www.digitalmars.com         C & C++   DMDScript  
Archives

D Programming
digitalmars.D
digitalmars.D.bugs
digitalmars.D.dtl
digitalmars.D.ide
digitalmars.D.dwt
digitalmars.D.announce
digitalmars.D.learn
digitalmars.D.debugger
D.gnu
D

C/C++ Programming
c++
c++.announce
c++.atl
c++.beta
c++.chat
c++.command-line
c++.dos
c++.dos.16-bits
c++.dos.32-bits
c++.idde
c++.mfc
c++.rtl
c++.stl
c++.stl.hp
c++.stl.port
c++.stl.sgi
c++.stlsoft
c++.windows
c++.windows.16-bits
c++.windows.32-bits
c++.wxwindows

digitalmars.empire
digitalmars.DMDScript
electronics



digitalmars.D.learn - Enum/typedef and overloading

Tested in dmd 1.007, the two toString definitions conflicts when they 
are in main, not when they are out of the main function.

Do you think that's a bug or not?

import std.stdio;
int main(char[][] args)
{
     enum Foo { A , B };
     enum Foo2 { C , D };

     char[] toString(Foo x)
     {
         return "1";
     }
     char[] toString(Foo2 x)
     {
         return "2";
     }

     Foo s = Foo.A;
     writefln("s is %s, with name %s\n", s, toString(s));

     Foo2 o = Foo2.C;
     writefln("o is %s, with name %s\n", o, toString(o));
     return 0;
}

regards,
renoX
Feb 24 2007