for build has these entries ...
-------------------------------------
Windows Resource File
-------------------------------------
rule=Resources
in=rc
out=res
tool=rc /r /fo { OUT} { IN}
Then set your CWD to where the empire D source is installed and enter ...
build empire
Notes:
** This requires Build version 1.14 (build# 498) or later.
** To force rebuilding the resource file, either delete empire.res or use
the -full switch on the Build command line.
--
Derek Parnell
Melbourne, Australia
http://www.dsource.org/projects/build/
http://www.prowiki.org/wiki4d/wiki.cgi?FrontPage
23/03/2005 1:17:01 PM
Mar 22 2005
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