digitalmars.D.learn - How to check whether an empty array variable is null?
- tcak (9/9) Oct 10 2015 [code]
- rumbu (3/12) Oct 10 2015 Long discussion:
- Meta (13/22) Oct 10 2015 Yes, it's correct behaviour. `array is null` checks whether
- Ozan (10/22) Oct 11 2015 Do I miss the point?
- Jonathan M Davis via Digitalmars-d-learn (7/16) Oct 10 2015 It basically didn't bother to allocate an array on the heap, because you
- Meta (3/10) Oct 10 2015 Look at my second example.
- Meta (2/14) Oct 10 2015 Sorry, I thought you were responding to me.
- tcak (7/29) Oct 10 2015 The situation is that the "length" parameter comes from user.
- Jonathan M Davis via Digitalmars-d-learn (10/41) Oct 11 2015 In general, because of how arrays tend to conflate null and empty, it's ...
[code] int[] list; list = new int[0]; std.stdio.writeln("Is Null ? ", (list is null)); [/code] Result is "Is Null? true". Is this the correct behaviour? I would expect compiler to point to an address in the heap, but set the length as 0. So, it wouldn't return null, but the length would be 0 only.
Oct 10 2015
On Saturday, 10 October 2015 at 15:20:04 UTC, tcak wrote:[code] int[] list; list = new int[0]; std.stdio.writeln("Is Null ? ", (list is null)); [/code] Result is "Is Null? true". Is this the correct behaviour? I would expect compiler to point to an address in the heap, but set the length as 0. So, it wouldn't return null, but the length would be 0 only.Long discussion: http://forum.dlang.org/thread/rrrtkfosfnfuybblexow forum.dlang.org
Oct 10 2015
On Saturday, 10 October 2015 at 15:20:04 UTC, tcak wrote:[code] int[] list; list = new int[0]; std.stdio.writeln("Is Null ? ", (list is null)); [/code] Result is "Is Null? true". Is this the correct behaviour? I would expect compiler to point to an address in the heap, but set the length as 0. So, it wouldn't return null, but the length would be 0 only.Yes, it's correct behaviour. `array is null` checks whether array.ptr is null, which is the case for a 0-length array. void main() { auto a = new int[0]; writeln(a.ptr); //a.ptr is null auto a2 = new int[1]; writeln(a2.ptr); //a2.ptr is not null a2 = a[0..$]; //Slice off the only element of a2 writeln(a2.ptr); //Now a2.ptr is null }
Oct 10 2015
On Saturday, 10 October 2015 at 15:46:51 UTC, Meta wrote:On Saturday, 10 October 2015 at 15:20:04 UTC, tcak wrote:....[code] int[] list; list = new int[0]; std.stdio.writeln("Is Null ? ", (list is null)); [/code] Result is "Is Null? true".}Do I miss the point? Shouldn't have "new int[0]" , "[]" , ".length = 0" and "null" the same meaning like "array is empty"? I never understood why [] and null have different meanings in other languages. And following the discussion...In my mind, aren't pointer operations dangerous?...yes,sometimes necessary...but always like an operation on a open heart. Regards, Ozan
Oct 11 2015
On Saturday, October 10, 2015 15:20:02 tcak via Digitalmars-d-learn wrote:[code] int[] list; list = new int[0]; std.stdio.writeln("Is Null ? ", (list is null)); [/code] Result is "Is Null? true". Is this the correct behaviour? I would expect compiler to point to an address in the heap, but set the length as 0. So, it wouldn't return null, but the length would be 0 only.It basically didn't bother to allocate an array on the heap, because you asked for one with a length of zero. Efficiency-wise, it makes no sense to allocate anything. You wouldn't be doing anything with the memory anyway. The only way that you're going to get an array of length 0 which doesn't have a null ptr is to slice an array down to a length of 0. - Jonathan M Davis
Oct 10 2015
On Saturday, 10 October 2015 at 20:07:11 UTC, Jonathan M Davis wrote:It basically didn't bother to allocate an array on the heap, because you asked for one with a length of zero. Efficiency-wise, it makes no sense to allocate anything. You wouldn't be doing anything with the memory anyway. The only way that you're going to get an array of length 0 which doesn't have a null ptr is to slice an array down to a length of 0. - Jonathan M DavisLook at my second example.
Oct 10 2015
On Sunday, 11 October 2015 at 00:18:54 UTC, Meta wrote:On Saturday, 10 October 2015 at 20:07:11 UTC, Jonathan M Davis wrote:Sorry, I thought you were responding to me.It basically didn't bother to allocate an array on the heap, because you asked for one with a length of zero. Efficiency-wise, it makes no sense to allocate anything. You wouldn't be doing anything with the memory anyway. The only way that you're going to get an array of length 0 which doesn't have a null ptr is to slice an array down to a length of 0. - Jonathan M DavisLook at my second example.
Oct 10 2015
On Saturday, 10 October 2015 at 20:07:11 UTC, Jonathan M Davis wrote:On Saturday, October 10, 2015 15:20:02 tcak via Digitalmars-d-learn wrote:The situation is that the "length" parameter comes from user. Also the item values come from user as well. I create the array with "length" parameter. At another part of code, I check firstly whether the array is created [code] if( array is null ) [/code], then the items are checked for validation.[code] int[] list; list = new int[0]; std.stdio.writeln("Is Null ? ", (list is null)); [/code] Result is "Is Null? true". Is this the correct behaviour? I would expect compiler to point to an address in the heap, but set the length as 0. So, it wouldn't return null, but the length would be 0 only.It basically didn't bother to allocate an array on the heap, because you asked for one with a length of zero. Efficiency-wise, it makes no sense to allocate anything. You wouldn't be doing anything with the memory anyway. The only way that you're going to get an array of length 0 which doesn't have a null ptr is to slice an array down to a length of 0. - Jonathan M Davis
Oct 10 2015
On Sunday, October 11, 2015 05:10:34 tcak via Digitalmars-d-learn wrote:On Saturday, 10 October 2015 at 20:07:11 UTC, Jonathan M Davis wrote:In general, because of how arrays tend to conflate null and empty, it's a bad idea to differentiate between null and empty with arrays. I don't know exactly what you're doing, but there's no reason to check for null before iterating over an array, because null == "" and null == []. You'll never get a segfault from operating on a null array unless you try and do something with its ptr property explicitly. Almost everything treats a null array the same as an empty array. If you really need to have a null value for arrays, consider using std.typecons.Nullable to wrap the array. - Jonathan M DavisOn Saturday, October 10, 2015 15:20:02 tcak via Digitalmars-d-learn wrote:The situation is that the "length" parameter comes from user. Also the item values come from user as well. I create the array with "length" parameter. At another part of code, I check firstly whether the array is created [code] if( array is null ) [/code], then the items are checked for validation.[code] int[] list; list = new int[0]; std.stdio.writeln("Is Null ? ", (list is null)); [/code] Result is "Is Null? true". Is this the correct behaviour? I would expect compiler to point to an address in the heap, but set the length as 0. So, it wouldn't return null, but the length would be 0 only.It basically didn't bother to allocate an array on the heap, because you asked for one with a length of zero. Efficiency-wise, it makes no sense to allocate anything. You wouldn't be doing anything with the memory anyway. The only way that you're going to get an array of length 0 which doesn't have a null ptr is to slice an array down to a length of 0. - Jonathan M Davis
Oct 11 2015