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digitalmars.empire - Already enough bugs to be getting on with

reply Stewart Gordon <smjg_1998 yahoo.com> writes:
I tried out Empire last night, and was already writing the bug list!

1. In order to _save_ a game, it uses the file _open_ dialog box.

2. Opening or saving a game changes the working directory, meaning that 
it cannot find help.txt.  It should look in the directory where the exe 
is kept, at the very least!

3. And when it can't find help.txt, the error isn't caught and so the 
program is instantly aborted.

4. It swallows up system resources like crazy!  It doesn't take them 
long to be drained to almost zero, at least on my system (Win98SE, 192MB 
RAM).  I have to keep Resource Meter open, and every so often save my 
game, close down and restart Empire.  Lucky that even this empties the bin!

5. Arrow keys don't work as the help implies they should.

6. When a saved game is loaded, or the window is restored after being 
minimized, the textual status display isn't updated.

7. Fighters cannot go into sentry mode, though nothing in the 
documentation (as far as I could see) implies that this should be so.

Stewart.

-- 
My e-mail is valid but not my primary mailbox, aside from its being the 
unfortunate victim of intensive mail-bombing at the moment.  Please keep 
replies on the 'group where everyone may benefit.
Apr 30 2004
next sibling parent reply "Walter" <newshound digitalmars.com> writes:
The source is there - want to take a stab at fixing them? <g>

P.S. If you do, please donate the changes back to D.M. In exchange, you'll
get credit in the source.
May 01 2004
parent Stewart Gordon <smjg_1998 yahoo.com> writes:
Walter wrote:

 The source is there - want to take a stab at fixing them? <g>
 
 P.S. If you do, please donate the changes back to D.M. In exchange, you'll
 get credit in the source.

Certainly, I'll probably make a start this weekend if not before. Stewart. -- My e-mail is valid but not my primary mailbox, aside from its being the unfortunate victim of intensive mail-bombing at the moment. Please keep replies on the 'group where everyone may benefit.
May 05 2004
prev sibling parent reply Stewart Gordon <smjg_1998 yahoo.com> writes:
I fixed bugs 1 and 4, along with a few others that transpired since I 
wrote the list.  At least I think I've eliminated all the resource 
leaks.  They were due to the code trying to delete pens while they're 
still selected into the DC.

Stewart Gordon wrote:
<snip>
 7. Fighters cannot go into sentry mode, though nothing in the 
 documentation (as far as I could see) implies that this should be so.

I realise now I was a little wrong on this. They can go into sentry while in the air, though they're almost bound to run out of fuel in the process. But they lack the ability to park in a city. But I suppose that's really a matter of gameplay design rather than bugs. I haven't experimented with carriers yet, with them taking so long to build.... BTW is this intended behaviour? Armies can attack ships from land, though obviously they die whether they win or lose. But trying to attack one from a transport, they immediately fall into the sea. I'm not sure OTTOMH if attacking fighters that are over water, and trying to hop from transport to transport, are the same.... Stewart. -- My e-mail is valid but not my primary mailbox, aside from its being the unfortunate victim of intensive mail-bombing at the moment. Please keep replies on the 'group where everyone may benefit.
May 10 2004
parent reply "Walter" <newshound digitalmars.com> writes:
"Stewart Gordon" <smjg_1998 yahoo.com> wrote in message
news:c7njs5$22gj$1 digitaldaemon.com...
 I fixed bugs 1 and 4, along with a few others that transpired since I
 wrote the list.  At least I think I've eliminated all the resource
 leaks.  They were due to the code trying to delete pens while they're
 still selected into the DC.

Send them on to me, if you don't mind donating them.
 Stewart Gordon wrote:
 <snip>
 7. Fighters cannot go into sentry mode, though nothing in the
 documentation (as far as I could see) implies that this should be so.

I realise now I was a little wrong on this. They can go into sentry while in the air, though they're almost bound to run out of fuel in the process. But they lack the ability to park in a city. But I suppose that's really a matter of gameplay design rather than bugs. I haven't experimented with carriers yet, with them taking so long to build....

Yes, it's by design.
 BTW is this intended behaviour?

Yes.
 Armies can attack ships from land,
 though obviously they die whether they win or lose.  But trying to
 attack one from a transport, they immediately fall into the sea.

Right.
 I'm
 not sure OTTOMH if attacking fighters that are over water, and trying to
 hop from transport to transport, are the same....

 Stewart.

 -- 
 My e-mail is valid but not my primary mailbox, aside from its being the
 unfortunate victim of intensive mail-bombing at the moment.  Please keep
 replies on the 'group where everyone may benefit.

May 10 2004
parent Stewart Gordon <smjg_1998 yahoo.com> writes:
Walter wrote:

<snip>
 Send them on to me, if you don't mind donating them.

Certainly, I'll send it when I've got a bit more done. Stewart. -- My e-mail is valid but not my primary mailbox, aside from its being the unfortunate victim of intensive mail-bombing at the moment. Please keep replies on the 'group where everyone may benefit.
May 12 2004