digitalmars.D.learn - alias to a property as an argument to a mixin template
- comco (45/45) Sep 23 2012 For this program I'm getting an "Error: need 'this' to access
- monarch_dodra (37/82) Sep 23 2012 I think it is normal behavior. Keep in mind what you are
- Philippe Sigaud (33/40) Sep 23 2012 monarch_dodra already answered, but since, I typed this, I may as well
- comco (56/109) Sep 23 2012 Thank you for the answers. Passing a string does the job, but the
- comco (2/128) Sep 23 2012 Sorry for the last line.
- monarch_dodra (9/30) Sep 24 2012 I just don't see neither the problem, nor how the proposed
- comco (5/35) Sep 24 2012 Yes, I don't claim that - the last thing is just nasty. It's just
- monarch_dodra (45/50) Sep 24 2012 Oh. I think I just got what your "reassign" was meant to do. I
- comco (6/16) Sep 24 2012 That's exactly the point :) - the `unfortunate` assumption about
- =?UTF-8?B?QWxpIMOHZWhyZWxp?= (12/57) Sep 23 2012 There is also delegates:
For this program I'm getting an "Error: need 'this' to access member x" at line (*). Does that mean that we cannot alias a property as an argument of a template mixin? import std.stdio; mixin template T(alias a) { void f() { writeln(a); // (*) } } struct S { int x; } void main() { auto s = S(4); mixin T!(s.x); f(); } If I change main() as follows, I still get the same error: void main1() { auto s = S(4); with (s) { mixin T!(x); f(); } } But now, I can get it working by this trick: import std.stdio; mixin template T(alias a) { void f() { mixin("writeln(" ~ a.stringof ~ ");"); } } struct S { int x; } void main() { auto s = S(4); with (s) { mixin T!(x); f(); } } // prints 4 So, using string mixins works, but explicit alias to the property name seems not to. Why is that and is there any other way of achieving the result witout using template mixins?
Sep 23 2012
On Sunday, 23 September 2012 at 18:48:14 UTC, comco wrote:For this program I'm getting an "Error: need 'this' to access member x" at line (*). Does that mean that we cannot alias a property as an argument of a template mixin? import std.stdio; mixin template T(alias a) { void f() { writeln(a); // (*) } } struct S { int x; } void main() { auto s = S(4); mixin T!(s.x); f(); } If I change main() as follows, I still get the same error: void main1() { auto s = S(4); with (s) { mixin T!(x); f(); } } But now, I can get it working by this trick: import std.stdio; mixin template T(alias a) { void f() { mixin("writeln(" ~ a.stringof ~ ");"); } } struct S { int x; } void main() { auto s = S(4); with (s) { mixin T!(x); f(); } } // prints 4 So, using string mixins works, but explicit alias to the property name seems not to. Why is that and is there any other way of achieving the result witout using template mixins?I think it is normal behavior. Keep in mind what you are instantiating your template with (something know at compile time), and how you are using it. When you write "T!(s.x)", the compiler understands it as "S.x" (in D, you may use an instance when you could use a type). Of course, when trying to use the mixed-in in T, you get: void f() { writeln(S.x); } To which the compiler replies: "Who's x?" (eg: I need "this"). EG: as the title implies, you parametrized your template on a property, but there is no associated instance. What you are really trying to do, is parametrize your template on a variable *name*, so you were right taking your mixin approach. However, I think this is more like what you want: -------- import std.stdio; //ss is the variable name mixin template T(alias ss) { void f() { mixin("writeln(" ~ ss ~ ");"); } } struct S { int x; } void main() { auto s = S(4); mixin T!"s.x"; //mix with the variable "s.x" f(); } -------- .... On a side note, if the alias was named "s", the compiler would have gotten confused, because of the conflict with the mixed'd in s. THAT however, I think is a bug.
Sep 23 2012
monarch_dodra already answered, but since, I typed this, I may as well post it :) On Sun, Sep 23, 2012 at 8:49 PM, comco <void.unsigned gmail.com> wrote:For this program I'm getting an "Error: need 'this' to access member x" at line (*). Does that mean that we cannot alias a property as an argument of a template mixin?By using s.x, you're not referencing the property, but directly the value s.x, which is known only at runtime: it cannot be a template argument. If x where a static member, you could probably use it, hence the error message (need 'this', ...).So, using string mixins works, but explicit alias to the property name seems not to. Why is that?a.stringof can be obtained for any symbol a, so s.x (or with(s) ... x) just gives "s.x", which can be mixed in. It's transformed into a string, transformation for which there is no need for 'this'.and is there any other way of achieving the result witout using template mixinsSorry but... what result? Referencing a member inside a template? Remember templates can be in another module, written years ago. If you really want a template to act on a local value, either use a mixin template, as you did, or reference the member by its name as a string: import std.stdio; mixin template T(string member) { void f() { mixin("writeln(" ~ member ~ ");"); } } struct S { int x; } void main() { auto s = S(4); mixin T!("s.x"); f(); } // prints 4 I see monarch proposed exactly the same way to do it...
Sep 23 2012
On Sunday, 23 September 2012 at 19:53:26 UTC, Philippe Sigaud wrote:monarch_dodra already answered, but since, I typed this, I may as well post it :) On Sun, Sep 23, 2012 at 8:49 PM, comco <void.unsigned gmail.com> wrote:Thank you for the answers. Passing a string does the job, but the result I wanted to achieve is: the client of the mixin template to use it without strings. Here's the motivating example: when implementing algorithms for linked data structures, a common pattern is such a chain of assignments: a1 = a2; a2 = a3; a3 = a4 ... For example, take a rotation of a binary tree: struct node { node* left, right; } void rotate(node* u) { auto v = u.right; u.right = v.left; v.left = u; } For this pattern, we may design a template function like this: void reassign(A...)(ref A a) { static if (A.length > 1) { a[0] = a[1]; reassign(a[1 .. $]); } } Now we can implement our rotate in terms of reassign: void rotate(node* u) { auto v = u.right; reassign(u.right, v.left, u); } This works and is general enough, but notice the duplication of u.right. I don't like it - this may become an arbitrary large expression. But the naive attempt fails: void rotate(node* u) { node* v; reassign(v, u.right, v.left, u); // runtime error at v.left } That's because v is not initialized when we call the function. So what we really want is to pass a list of symbols (and I thought `v.left` qualifies as a symbol) to the function, not references to value. But this means we'll need template mixins, because you can pass symbols by alias to them. Since alias arguments for templates are classified as symbolic arguments, I was expecting that you can pass "u.right" as an atomic symbol, without using strings. So, then my strange rotate would look like this: void rotate(node* u) { node* v; mixin ReassignMixin!(v, u.right, v.left, u); reassign(); } See how the client code looks nicer when the template arguments are not wrapped as strings. So, I thought of template mixins as a too-much-as-macros as they are. Still, why is `u` "more symbolic" than, say `u.leftFor this program I'm getting an "Error: need 'this' to access member x" at line (*). Does that mean that we cannot alias a property as an argument of a template mixin?By using s.x, you're not referencing the property, but directly the value s.x, which is known only at runtime: it cannot be a template argument. If x where a static member, you could probably use it, hence the error message (need 'this', ...).So, using string mixins works, but explicit alias to the property name seems not to. Why is that?a.stringof can be obtained for any symbol a, so s.x (or with(s) ... x) just gives "s.x", which can be mixed in. It's transformed into a string, transformation for which there is no need for 'this'.and is there any other way of achieving the result witout using template mixinsSorry but... what result? Referencing a member inside a template? Remember templates can be in another module, written years ago. If you really want a template to act on a local value, either use a mixin template, as you did, or reference the member by its name as a string: import std.stdio; mixin template T(string member) { void f() { mixin("writeln(" ~ member ~ ");"); } } struct S { int x; } void main() { auto s = S(4); mixin T!("s.x"); f(); } // prints 4 I see monarch proposed exactly the same way to do it...
Sep 23 2012
On Sunday, 23 September 2012 at 21:42:54 UTC, comco wrote:On Sunday, 23 September 2012 at 19:53:26 UTC, Philippe Sigaud wrote:Sorry for the last line.monarch_dodra already answered, but since, I typed this, I may as well post it :) On Sun, Sep 23, 2012 at 8:49 PM, comco <void.unsigned gmail.com> wrote:Thank you for the answers. Passing a string does the job, but the result I wanted to achieve is: the client of the mixin template to use it without strings. Here's the motivating example: when implementing algorithms for linked data structures, a common pattern is such a chain of assignments: a1 = a2; a2 = a3; a3 = a4 ... For example, take a rotation of a binary tree: struct node { node* left, right; } void rotate(node* u) { auto v = u.right; u.right = v.left; v.left = u; } For this pattern, we may design a template function like this: void reassign(A...)(ref A a) { static if (A.length > 1) { a[0] = a[1]; reassign(a[1 .. $]); } } Now we can implement our rotate in terms of reassign: void rotate(node* u) { auto v = u.right; reassign(u.right, v.left, u); } This works and is general enough, but notice the duplication of u.right. I don't like it - this may become an arbitrary large expression. But the naive attempt fails: void rotate(node* u) { node* v; reassign(v, u.right, v.left, u); // runtime error at v.left } That's because v is not initialized when we call the function. So what we really want is to pass a list of symbols (and I thought `v.left` qualifies as a symbol) to the function, not references to value. But this means we'll need template mixins, because you can pass symbols by alias to them. Since alias arguments for templates are classified as symbolic arguments, I was expecting that you can pass "u.right" as an atomic symbol, without using strings. So, then my strange rotate would look like this: void rotate(node* u) { node* v; mixin ReassignMixin!(v, u.right, v.left, u); reassign(); } See how the client code looks nicer when the template arguments are not wrapped as strings. So, I thought of template mixins as a too-much-as-macros as they are. Still, why is `u` "more symbolic" than, say `u.leftFor this program I'm getting an "Error: need 'this' to access member x" at line (*). Does that mean that we cannot alias a property as an argument of a template mixin?By using s.x, you're not referencing the property, but directly the value s.x, which is known only at runtime: it cannot be a template argument. If x where a static member, you could probably use it, hence the error message (need 'this', ...).So, using string mixins works, but explicit alias to the property name seems not to. Why is that?a.stringof can be obtained for any symbol a, so s.x (or with(s) ... x) just gives "s.x", which can be mixed in. It's transformed into a string, transformation for which there is no need for 'this'.and is there any other way of achieving the result witout using template mixinsSorry but... what result? Referencing a member inside a template? Remember templates can be in another module, written years ago. If you really want a template to act on a local value, either use a mixin template, as you did, or reference the member by its name as a string: import std.stdio; mixin template T(string member) { void f() { mixin("writeln(" ~ member ~ ");"); } } struct S { int x; } void main() { auto s = S(4); mixin T!("s.x"); f(); } // prints 4 I see monarch proposed exactly the same way to do it...
Sep 23 2012
On Sunday, 23 September 2012 at 21:44:20 UTC, comco wrote:I just don't see neither the problem, nor how the proposed solution is any better. All I see is a clean, closed and finished rotate at first, and then... something else... Relate: BR 8718 I just filed: Template mixin + string mixin name collision http://d.puremagic.com/issues/show_bug.cgi?id=8718[SNIP] Now we can implement our rotate in terms of reassign: void rotate(node* u) { auto v = u.right; reassign(u.right, v.left, u); } This works and is general enough, but notice the duplication of u.right. I don't like it - this may become an arbitrary large expression. [SNIP] void rotate(node* u) { node* v; mixin ReassignMixin!(v, u.right, v.left, u); reassign(); } See how the client code looks nicer when the template arguments are not wrapped as strings.
Sep 24 2012
On Monday, 24 September 2012 at 07:00:37 UTC, monarch_dodra wrote:On Sunday, 23 September 2012 at 21:44:20 UTC, comco wrote:Yes, I don't claim that - the last thing is just nasty. It's just playing with constructs seeing how far can we go. By the way, now I use the reassign function all over the place! I'm also very glad this discussion ends with a (remotely connected) bug report!I just don't see neither the problem, nor how the proposed solution is any better. All I see is a clean, closed and finished rotate at first, and then... something else... Relate: BR 8718 I just filed: Template mixin + string mixin name collision http://d.puremagic.com/issues/show_bug.cgi?id=8718[SNIP] Now we can implement our rotate in terms of reassign: void rotate(node* u) { auto v = u.right; reassign(u.right, v.left, u); } This works and is general enough, but notice the duplication of u.right. I don't like it - this may become an arbitrary large expression. [SNIP] void rotate(node* u) { node* v; mixin ReassignMixin!(v, u.right, v.left, u); reassign(); } See how the client code looks nicer when the template arguments are not wrapped as strings.
Sep 24 2012
On Monday, 24 September 2012 at 10:53:47 UTC, comco wrote:Yes, I don't claim that - the last thing is just nasty. It's just playing with constructs seeing how far can we go. By the way, now I use the reassign function all over the place! I'm also very glad this discussion ends with a (remotely connected) bug report!Oh. I think I just got what your "reassign" was meant to do. I think I see it now. I guess it does work nice actually. I'd say that unfortunately, your *new* reassign is making the assumption that it is possible to grab a reference of the passed in objects. It will fail with "write properties", that need to evaluate different functions depending on read context and write context: -------- import std.stdio; void reassign(A...)(ref A a) { //L3 static if (A.length > 1) { a[0] = a[1]; reassign(a[1 .. $]); } } struct S { private int i; property int x(){return i;} property int x(int v){return i = v;} } void main() { S a = S(1); S b = S(2); S c = S(3); a.x = b.x; b.x = c.x; c.x = 4; writefln("%s %s %s", a.x, b.x, c.x); reassign(a.x, b.x, c.x, 5); //L27 writefln("%s %s %s", a.x, b.x, c.x); } -------- main.d(3): Error: template main.reassign(A...) cannot deduce template function from argument types !()(int,int,int,int) -------- You could get away with it with some sort of template string mixin: mixin ReassignMixin!("a.x", "b.x", "c.x", 5"); reassign(); The problem with this approach though, is that it only works once per scope... and really, it is not much more than a glorified macro.
Sep 24 2012
On Monday, 24 September 2012 at 11:39:08 UTC, monarch_dodra wrote:Oh. I think I just got what your "reassign" was meant to do. I think I see it now. I guess it does work nice actually. I'd say that unfortunately, your *new* reassign is making the assumption that it is possible to grab a reference of the passed in objects. It will fail with "write properties", that need to evaluate different functions depending on read context and write context:...The problem with this approach though, is that it only works once per scope... and really, it is not much more than a glorified macro.That's exactly the point :) - the `unfortunate` assumption about the references keeps this functionality nice and usable, and anything beyond that would just be too bit of a clumsy glorified macro, not worth the effort using it.
Sep 24 2012
On 09/23/2012 11:49 AM, comco wrote:For this program I'm getting an "Error: need 'this' to access member x" at line (*). Does that mean that we cannot alias a property as an argument of a template mixin? import std.stdio; mixin template T(alias a) { void f() { writeln(a); // (*) } } struct S { int x; } void main() { auto s = S(4); mixin T!(s.x); f(); } If I change main() as follows, I still get the same error: void main1() { auto s = S(4); with (s) { mixin T!(x); f(); } } But now, I can get it working by this trick: import std.stdio; mixin template T(alias a) { void f() { mixin("writeln(" ~ a.stringof ~ ");"); } } struct S { int x; } void main() { auto s = S(4); with (s) { mixin T!(x); f(); } } // prints 4 So, using string mixins works, but explicit alias to the property name seems not to. Why is that and is there any other way of achieving the result witout using template mixins?There is also delegates: import std.stdio; struct S { int x; } void main() { auto s = S(4); auto f = { return s.x; }; f(); } Ali
Sep 23 2012