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digitalmars.D - void initialization of class fields

reply Andrej Mitrovic <andrej.mitrovich gmail.com> writes:
This is a modified example from TDPL, page 185-186, although I've increased the
size of the array here:

class Transmogrifier
{
    double[512] alpha = void;
    size_t usedAlpha;
    
    this()
    {
    }
}

void main()
{
    auto t = new Transmogrifier;
    writeln(t.alpha); 
}

This will write 512 zeros in my case. If I understood correctly, then alpha is
an array containing 512 uninitialized values. Which is confusing me as to why
I'm getting back zeros.

If this was C (minus the classes), I'd get back random values at random
locations in memory until I stepped into the wrong place, which would hopefully
terminate my app.

I guess I need a primer in how D manages memory, is what I'm really saying. :)
Aug 07 2010
next sibling parent "Steven Schveighoffer" <schveiguy yahoo.com> writes:
On Sat, 07 Aug 2010 21:28:22 -0400, Andrej Mitrovic  
<andrej.mitrovich gmail.com> wrote:

 This is a modified example from TDPL, page 185-186, although I've  
 increased the size of the array here:

 class Transmogrifier
 {
     double[512] alpha = void;
     size_t usedAlpha;
    this()
     {
     }
 }

 void main()
 {
     auto t = new Transmogrifier;
     writeln(t.alpha);
 }

 This will write 512 zeros in my case. If I understood correctly, then  
 alpha is an array containing 512 uninitialized values. Which is  
 confusing me as to why I'm getting back zeros.

 If this was C (minus the classes), I'd get back random values at random  
 locations in memory until I stepped into the wrong place, which would  
 hopefully terminate my app.

 I guess I need a primer in how D manages memory, is what I'm really  
 saying. :)
I don't know if that works. The code to initialize a class simply copies the class initializer value from the classinfo. If it obeyed your command, it would have to initialize only part of the class, skipping the part in the middle. -Steve
Aug 07 2010
prev sibling parent Norbert Nemec <Norbert Nemec-online.de> writes:
May be a (likely) coincidence. I could imagine that any memory that is 
freshly acquired from the operating system is initialized somehow before 
it is handed over to the application. If the OS left the data written by 
some other application, this might cause security problems.

In fact, I verfied with a short C++ program that similar behavior is found:

--------------
#include <iostream>

int main() {
     int *x = new int[1024*1024];
     for(int i=0;i<50;i++)
         std::cout << x[i+200000] << "\n";
}
--------------

One call did indeed give my all zeros. For smaller chunks of memory, it 
may be more likely to get some recycled allocation that has already been 
written to by the application itself.


On 08/08/10 02:28, Andrej Mitrovic wrote:
 This is a modified example from TDPL, page 185-186, although I've increased
the size of the array here:

 class Transmogrifier
 {
      double[512] alpha = void;
      size_t usedAlpha;

      this()
      {
      }
 }

 void main()
 {
      auto t = new Transmogrifier;
      writeln(t.alpha);
 }

 This will write 512 zeros in my case. If I understood correctly, then alpha is
an array containing 512 uninitialized values. Which is confusing me as to why
I'm getting back zeros.

 If this was C (minus the classes), I'd get back random values at random
locations in memory until I stepped into the wrong place, which would hopefully
terminate my app.

 I guess I need a primer in how D manages memory, is what I'm really saying. :)
Aug 07 2010