www.digitalmars.com         C & C++   DMDScript  

digitalmars.D.ide - Coedit - now supports DCD

reply "Basile Burg" <basile.burg gmx.com> writes:
Hi, Coedit supports the well known DCD utility from HackerPilot 
(check the screen captures at the bottom of the github homepage).
Coedit is a multiplatform IDE for D. Consult 
https://github.com/BBasile/Coedit for more information.
If you don't know Coedit yet, let's say that it's a bit more than 
Geany but still a bit less than VisualD or MonoD.
Aug 04 2014
next sibling parent "Kiith-Sa" <kiithsacmp gmail.com> writes:
On Monday, 4 August 2014 at 18:43:22 UTC, Basile Burg wrote:
 Hi, Coedit supports the well known DCD utility from HackerPilot 
 (check the screen captures at the bottom of the github 
 homepage).
 Coedit is a multiplatform IDE for D. Consult 
 https://github.com/BBasile/Coedit for more information.
 If you don't know Coedit yet, let's say that it's a bit more 
 than Geany but still a bit less than VisualD or MonoD.
You should probably announce this at http://forum.dlang.org/group/digitalmars.D.announce . More D IDEs is always good. (although... another D IDE not written in D? - if it ends up being good I might use it but I'm not going back to Pascal to contribute)
Aug 07 2014
prev sibling next sibling parent reply "Kiith-Sa" <kiithsacmp gmail.com> writes:
On Monday, 4 August 2014 at 18:43:22 UTC, Basile Burg wrote:
 Hi, Coedit supports the well known DCD utility from HackerPilot 
 (check the screen captures at the bottom of the github 
 homepage).
 Coedit is a multiplatform IDE for D. Consult 
 https://github.com/BBasile/Coedit for more information.
 If you don't know Coedit yet, let's say that it's a bit more 
 than Geany but still a bit less than VisualD or MonoD.
Added it to the wiki: http://wiki.dlang.org/IDEs - edit if you want something more specific Also, having another IDE-specific build system/library manager is fine, but many users won't consider a tool that can't work with something more portable. DUB is now pretty much the de-facto standard for D project files, managing dependencies, and could save you a lot of work (e.g. the README says - no GDC/LDC support. DUB abstracts that away).
Aug 07 2014
next sibling parent "Basile Burg" <basile.burg gmx.com> writes:
On Thursday, 7 August 2014 at 19:36:18 UTC, Kiith-Sa wrote:
 On Monday, 4 August 2014 at 18:43:22 UTC, Basile Burg wrote:
 Hi, Coedit supports the well known DCD utility from 
 HackerPilot (check the screen captures at the bottom of the 
 github homepage).
 Coedit is a multiplatform IDE for D. Consult 
 https://github.com/BBasile/Coedit for more information.
 If you don't know Coedit yet, let's say that it's a bit more 
 than Geany but still a bit less than VisualD or MonoD.
Added it to the wiki: http://wiki.dlang.org/IDEs - edit if you want something more specific Also, having another IDE-specific build system/library manager is fine, but many users won't consider a tool that can't work with something more portable. DUB is now pretty much the de-facto standard for D project files, managing dependencies, and could save you a lot of work (e.g. the README says - no GDC/LDC support. DUB abstracts that away).
Please remove it from the IDE section of the wiki. I've already added it to the editor section a few days ago(http://wiki.dlang.org/Editors). about DUB: makefile support is on the wish list. DUB might be too. The problem is that there (probably) wont be a nice option editor just like the one which exists for the built-in project format.
Aug 08 2014
prev sibling parent "Anonymouse" <Anonymouse rabitthole.catz> writes:
On Thursday, 7 August 2014 at 19:36:18 UTC, Kiith-Sa wrote:
 On Monday, 4 August 2014 at 18:43:22 UTC, Basile Burg wrote:
 Hi, Coedit supports the well known DCD utility from 
 HackerPilot (check the screen captures at the bottom of the 
 github homepage).
 Coedit is a multiplatform IDE for D. Consult 
 https://github.com/BBasile/Coedit for more information.
 If you don't know Coedit yet, let's say that it's a bit more 
 than Geany but still a bit less than VisualD or MonoD.
Added it to the wiki: http://wiki.dlang.org/IDEs - edit if you want something more specific Also, having another IDE-specific build system/library manager is fine, but many users won't consider a tool that can't work with something more portable. DUB is now pretty much the de-facto standard for D project files, managing dependencies, and could save you a lot of work (e.g. the README says - no GDC/LDC support. DUB abstracts that away).
DUB can be used, although its not been deeply tested: https://github.com/BBasile/Coedit/wiki#using-dub-in-coedit-as-a-project-pre-build-process
Aug 09 2014
prev sibling parent reply "Basile Burg" <basile.burg gmx.com> writes:
Hello, after having checked the GitHub repository statistics I've 
realized that nobody clones Coedit. As it's programmed in another 
lang. and thus recquires a few additional tools I gave the wilful 
"open-source" attitude up and included the pre-build 
binaries(Coedit + DCD server/client) for Windows (only as 32 bit 
exe) and Linux (only as a 64 bit program), so that everybody can 
test it.
Every tagged version will be released with the binaries.

https://github.com/BBasile/Coedit/wiki#binaries-from-a-tagged-version

BTW, the new alpha 6 is compatible with dmd 2.066 (but it still 
works with 2.065 as long as the new switches remain to their 
default values.)
Aug 19 2014
next sibling parent reply "Suliman" <evermind live.ru> writes:
On Tuesday, 19 August 2014 at 22:47:25 UTC, Basile Burg wrote:
 Hello, after having checked the GitHub repository statistics 
 I've realized that nobody clones Coedit. As it's programmed in 
 another lang. and thus recquires a few additional tools I gave 
 the wilful "open-source" attitude up and included the pre-build 
 binaries(Coedit + DCD server/client) for Windows (only as 32 
 bit exe) and Linux (only as a 64 bit program), so that 
 everybody can test it.
 Every tagged version will be released with the binaries.

 https://github.com/BBasile/Coedit/wiki#binaries-from-a-tagged-version

 BTW, the new alpha 6 is compatible with dmd 2.066 (but it still 
 works with 2.065 as long as the new switches remain to their 
 default values.)
Could you check alpha_6 https://github.com/BBasile/Coedit/releases I can't unpack Windows binary.
Aug 19 2014
parent "Basile Burg" <basile.burg gmx.com> writes:
On Wednesday, 20 August 2014 at 06:45:34 UTC, Suliman wrote:
 On Tuesday, 19 August 2014 at 22:47:25 UTC, Basile Burg wrote:
 Hello, after having checked the GitHub repository statistics 
 I've realized that nobody clones Coedit. As it's programmed in 
 another lang. and thus recquires a few additional tools I gave 
 the wilful "open-source" attitude up and included the 
 pre-build binaries(Coedit + DCD server/client) for Windows 
 (only as 32 bit exe) and Linux (only as a 64 bit program), so 
 that everybody can test it.
 Every tagged version will be released with the binaries.

 https://github.com/BBasile/Coedit/wiki#binaries-from-a-tagged-version

 BTW, the new alpha 6 is compatible with dmd 2.066 (but it 
 still works with 2.065 as long as the new switches remain to 
 their default values.)
Could you check alpha_6 https://github.com/BBasile/Coedit/releases I can't unpack Windows binary.
Checked, no problem from my side. I think it comes from the zip method: lzma, so try with 7zip.
Aug 20 2014
prev sibling parent "Suliman" <evermind live.ru> writes:
Also Coedit look really cool, but it's written on Pascal. And I 
don't think that it would be easy to find any contributors.

Do you have any plans to rewrite Coedit to any more modern 
language like C# ? It's not good solution, because it's related 
with .NET, but at last it's very popular.
Aug 19 2014