digitalmars.D.learn - Why does this work?
- "Joey Peters" <squirrel nidhogg.com> Mar 21 2005
- "Regan Heath" <regan netwin.co.nz> Mar 21 2005
Why does:
int myLength(char[] test) {
return test.length;
}
char[] test = "hello";
test.myLength();
work, and not:
class foo {
char[] d;
this(char[] t) { d = t; }
}
viod myPrint(foo test) {
printf("%.*s", test.d);
}
foo test = new test("hello");
test.myPrint();
? Is it just predefined for all the basic types, just arrays, or what?
Mar 21 2005
On Mon, 21 Mar 2005 11:42:00 +0100, Joey Peters <squirrel nidhogg.com> wrote:Why does: int myLength(char[] test) { return test.length; } char[] test = "hello"; test.myLength(); work, and not: class foo { char[] d; this(char[] t) { d = t; } } viod myPrint(foo test) { printf("%.*s", test.d); } foo test = new test("hello"); test.myPrint(); ? Is it just predefined for all the basic types, just arrays, or what?
At the moment it only works for arrays. int[],char[],etc I would like to see it work for basic types also. int,long,float,etc. Perhaps even for struct/union/class, though it would need to detect collissions eg. class A { void foo(){} } void foo(A a) {} A a = new A(); a.foo(); //which one, the member or the stand-alone function? Regan
Mar 21 2005








"Regan Heath" <regan netwin.co.nz>