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digitalmars.D.ide - codeblocks for D2 on 64-bit Ubuntu 10.10

reply Frank <fkmiec gmail.com> writes:
All:

I am attempting to learn D2 and needed to set up an IDE. From what I
can see, CodeBlocks is the best we have at the moment. I had trouble
getting it set up, so I wanted to share what I've done to make it
work. I'm sure it's not the "right" way, so anyone who knows better,
please chime in.

Go to Settings -> Compiler and Debugger -> Other settings -> Advanced
Options and delete all the linker commands (save them somewhere to be
able to restore later, just in case) and change the compile single
file to object setting to:

$compiler -v $options $includes $file -of$exe_dir/$exe_name

You may also be able to specify dmd as the linker instead of gcc and
have better luck ... I will try that later since I assume there is an
advantage to linking in a separate step.

Also, under Settings -> Search Directories, add:

/usr/include/d/dmd/druntime
/usr/include/d/dmd/phobos

One last thing ... the command above is building 32-bit. I tested
adding -m64 and it worked fine and built a 64-bit executable. Test by
executing "file {filename}.o" and you'll get output like:

TestD.o: ELF 64-bit LSB relocatable, x86-64, version 1 (GNU/Linux),
not stripped

This seems to work, but as I say, I'm brand new to D ... coming from
Java where everything is dynamically linked and tool support is
excellent. Hope it helps some other newbies.
Apr 09 2011
next sibling parent Daniel Gibson <metalcaedes gmail.com> writes:
Am 10.04.2011 03:43, schrieb Frank:
 All:
 
 I am attempting to learn D2 and needed to set up an IDE. From what I
 can see, CodeBlocks is the best we have at the moment. I had trouble
 getting it set up, so I wanted to share what I've done to make it
 work. I'm sure it's not the "right" way, so anyone who knows better,
 please chime in.
 
 Go to Settings -> Compiler and Debugger -> Other settings -> Advanced
 Options and delete all the linker commands (save them somewhere to be
 able to restore later, just in case) and change the compile single
 file to object setting to:
 
 $compiler -v $options $includes $file -of$exe_dir/$exe_name
 
 You may also be able to specify dmd as the linker instead of gcc and
 have better luck ... I will try that later since I assume there is an
 advantage to linking in a separate step.
 
 Also, under Settings -> Search Directories, add:
 
 /usr/include/d/dmd/druntime
 /usr/include/d/dmd/phobos
 
 One last thing ... the command above is building 32-bit. I tested
 adding -m64 and it worked fine and built a 64-bit executable. Test by
 executing "file {filename}.o" and you'll get output like:
 
 TestD.o: ELF 64-bit LSB relocatable, x86-64, version 1 (GNU/Linux),
 not stripped
 
 This seems to work, but as I say, I'm brand new to D ... coming from
 Java where everything is dynamically linked and tool support is
 excellent. Hope it helps some other newbies.
 
Thanks for writing that down (I personally never got CB to really work with D ;)) However: Codeblocks is *not* the best, it doesn't support D properly, it only sometimes happens to kind of work because D is somewhat similar to C++. On Linux I'd suggest to use Eclipse+DDT instead, see http://code.google.com/a/eclipselabs.org/p/ddt/ When I tested it, autocompletion and "find definition of this" (ctrl-click) worked well. Cheers, - Daniel
Apr 09 2011
prev sibling parent David Wang <osx.david live.com> writes:
==================================================
== Forward by Frank (fkmiec gmail.com)
== Posted at 2011/04/09 21:43 to digitalmars.D.ide

All:

I am attempting to learn D2 and needed to set up an IDE. From what
I
can see, CodeBlocks is the best we have at the moment. I had
trouble
getting it set up, so I wanted to share what I've done to make it
work. I'm sure it's not the "right" way, so anyone who knows
better,
please chime in.

Go to Settings -> Compiler and Debugger -> Other settings ->
Advanced
Options and delete all the linker commands (save them somewhere to
be
able to restore later, just in case) and change the compile single
file to object setting to:

$compiler -v $options $includes $file -of$exe_dir/$exe_name

You may also be able to specify dmd as the linker instead of gcc
and
have better luck ... I will try that later since I assume there is
an
advantage to linking in a separate step.

Also, under Settings -> Search Directories, add:

/usr/include/d/dmd/druntime
/usr/include/d/dmd/phobos

One last thing ... the command above is building 32-bit. I tested
adding -m64 and it worked fine and built a 64-bit executable. Test
by
executing "file {filename}.o" and you'll get output like:

TestD.o: ELF 64-bit LSB relocatable, x86-64, version 1 (GNU/Linux),
not stripped

This seems to work, but as I say, I'm brand new to D ... coming
from
Java where everything is dynamically linked and tool support is
excellent. Hope it helps some other newbies.
==================================================

For settings or CodeBlocks about the D program build, please view
the instructions:

For Windows:
http://wiki.codeblocks.org/index.php?
title=Installing_a_supported_compiler#Digital_Mars_D_Compiler_for_W
indows

For Linux:
http://wiki.codeblocks.org/index.php?
title=Installing_a_supported_compiler#Digital_Mars_D_Compiler_for_L
inux
Apr 10 2011