digitalmars.D.learn - Branch Prediction strange results
- bearophile <bearophileHUGS lycos.com> Nov 11 2008
- Kagamin <spam here.lot> Nov 12 2008
- Kagamin <spam here.lot> Nov 12 2008
- bearophile <bearophileHUGS lycos.com> Nov 12 2008
- Don <nospam nospam.com> Nov 12 2008
- bearophile <bearophileHUGS lycos.com> Nov 12 2008
I have found an interesting small article about optimization, so I've tried the code in C and D, and I have found strange results (the D code shows timings opposite of the article). This is the article, look at the "Branch Prediction" section: http://www.ddj.com/184405848 The C code: http://codepad.org/QSGIije4 And its asm (MinGW 4.2.1): http://codepad.org/c7ZRiXGI The similar D code: http://codepad.org/slhcSJEA Its asm (DMD 1.036): http://codepad.org/AjlraEs9 There is also about 2X performance difference. Bye, bearophile
Nov 11 2008
if (i % 4 == 1) {
if (i % 4 == 0) {
counter1++;
} else {
counter2++;
}
} else {
if (i % 4 == 2) {
counter3++;
} else {
counter4++;
}
}
this is incorrect
Nov 12 2008
Kagamin:this is incorrect
Thank you for spotting the silly bug, I'll fix it now. (It seems it's more easy to leave bugs in such kind of code because it does nothing useful). But note that in both programs: #define FIRST static if (1) { So the first part only is run in both D and C code, not the wrong one... So the code is like this: #include "stdio.h" int main() { int counter0 = 0, counter1 = 0, counter2 = 0, counter3 = 0; int i = 300000000; while (i--) { // 0.63 s if (i % 4 == 0) { counter0++; } else if (i % 4 == 1) { counter1++; } else if (i % 4 == 2) { counter2++; } else { counter3++; } } printf("%d %d %d %d\n", counter0, counter1, counter2, counter3); return 0; } So the problem and timings of the first part I have shown are correct still :-) Bye, bearophile
Nov 12 2008
bearophile wrote:I have found an interesting small article about optimization, so I've tried the code in C and D, and I have found strange results (the D code shows timings opposite of the article). This is the article, look at the "Branch Prediction" section: http://www.ddj.com/184405848 The C code: http://codepad.org/QSGIije4 And its asm (MinGW 4.2.1): http://codepad.org/c7ZRiXGI The similar D code: http://codepad.org/slhcSJEA Its asm (DMD 1.036): http://codepad.org/AjlraEs9 There is also about 2X performance difference. Bye, bearophile
Are you running it on a Pentium 4? Pentium 4 has *horrific* branch misprediction (minimum 24 cycles, 45 uops). No other processor is nearly as bad, eg it's 15 cycles on Core2; it was just 4 cycles on PMMX.
Nov 12 2008
Don:Are you running it on a Pentium 4? Pentium 4 has *horrific* branch misprediction (minimum 24 cycles, 45 uops). No other processor is nearly as bad, eg it's 15 cycles on Core2; it was just 4 cycles on PMMX.
Sorry, I am using a Core2 2GHz. The fixed C code with timings: #include "stdio.h" //#define FIRST int main() { int counter0 = 0, counter1 = 0, counter2 = 0, counter3 = 0; int i = 300000000; while (i--) { #ifdef FIRST // 0.63 s if (i % 4 == 0) { counter0++; } else if (i % 4 == 1) { counter1++; } else if (i % 4 == 2) { counter2++; } else { counter3++; } #else // 0.66 s if (i & 2) { if (i & 1) { counter3++; } else { counter2++; } } else { if (i & 1) { counter1++; } else { counter0++; } } #endif } printf("%d %d %d %d\n", counter0, counter1, counter2, counter3); return 0; } Fixed D code with timings: void main() { int counter0, counter1, counter2, counter3; int i = 300000000; while (i--) static if (0) { // 1.24 s if (i % 4 == 0) { counter0++; } else if (i % 4 == 1) { counter1++; } else if (i % 4 == 2) { counter2++; } else { counter3++; } } else { // 1.01 s if (i & 2) { if (i & 1) { counter3++; } else { counter2++; } } else { if (i & 1) { counter1++; } else { counter0++; } } } printf("%d %d %d %d\n", counter0, counter1, counter2, counter3); } As you can see the C version (GCC 4.2.1-dw2) is twice faster than the D one, and it shows the scan as faster than the binary search, as says the article I have linked. Bye, bearophile
Nov 12 2008









Kagamin <spam here.lot> 