digitalmars.D.learn - Unqual fails with pointer?
- Namespace (14/14) Jun 13 2013 ----
- Namespace (28/42) Jun 13 2013 This works:
- Namespace (23/23) Jun 13 2013 Just out of interest: how safe is something like this:
- bearophile (6/27) Jun 13 2013 Both are quite unsafe. As you know modifying const data in D
- Namespace (1/1) Jun 14 2013 Thank you.
----
import std.traits : Unqual;
void main() {
static assert(is(Unqual!int == int));
static assert(is(Unqual!(const int) == int));
static assert(is(Unqual!(immutable int) == int));
static assert(is(Unqual!(shared int) == int));
static assert(is(Unqual!(shared(const int)) == int));
static assert(is(Unqual!int* == int*));
static assert(is(Unqual!(const int*) == int*)); /// Error:
static assert (is(const(int)* == int*)) is false
}
----
Is this expected?
Jun 13 2013
On Thursday, 13 June 2013 at 21:32:19 UTC, Namespace wrote:
----
import std.traits : Unqual;
void main() {
static assert(is(Unqual!int == int));
static assert(is(Unqual!(const int) == int));
static assert(is(Unqual!(immutable int) == int));
static assert(is(Unqual!(shared int) == int));
static assert(is(Unqual!(shared(const int)) == int));
static assert(is(Unqual!int* == int*));
static assert(is(Unqual!(const int*) == int*)); /// Error:
static assert (is(const(int)* == int*)) is false
}
----
Is this expected?
This works:
----
template UnqualPtr(T) {
static if (is(T == shared(const U*), U))
alias UnqualPtr = U*;
else static if (is(T == const U*, U))
alias UnqualPtr = U*;
else static if (is(T == immutable U*, U))
alias UnqualPtr = U*;
else static if (is(T == inout U*, U))
alias UnqualPtr = U*;
else static if (is(T == shared U*, U))
alias UnqualPtr = U*;
else static if (is(T == shared(const U), U))
alias UnqualPtr = U;
else static if (is(T == const U, U))
alias UnqualPtr = U;
else static if (is(T == immutable U, U))
alias UnqualPtr = U;
else static if (is(T == inout U, U))
alias UnqualPtr = U;
else static if (is(T == shared U, U))
alias UnqualPtr = U;
else
alias UnqualPtr = T;
}
----
Jun 13 2013
Just out of interest: how safe is something like this:
----
UnqualPtr!From unqual_cast(From : U*, U)(From from) {
union Cast {
From from;
UnqualPtr!From to;
}
Cast c;
c.from = from;
return c.to;
}
const B* cb = ...;
B* b = unqual_cast(cb);
----
compared to this:
----
const B* cb = ...;
B* b = cast(B*) cb;
----
I'm just playing around in favor of something like 'const_cast'
from C++.
Jun 13 2013
Namespace:
Just out of interest: how safe is something like this:
----
UnqualPtr!From unqual_cast(From : U*, U)(From from) {
union Cast {
From from;
UnqualPtr!From to;
}
Cast c;
c.from = from;
return c.to;
}
const B* cb = ...;
B* b = unqual_cast(cb);
----
compared to this:
----
const B* cb = ...;
B* b = cast(B*) cb;
----
Both are quite unsafe. As you know modifying const data in D
causes bugs. The second is more bug-prone because you have to
state the type again, so it's not DRY.
Bye,
bearophile
Jun 13 2013








"Namespace" <rswhite4 googlemail.com>