digitalmars.D - concurrency
- Denton Cockburn <diboss hotmail.com> Feb 02 2008
- "Craig Black" <craigblack2 cox.net> Feb 03 2008
- Daniel Lewis <murpsoft hotmail.com> Feb 03 2008
- "Craig Black" <craigblack2 cox.net> Feb 03 2008
- Christopher Wright <dhasenan gmail.com> Feb 04 2008
- "Craig Black" <cblack ara.com> Feb 04 2008
- Christopher Wright <dhasenan gmail.com> Feb 04 2008
- "Craig Black" <cblack ara.com> Feb 05 2008
- Robert Fraser <fraserofthenight gmail.com> Feb 03 2008
- Sean Kelly <sean f4.ca> Feb 03 2008
- Bedros Hanounik <2bedros NOSPAMgmail.com> Feb 03 2008
- Sean Kelly <sean f4.ca> Feb 03 2008
- interessted <interessted interessted.com> Feb 04 2008
- interessted <interessted interessted.com> Feb 04 2008
- Daniel Lewis <murpsoft hotmail.com> Feb 04 2008
- Sean Kelly <sean f4.ca> Feb 04 2008
- Bedros Hanounik <2bedros NOSPAMgmail.com> Feb 04 2008
- Sean Kelly <sean f4.ca> Feb 05 2008
- Jason House <jason.james.house gmail.com> Feb 04 2008
- downs <default_357-line yahoo.de> Feb 04 2008
- "Joel C. Salomon" <joelcsalomon gmail.com> Feb 04 2008
- downs <default_357-line yahoo.de> Feb 04 2008
- Sean Kelly <sean f4.ca> Feb 04 2008
- Mike Koehmstedt <mykillk gmail.com> Feb 09 2008
- Robert Fraser <fraserofthenight gmail.com> Feb 09 2008
Ok, Walter's said previously (I think) that he's going to wait to see what C++ does in regards to multicore concurrency. Ignoring this for now, for fun, what ideas do you guys have regarding multicore concurrency?
Feb 02 2008
"Denton Cockburn" <diboss hotmail.com> wrote in message news:pan.2008.02.03.02.33.36.603288 hotmail.com...Ok, Walter's said previously (I think) that he's going to wait to see what C++ does in regards to multicore concurrency. Ignoring this for now, for fun, what ideas do you guys have regarding multicore concurrency?
Walter also has said recently that he wants to implement automatic parallelization, and is working on features to will support this (const, invariant, pure). I think Andrei is pushing this. I have my doubts that this will be useful for most programs. I think that to leverage this automatic parallelization, you will have to code in a functional style, or build your application using pure functions. Granularity will also probably be an issue. Because of these drawbacks, automatic parallelization may not be so automatic, but may require careful programming, just like manual parallelization. But maybe I'm wrong and it will be the greatest thing ever. -Craig
Feb 03 2008
Craig Black Wrote:Walter also has said recently that he wants to implement automatic parallelization, and is working on features to will support this (const, invariant, pure). I think Andrei is pushing this. I have my doubts that this will be useful for most programs. I think that to leverage this automatic parallelization, you will have to code in a functional style, or build your application using pure functions. Granularity will also probably be an issue. Because of these drawbacks, automatic parallelization may not be so automatic, but may require careful programming, just like manual parallelization. But maybe I'm wrong and it will be the greatest thing ever. -Craig
Craig, I'm not sure if you noticed that AMD and Intel had "HT" for a long time and are now pushing multicore on desktop users now, as well as servers. Const and pure are also relevant to live application migration, embedded application interfacing, optimization, and debugging. D is moving towards supporting some assertions that data isn't changed by an algorithm, and/or that it must not be changed. That doesn't require any more work than deciding whether something should be constant, and then making it compile. I really have no idea what the approach will be for parallelization, but if Walter's waiting for C++ to figure it out then it'll be better than what they have. Regards, Dan
Feb 03 2008
"Daniel Lewis" <murpsoft hotmail.com> wrote in message news:fo5vdf$2q2e$1 digitalmars.com...Craig Black Wrote:Walter also has said recently that he wants to implement automatic parallelization, and is working on features to will support this (const, invariant, pure). I think Andrei is pushing this. I have my doubts that this will be useful for most programs. I think that to leverage this automatic parallelization, you will have to code in a functional style, or build your application using pure functions. Granularity will also probably be an issue. Because of these drawbacks, automatic parallelization may not be so automatic, but may require careful programming, just like manual parallelization. But maybe I'm wrong and it will be the greatest thing ever. -Craig
Craig, I'm not sure if you noticed that AMD and Intel had "HT" for a long time and are now pushing multicore on desktop users now, as well as servers. Const and pure are also relevant to live application migration, embedded application interfacing, optimization, and debugging.
Yes everything is going multi-threaded and multi-core. Any feature that aids programmers in writing multi-threaded software is a plus. However, I'm skeptical that a compiler will be able to take code that is written without any consideration for threading, and parallelize it.D is moving towards supporting some assertions that data isn't changed by an algorithm, and/or that it must not be changed. That doesn't require any more work than deciding whether something should be constant, and then making it compile.
Consider that the compiler is relying on pure functions for parallelization. If (1) the programmer doesn't write any pure functions, or (2) the granularity of the pure function does not justify the overhead of parallelization, then there's no benefit. Thus, careful consideration will be required to leverage automatic parallelization.I really have no idea what the approach will be for parallelization, but if Walter's waiting for C++ to figure it out then it'll be better than what they have.
I guess we can wait and see what happens. It just seems that everyone is anticipating a silver bullet that may never arive. -Craig
Feb 03 2008
Craig Black wrote:"Daniel Lewis" <murpsoft hotmail.com> wrote in message news:fo5vdf$2q2e$1 digitalmars.com...Craig Black Wrote:Walter also has said recently that he wants to implement automatic parallelization, and is working on features to will support this (const, invariant, pure). I think Andrei is pushing this. I have my doubts that this will be useful for most programs. I think that to leverage this automatic parallelization, you will have to code in a functional style, or build your application using pure functions. Granularity will also probably be an issue. Because of these drawbacks, automatic parallelization may not be so automatic, but may require careful programming, just like manual parallelization. But maybe I'm wrong and it will be the greatest thing ever. -Craig
Craig, I'm not sure if you noticed that AMD and Intel had "HT" for a long time and are now pushing multicore on desktop users now, as well as servers. Const and pure are also relevant to live application migration, embedded application interfacing, optimization, and debugging.
Yes everything is going multi-threaded and multi-core. Any feature that aids programmers in writing multi-threaded software is a plus. However, I'm skeptical that a compiler will be able to take code that is written without any consideration for threading, and parallelize it.D is moving towards supporting some assertions that data isn't changed by an algorithm, and/or that it must not be changed. That doesn't require any more work than deciding whether something should be constant, and then making it compile.
Consider that the compiler is relying on pure functions for parallelization. If (1) the programmer doesn't write any pure functions, or (2) the granularity of the pure function does not justify the overhead of parallelization, then there's no benefit. Thus, careful consideration will be required to leverage automatic parallelization.
I'm curious how automatic parallelization might work with delegates. It probably won't, unless you put the 'pure' keyword in the signature of the delegates. In that case, I hope that pure delegates are implicitly convertible to non-pure delegates. I was wondering because I work with a highly event-driven application in C# that might benefit from automatic parallelization, though some event subscribers probably modify data that they don't own.
Feb 04 2008
"Christopher Wright" <dhasenan gmail.com> wrote in message news:fo74ij$2asd$1 digitalmars.com...Craig Black wrote:"Daniel Lewis" <murpsoft hotmail.com> wrote in message news:fo5vdf$2q2e$1 digitalmars.com...Craig Black Wrote:Walter also has said recently that he wants to implement automatic parallelization, and is working on features to will support this (const, invariant, pure). I think Andrei is pushing this. I have my doubts that this will be useful for most programs. I think that to leverage this automatic parallelization, you will have to code in a functional style, or build your application using pure functions. Granularity will also probably be an issue. Because of these drawbacks, automatic parallelization may not be so automatic, but may require careful programming, just like manual parallelization. But maybe I'm wrong and it will be the greatest thing ever. -Craig
Craig, I'm not sure if you noticed that AMD and Intel had "HT" for a long time and are now pushing multicore on desktop users now, as well as servers. Const and pure are also relevant to live application migration, embedded application interfacing, optimization, and debugging.
Yes everything is going multi-threaded and multi-core. Any feature that aids programmers in writing multi-threaded software is a plus. However, I'm skeptical that a compiler will be able to take code that is written without any consideration for threading, and parallelize it.D is moving towards supporting some assertions that data isn't changed by an algorithm, and/or that it must not be changed. That doesn't require any more work than deciding whether something should be constant, and then making it compile.
Consider that the compiler is relying on pure functions for parallelization. If (1) the programmer doesn't write any pure functions, or (2) the granularity of the pure function does not justify the overhead of parallelization, then there's no benefit. Thus, careful consideration will be required to leverage automatic parallelization.
I'm curious how automatic parallelization might work with delegates. It probably won't, unless you put the 'pure' keyword in the signature of the delegates. In that case, I hope that pure delegates are implicitly convertible to non-pure delegates.
Good question. Yes, it would seem necessary that delegates be pure or non-pure. And I agree, pure should convert easily to non-pure, but not vice-versa.I was wondering because I work with a highly event-driven application in C# that might benefit from automatic parallelization, though some event subscribers probably modify data that they don't own.
In that case, it may be beneficial to somehow separate parallel and sequential events, perhaps with separate event queues. However, it would require that each event knows whether it is "pure" or not, so that it is placed on the appropriate queue. -Craig
Feb 04 2008
Craig Black wrote:In that case, it may be beneficial to somehow separate parallel and sequential events, perhaps with separate event queues. However, it would require that each event knows whether it is "pure" or not, so that it is placed on the appropriate queue.
A static if or two in the event broker would solve it. There would be a method: void subscribe (T)(EventTopic topic, T delegate) { static assert (is (T == delegate)); static if (is (T == pure)) { // add to the pure event subscribers for auto parallelization } else { // add to the impure ones } }-Craig
Feb 04 2008
"Christopher Wright" <dhasenan gmail.com> wrote in message news:fo8o62$2m1t$1 digitalmars.com...Craig Black wrote:In that case, it may be beneficial to somehow separate parallel and sequential events, perhaps with separate event queues. However, it would require that each event knows whether it is "pure" or not, so that it is placed on the appropriate queue.
A static if or two in the event broker would solve it. There would be a method: void subscribe (T)(EventTopic topic, T delegate) { static assert (is (T == delegate)); static if (is (T == pure)) { // add to the pure event subscribers for auto parallelization } else { // add to the impure ones } }-Craig
It might not be as fancy as using static if, but it might be simpler to use overloading (if the syntax will support it). void subscribe(EventTopic topic, void delegate() del) { ... } void subscribe(EventTopic topic, pure void delegate() del) { ... }
Feb 05 2008
Denton Cockburn wrote:Ok, Walter's said previously (I think) that he's going to wait to see what C++ does in regards to multicore concurrency. Ignoring this for now, for fun, what ideas do you guys have regarding multicore concurrency?
There were two solutions for concurrent programming proposed at the D conference. Walter talked about automatic parallelization made available functional programming styles, which Craig & Daniel are discussing. The other solution presented, which I have seen comparatively little discussion in the NG about, was software transactional memory. I don't think that STM necessarily leads to simpler or more readable code than lock-based concurrency, however I think STM has two distinct advantages over these traditional methods: 1. possibly better performance 2. better reliability (i.e. no need to worry about deadlocks, etc.) I think an ideal solution is two combine the two techniques. If functional-style programming is emphasized, and STM is used where state-based programming makes more sense, it frees the programmer to write code without worrying about the complexities of synchronization. That said, I never found traditional concurrency that hard, especially within frameworks like SEDA, etc.
Feb 03 2008
Robert Fraser wrote:Denton Cockburn wrote:Ok, Walter's said previously (I think) that he's going to wait to see what C++ does in regards to multicore concurrency. Ignoring this for now, for fun, what ideas do you guys have regarding multicore concurrency?
There were two solutions for concurrent programming proposed at the D conference. Walter talked about automatic parallelization made available functional programming styles, which Craig & Daniel are discussing. The other solution presented, which I have seen comparatively little discussion in the NG about, was software transactional memory. I don't think that STM necessarily leads to simpler or more readable code than lock-based concurrency, however I think STM has two distinct advantages over these traditional methods: 1. possibly better performance 2. better reliability (i.e. no need to worry about deadlocks, etc.)
STM actually offers worse performance than lock-based programming, but in exchange gains a guarantee that the app won't deadlock (though I believe it could theoretically livelock, at least with some STM strategies). Also it's simply easier for most people to think in terms of transactions. For the average application, I think it's a preferable option to lock-based programming. However, I think even STM will only get us so far, and eventually we're going to need to move to more naturally parallelizable methods of programming. The 'pure' functions and such in D are an attempt to get some of this without losing the imperative syntax that is so popular today.I think an ideal solution is two combine the two techniques. If functional-style programming is emphasized, and STM is used where state-based programming makes more sense, it frees the programmer to write code without worrying about the complexities of synchronization.
If we're talking about D, then I agree.That said, I never found traditional concurrency that hard, especially within frameworks like SEDA, etc.
Me either, but from what I've heard, this is not typical.
Feb 03 2008
I think the best way to tackle concurrency is to have two types of functions
blocking functions (like in the old sequential code execution)
and non-blocking functions (the new parallel code execution)
for non-blocking functions, the function returns additional type which is true
when function execution is completed
for example
a = foo();
// para1_foo and para2_foo are completely independent and executed in parallel
b = para1_foo();
c = para2_foo();
// wait here for both functions to finish
// another syntax could be used also
if (b.done and c.done)
continue:
I'm not sure about supporting non-pure functions (or allowing accessing global
vars); it's just too ugly for no good reason.
Sean Kelly Wrote:
Robert Fraser wrote:
Denton Cockburn wrote:
Ok, Walter's said previously (I think) that he's going to wait to see
what
C++ does in regards to multicore concurrency.
Ignoring this for now, for fun, what ideas do you guys have regarding
multicore concurrency?
There were two solutions for concurrent programming proposed at the D
conference. Walter talked about automatic parallelization made available
functional programming styles, which Craig & Daniel are discussing. The
other solution presented, which I have seen comparatively little
discussion in the NG about, was software transactional memory.
I don't think that STM necessarily leads to simpler or more readable
code than lock-based concurrency, however I think STM has two distinct
advantages over these traditional methods:
1. possibly better performance
2. better reliability (i.e. no need to worry about deadlocks, etc.)
STM actually offers worse performance than lock-based programming, but
in exchange gains a guarantee that the app won't deadlock (though I
believe it could theoretically livelock, at least with some STM
strategies). Also it's simply easier for most people to think in terms
of transactions.
For the average application, I think it's a preferable option to
lock-based programming. However, I think even STM will only get us so
far, and eventually we're going to need to move to more naturally
parallelizable methods of programming. The 'pure' functions and such in
D are an attempt to get some of this without losing the imperative
syntax that is so popular today.
I think an ideal solution is two combine the two techniques. If
functional-style programming is emphasized, and STM is used where
state-based programming makes more sense, it frees the programmer to
write code without worrying about the complexities of synchronization.
If we're talking about D, then I agree.
That said, I never found traditional concurrency that hard, especially
within frameworks like SEDA, etc.
Me either, but from what I've heard, this is not typical.
Feb 03 2008
Bedros Hanounik wrote:I think the best way to tackle concurrency is to have two types of functions blocking functions (like in the old sequential code execution) and non-blocking functions (the new parallel code execution) for non-blocking functions, the function returns additional type which is true when function execution is completed
This is basically how futures work. It's a pretty useful approach. Sean
Feb 03 2008
hi, wouldn't it be okay to do it like in 'Active Oberon' (http://bluebottle.ethz.ch/languagereport/ActiveReport.html) or 'Zennon' (http://www.oberon.ethz.ch/oberon.net/)? Sean Kelly Wrote:Bedros Hanounik wrote:I think the best way to tackle concurrency is to have two types of functions blocking functions (like in the old sequential code execution) and non-blocking functions (the new parallel code execution) for non-blocking functions, the function returns additional type which is true when function execution is completed
This is basically how futures work. It's a pretty useful approach. Sean
Feb 04 2008
hi, wouldn't it be okay to do it like in 'Active Oberon' (http://bluebottle.ethz.ch/languagereport/ActiveReport.html) or 'Zennon' (http://www.oberon.ethz.ch/oberon.net/)? Sean Kelly Wrote:Bedros Hanounik wrote:I think the best way to tackle concurrency is to have two types of functions blocking functions (like in the old sequential code execution) and non-blocking functions (the new parallel code execution) for non-blocking functions, the function returns additional type which is true when function execution is completed
This is basically how futures work. It's a pretty useful approach. Sean
Feb 04 2008
Sean Kelly Wrote:This is basically how futures work. It's a pretty useful approach.
Agreed. Steve Dekorte has been working with them for a long time and integrated them into his iolanguage. He found he could regularly get comparable performance to Apache even in a pure OO framework (even Number!?) just 'cause his parallelization was better. I personally believe the best way though is to take advantage of lock instructions for *allocation* of memory. Once memory is allocated, it's "yours" to do with as you please. I haven't looked at this for a few months but I remember seeing an algorithm that did first-through concurrency loop-locks for malloc and free and had practically no overhead ever. Regards, Dan
Feb 04 2008
Daniel Lewis wrote:Sean Kelly Wrote:This is basically how futures work. It's a pretty useful approach.
Agreed. Steve Dekorte has been working with them for a long time and integrated them into his iolanguage. He found he could regularly get comparable performance to Apache even in a pure OO framework (even Number!?) just 'cause his parallelization was better. I personally believe the best way though is to take advantage of lock instructions for *allocation* of memory. Once memory is allocated, it's "yours" to do with as you please. I haven't looked at this for a few months but I remember seeing an algorithm that did first-through concurrency loop-locks for malloc and free and had practically no overhead ever.
Actually, it's entirely possible to do lock-free allocation and deletion. HOARD does lock-free allocation, for example, and lock-free deletion would be a matter of appending the block to a lock-free slist on the appropriate heap. A GC could do basically the same thing, but collections would be a bit more complex. I've considered writing such a GC, but it's an involved project and I simply don't have the time. Sean
Feb 04 2008
Guys, take a look at transactional memory concept; very interesting type of locking (or should I say sharing) of memory allocations. http://en.wikipedia.org/wiki/Software_transactional_memory -Bedros Sean Kelly Wrote:Daniel Lewis wrote:Sean Kelly Wrote:This is basically how futures work. It's a pretty useful approach.
Agreed. Steve Dekorte has been working with them for a long time and integrated them into his iolanguage. He found he could regularly get comparable performance to Apache even in a pure OO framework (even Number!?) just 'cause his parallelization was better. I personally believe the best way though is to take advantage of lock instructions for *allocation* of memory. Once memory is allocated, it's "yours" to do with as you please. I haven't looked at this for a few months but I remember seeing an algorithm that did first-through concurrency loop-locks for malloc and free and had practically no overhead ever.
Actually, it's entirely possible to do lock-free allocation and deletion. HOARD does lock-free allocation, for example, and lock-free deletion would be a matter of appending the block to a lock-free slist on the appropriate heap. A GC could do basically the same thing, but collections would be a bit more complex. I've considered writing such a GC, but it's an involved project and I simply don't have the time. Sean
Feb 04 2008
There's also a presentation about how it might apply to D here: http://s3.amazonaws.com/dconf2007/DSTM.ppt http://www.relisoft.com/D/STM_pptx_files/v3_document.htm Bedros Hanounik wrote:Guys, take a look at transactional memory concept; very interesting type of locking (or should I say sharing) of memory allocations. http://en.wikipedia.org/wiki/Software_transactional_memory -Bedros Sean Kelly Wrote:Daniel Lewis wrote:Sean Kelly Wrote:This is basically how futures work. It's a pretty useful approach.
I personally believe the best way though is to take advantage of lock instructions for *allocation* of memory. Once memory is allocated, it's "yours" to do with as you please. I haven't looked at this for a few months but I remember seeing an algorithm that did first-through concurrency loop-locks for malloc and free and had practically no overhead ever.
deletion. HOARD does lock-free allocation, for example, and lock-free deletion would be a matter of appending the block to a lock-free slist on the appropriate heap. A GC could do basically the same thing, but collections would be a bit more complex. I've considered writing such a GC, but it's an involved project and I simply don't have the time. Sean
Feb 05 2008
Sean Kelly Wrote:Bedros Hanounik wrote:I think the best way to tackle concurrency is to have two types of functions blocking functions (like in the old sequential code execution) and non-blocking functions (the new parallel code execution) for non-blocking functions, the function returns additional type which is true when function execution is completed
This is basically how futures work. It's a pretty useful approach. Sean
I've never heard of that. Does anyone have a good link for extra detail on futures?
Feb 04 2008
Jason House wrote:Sean Kelly Wrote:Bedros Hanounik wrote:I think the best way to tackle concurrency is to have two types of functions blocking functions (like in the old sequential code execution) and non-blocking functions (the new parallel code execution) for non-blocking functions, the function returns additional type which is true when function execution is completed
Sean
I've never heard of that. Does anyone have a good link for extra detail on futures?
The wrapper object can be evaluated, in which case it blocks until the original dg has returned a value. This value is then returned by the wrapper, as well as cached. The idea is that you create a future for a value that you know you'll need soon, then do some other task and query it later. :) scrapple.tools' ThreadPool class has a futures implementation. Here's an example: auto t = new Threadpool(2); auto f = t.future(&do_complicated_calculation); auto g = t.future(&do_complicated_calculation2); return f() + g(); --downs
Feb 04 2008
-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 downs wrote:Jason House wrote:I've never heard of that. Does anyone have a good link for extra detail on futures?
The wrapper object can be evaluated, in which case it blocks until the original dg has returned a value. This value is then returned by the wrapper, as well as cached. The idea is that you create a future for a value that you know you'll need soon, then do some other task and query it later. :)
… while Sean Kelly wrote:Futures are basically Herb Sutter's rehashing of Hoare's CSP model.
More specifically, this sounds like a special case of a CSP-like channel where only one datum is ever transmitted. (Generally, channels are comparable to UNIX pipes and can transmit many data.) Russ Cox has a nice introduction to channel/thread programming at <http://swtch.com/~rsc/talks/threads07> and an overview of the field at <http://swtch.com/~rsc/thread>. - --Joel -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.6 (GNU/Linux) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org iD8DBQFHp16azLx4GzBL9dYRAgd6AKCg0wpdVmUDPfPiKaf1hZlp7uE9fgCfXon+ T/F2qWd+OcrgVrIuDejZ14o= =n9T/ -----END PGP SIGNATURE-----
Feb 04 2008
Joel C. Salomon wrote:downs wrote:Jason House wrote:I've never heard of that. Does anyone have a good link for extra detail on futures?
The wrapper object can be evaluated, in which case it blocks until the original dg has returned a value. This value is then returned by the wrapper, as well as cached. The idea is that you create a future for a value that you know you'll need soon, then do some other task and query it later. :)
& while Sean Kelly wrote:Futures are basically Herb Sutter's rehashing of Hoare's CSP model.
More specifically, this sounds like a special case of a CSP-like channel where only one datum is ever transmitted. (Generally, channels are comparable to UNIX pipes and can transmit many data.)
Heh. Funny coincidence. Let's take a look at the implementation of Future(T): class Future(T) { T res; bool done; MessageChannel!(T) channel; this() { New(channel); } T eval() { if (!done) { res=channel.get(); done=true; } return res; } alias eval opCall; bool finished() { return channel.canGet; } } :) --downs
Feb 04 2008
Jason House wrote:Sean Kelly Wrote:Bedros Hanounik wrote:I think the best way to tackle concurrency is to have two types of functions blocking functions (like in the old sequential code execution) and non-blocking functions (the new parallel code execution) for non-blocking functions, the function returns additional type which is true when function execution is completed
I've never heard of that. Does anyone have a good link for extra detail on futures?
Futures are basically Herb Sutter's rehashing of Hoare's CSP model. Here's a presentation of his where he talks about it: http://irbseminars.intel-research.net/HerbSutter.pdf Sean
Feb 04 2008
How does garbage collection currently work in a multi-processor environment? My plan is to only have one thread per processor in addition to the main thread. When GC runs, does it pause all threads on all processors or does it only pause threads on a per-processor basis? Denton Cockburn Wrote:Ok, Walter's said previously (I think) that he's going to wait to see what C++ does in regards to multicore concurrency. Ignoring this for now, for fun, what ideas do you guys have regarding multicore concurrency?
Feb 09 2008
Mike Koehmstedt wrote:How does garbage collection currently work in a multi-processor environment? My plan is to only have one thread per processor in addition to the main thread. When GC runs, does it pause all threads on all processors or does it only pause threads on a per-processor basis? Denton Cockburn Wrote:Ok, Walter's said previously (I think) that he's going to wait to see what C++ does in regards to multicore concurrency. Ignoring this for now, for fun, what ideas do you guys have regarding multicore concurrency?
It pauses all threads on all processors.
Feb 09 2008









"Craig Black" <cblack ara.com> 