digitalmars.D.learn - Access to fixed memory locations, head const, ...
Hi, I'm contemplating using D for an embedded project where system configuration registers have fixed memory locations. One way of doing it would be to have a constant pointer to a structure with manually aligned members that match the register map, and access them like that. This becomes cumbersome, as all accesses look like struct Regs { ... }; Regs* cfg = cast(Regs*)0xF00; cfg.reg0 = ... This is also where D's const-transitivity becomes problematic. Since the configuration registers are not going anywhere, ideally you'd want a way of telling the compiler that the *pointer* is constant, but not the pointed-to stuff. For a systems language, this seems like a serious drawback. Why can't I tell the compiler that noone should muck with the cfg pointer's value? I presume there can be ways around it via delegates, but this seems like a C++ approach: instead of making it simple, it becomes convoluted... OTOH, there's a C hack that allows you to access variables at fixed memory locations "directly": #define CFGREG0 (*(unsigned short*)0xBEEF) I'm an absolute noob to D, and so far I found no way of approximating this behavior -- of bringing the configuration registers at a fixed memory location into the scope as an identifier that can be used naked, like CFGREG0 = 0xFF; if (CFGREG0 != 3) { ... } Any hints? Cheers, Kuba
Nov 27 2009
Hi, I'm contemplating using D for an embedded project where system configuration registers have fixed memory locations. One way of doing it would be to have a constant pointer to a structure with manually aligned members that match the register map, and access them like that. This becomes cumbersome, as all accesses look like struct Regs { ... }; Regs* cfg = cast(Regs*)0xF00; cfg.reg0 = ... This is also where D's const-transitivity becomes problematic. Since the configuration registers are not going anywhere, ideally you'd want a way of telling the compiler that the *pointer* is constant, but not the pointed-to stuff. For a systems language, this seems like a serious drawback. Why can't I tell the compiler that noone should muck with the cfg pointer's value? I presume there can be ways around it via delegates, but this seems like a C++ approach: instead of making it simple, it becomes convoluted... OTOH, there's a C hack that allows you to access variables at fixed memory locations "directly": #define CFGREG0 (*(unsigned short*)0xBEEF) I'm an absolute noob to D, and so far I found no way of approximating this behavior -- of bringing the configuration registers at a fixed memory location into the scope as an identifier that can be used naked, like CFGREG0 = 0xFF; if (CFGREG0 != 3) { ... } Any hints? Cheers, KubaHi Kuba, i think you should be able to do what you want with the linker (ld). i did this one time to fix my page directory address, inserting a symbol at a certain address. . = ALIGN(4K); .data.pd : { _pdpr = .; . = . + 0x1000; } And then doing something like: struct PageDirectory { ... } extern (C) char _pdpr; auto pdtr = cast (PageDirectory*) &_pdpr; This was working... Even if it does not resolve your problem completly maybe you can do something like: extern (C) PageDirectory _pdpr; But i did not test it... tell me if it works. -- AF
Nov 28 2009
I'm contemplating using D for an embedded project where system configuration registers have fixed memory locations. One way of doing it would be to have a constant pointer to a structure with manually aligned members that match the register map, and access them like that. This becomes cumbersome, as all accesses look like struct Regs { ... }; Regs* cfg = cast(Regs*)0xF00; cfg.reg0 = ... This is also where D's const-transitivity becomes problematic. Since the configuration registers are not going anywhere, ideally you'd want a way of telling the compiler that the *pointer* is constant, but not the pointed-to stuff. For a systems language, this seems like a serious drawback. Why can't I tell the compiler that noone should muck with the cfg pointer's value? I presume there can be ways around it via delegates, but this seems like a C++ approach: instead of making it simple, it becomes convoluted... OTOH, there's a C hack that allows you to access variables at fixed memory locations "directly": #define CFGREG0 (*(unsigned short*)0xBEEF) I'm an absolute noob to D, and so far I found no way of approximating this behavior -- of bringing the configuration registers at a fixed memory location into the scope as an identifier that can be used naked, like CFGREG0 = 0xFF; if (CFGREG0 != 3) { ... }i think you should be able to do what you want with the linker (ld). i did this one time to fix my page directory address, inserting a symbol at a certain address. . = ALIGN(4K); .data.pd : { _pdpr = .; . = . + 0x1000; } And then doing something like: struct PageDirectory { ... } extern (C) char _pdpr; auto pdtr = cast (PageDirectory*) &_pdpr; This was working... Even if it does not resolve your problem completly maybe you can do something like: extern (C) PageDirectory _pdpr;The main reason I'm looking at D is to avoid hacks like this. So the short answer is: no, D does not support it "natively", without some extra syntactic sugar. And all I was really after is to avoid needless sugar in the first place... Cheers, Kuba
Nov 30 2009