www.digitalmars.com         C & C++   DMDScript  

digitalmars.D.ide - Saving my sanity!

reply Joseph <JE342 gmail.com> writes:
Visual D has took 1/2 of my hair! Because intellisense is so 
broke, I cannot navigate my complex program easily, specially if 
I have forgot something. It would be really nice if at least find 
all reference or go to definition worked properly!  It seems that 
visual D is ignoring half of my project from being input as 
intellisense sources.

I'm not sure, but I compiled some of my code with the json tag 
and stuck it in the json directory visual d wants and some of my 
data seems to have intellisense.
Oct 03
parent reply Rainer Schuetze <r.sagitario gmx.de> writes:
On 03.10.2017 09:27, Joseph wrote:
 Visual D has took 1/2 of my hair! Because intellisense is so broke, I 
 cannot navigate my complex program easily, specially if I have forgot 
 something. It would be really nice if at least find all reference or go 
 to definition worked properly!  It seems that visual D is ignoring half 
 of my project from being input as intellisense sources.
Sorry to hear Visual D affecting your hair. Unfortunately the D language is rather difficult to implement. The semantic analysis is borrowed from Mono-D, with just a few additions done for Visual D: https://github.com/rainers/D_Parser. As far as I can tell it is still the best engine for IDE integration around. The last couple of days I've been trying to use the dmd front end instead, but so far I've been unable to tame it from eating memory like crazy.
 
 I'm not sure, but I compiled some of my code with the json tag and stuck 
 it in the json directory visual d wants and some of my data seems to 
 have intellisense.
If the json files are generated as part of the build process, they are automatically included in the internal "database" (also visible in the object browser). No need to copy them into one of the predefined directories. With respect to completion, the information in JSON files has the advantage that it is available before the proper imports are added for symbols to be found in the current scope. The disadvantage is that it has little information about scope to begin with, so only filters by name.
Oct 03
parent reply Brian Schott <briancschott gmail.com> writes:
On Wednesday, 4 October 2017 at 06:39:14 UTC, Rainer Schuetze 
wrote:
 Unfortunately the D language is rather difficult to implement.
Agreed.
Dec 06
parent Jacob Carlborg <doob me.com> writes:
On 2017-12-07 07:18, Brian Schott wrote:
 On Wednesday, 4 October 2017 at 06:39:14 UTC, Rainer Schuetze wrote:
 Unfortunately the D language is rather difficult to implement.
Agreed.
Yeah, that's why we have a Dub package for the DMD front end [1]. Unfortunately it only contains the lexer and parser so far. Hopefully we can get the semantic analyzer into the Dub package as well. [1] http://code.dlang.org/packages/dmd -- /Jacob Carlborg
Dec 07