digitalmars.D.learn - image embeded as ubtye
- okibi <okibi ratedo.com> Jul 30 2007
- Frank Benoit <keinfarbton googlemail.com> Jul 30 2007
- "Stewart Gordon" <smjg_1998 yahoo.com> Jul 30 2007
Hello!
I've got an image converted to a d source file that contains the image as a
ubyte variable. What I'm wanting to know is how do I apply this as the image
for a button in gtkD?
I was calling the external file, like such:
Image newImg = new Image("images\\new.png");
Button newBtn = new Button();
newBtn.setImage(newImg);
How can I set the ubyte as the image?
Thanks!
Jul 30 2007
Image newImg = new Image("images\\new.png"); Button newBtn = new Button(); newBtn.setImage(newImg); How can I set the ubyte as the image?
If this is something like swt, you can probably use a ByteArrayStream or something like this. BTW, since the import statement of D can include external files into char[] variables at compile time, it is no more needed to generate source files for that. (you need to set the -J compiler option) ubyte[] imagesdata = cast(ubyte[]) import( "myfile.png" );
Jul 30 2007
"okibi" <okibi ratedo.com> wrote in message news:f8kit9$7o9$1 digitalmars.com...I've got an image converted to a d source file that contains the image as a ubyte variable.
If the image is small enough to store in a single byte, you're lucky. Stewart.
Jul 30 2007









Frank Benoit <keinfarbton googlemail.com> 