www.digitalmars.com Home | Search | C & C++ | D | DMDScript | News Groups | index | prev | next
Archives

D Programming
D
D.gnu
digitalmars.D
digitalmars.D.bugs
digitalmars.D.dtl
digitalmars.D.dwt
digitalmars.D.announce
digitalmars.D.learn
digitalmars.D.debugger

C/C++ Programming
c++
c++.announce
c++.atl
c++.beta
c++.chat
c++.command-line
c++.dos
c++.dos.16-bits
c++.dos.32-bits
c++.idde
c++.mfc
c++.rtl
c++.stl
c++.stl.hp
c++.stl.port
c++.stl.sgi
c++.stlsoft
c++.windows
c++.windows.16-bits
c++.windows.32-bits
c++.wxwindows

digitalmars.empire
digitalmars.DMDScript

DMDScript - DMDScript on Darwin

↑ ↓ ← =?ISO-8859-1?Q?Anders_F_Bj=F6rklund?= <afb algonet.se> writes:
Here's my patches to make DMDScript 1.11 run on Darwin:
http://www.algonet.se/~afb/d/dmdscript-1.11-darwin.patch
http://www.algonet.se/~afb/d/dmdscript-1.11-darwin.mak

Install gdcmac, and then compile with: "make -f darwin.mak"
(Since it requires templates, it doesn't work with GCC 3.3
on Mac OS X 10.3 but requires Apple GCC 4 on Mac OS X 10.4)

Runs suite.ds with "Success" and gets a "159" on sieve.ds*.
--anders

* Where Safari gets "611" on sieve.html, as a comparison.
Dec 04 2006
↑ ↓ → Dan Lewis <murpsoft hotmail.com> writes:
Awesome.  : )
Dec 06 2006