www.digitalmars.com         C & C++   DMDScript  

digitalmars.D.bugs - [Issue 4383] New: Optimizer doesn't keep floating point values on the stack if used more than once

reply d-bugmail puremagic.com writes:
http://d.puremagic.com/issues/show_bug.cgi?id=4383

           Summary: Optimizer doesn't keep floating point values on the
                    stack if used more than once
           Product: D
           Version: D1 & D2
          Platform: Other
        OS/Version: All
            Status: NEW
          Keywords: performance
          Severity: normal
          Priority: P2
         Component: DMD
        AssignedTo: nobody puremagic.com
        ReportedBy: clugdbug yahoo.com.au



Consider this example code.

int main(string[] args) {
    real x = args.length == 2 ? 6.0 : 4.0; // just to defeat the optimiser
//    real y = x * 2;  // (1)
    real y = x + x;    // (2)
    return cast(int)y;  
}
------------------

After the first line, x is in ST(0). Here's how the compiler calculates y.
Case (1) y = x * 2

            fadd    ST(0),ST

Case (2)  y = x + x
                fstp    tbyte ptr [ESP]  // store x
                fld     tbyte ptr [ESP]  // load x
                fld     tbyte ptr [ESP]  // load x again
                faddp   ST(1),ST

It's very interesting that in the first case, the compiler is able to eliminate
the store of x, yet it doesn't do it in the second case.
The compiler's inability to do this is the primary cause of DMD's poor floating
point performance.

-- 
Configure issuemail: http://d.puremagic.com/issues/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
Jun 24 2010
next sibling parent d-bugmail puremagic.com writes:
http://d.puremagic.com/issues/show_bug.cgi?id=4383


Don <clugdbug yahoo.com.au> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           Severity|normal                      |enhancement


-- 
Configure issuemail: http://d.puremagic.com/issues/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
Jun 24 2010
prev sibling next sibling parent d-bugmail puremagic.com writes:
http://d.puremagic.com/issues/show_bug.cgi?id=4383


BCS <shro8822 vandals.uidaho.edu> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |shro8822 vandals.uidaho.edu



---
Sounds like a prime case for a keyhole optimization. Does DMD have the
infrastructure in place to do that?

-- 
Configure issuemail: http://d.puremagic.com/issues/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
Jun 24 2010
prev sibling next sibling parent d-bugmail puremagic.com writes:
http://d.puremagic.com/issues/show_bug.cgi?id=4383





 Sounds like a prime case for a keyhole optimization. Does DMD have the
 infrastructure in place to do that?
Yes, there's pinholeopt() in cod3.c. But this optimisation should be done earlier. Although it seems as though you could replace: fstp XXX; fld XXX; with fst XXX; there's unfortunately no fst instruction for 80-bit reals, and for doubles and floats it can change the rounding. -- Configure issuemail: http://d.puremagic.com/issues/userprefs.cgi?tab=email ------- You are receiving this mail because: -------
Jun 24 2010
prev sibling next sibling parent d-bugmail puremagic.com writes:
http://d.puremagic.com/issues/show_bug.cgi?id=4383




---


 Sounds like a prime case for a keyhole optimization. Does DMD have the
 infrastructure in place to do that?
Yes, there's pinholeopt() in cod3.c. But this optimisation should be done earlier.
Agreed, but (done wrong now) + (done right later) > (done right later)
 Although it seems as though you could replace:
 fstp XXX; fld XXX;  with fst XXX; there's unfortunately no fst instruction for
 80-bit reals, and for doubles and floats it can change the rounding.
I was primarily thinking of removing total nop cases (store+load+never used again). Also you could include a speed/accuracy trade-off flag. Or not. -- Configure issuemail: http://d.puremagic.com/issues/userprefs.cgi?tab=email ------- You are receiving this mail because: -------
Jun 25 2010
prev sibling next sibling parent d-bugmail puremagic.com writes:
http://d.puremagic.com/issues/show_bug.cgi?id=4383







 Sounds like a prime case for a keyhole optimization. Does DMD have the
 infrastructure in place to do that?
Yes, there's pinholeopt() in cod3.c. But this optimisation should be done earlier.
Agreed, but (done wrong now) + (done right later) > (done right later)
 Although it seems as though you could replace:
 fstp XXX; fld XXX;  with fst XXX; there's unfortunately no fst instruction for
 80-bit reals, and for doubles and floats it can change the rounding.
I was primarily thinking of removing total nop cases (store+load+never used again).
That's why it needs to be done earlier. pinhole doesn't know if values are used again. -- Configure issuemail: http://d.puremagic.com/issues/userprefs.cgi?tab=email ------- You are receiving this mail because: -------
Jun 25 2010
prev sibling parent d-bugmail puremagic.com writes:
http://d.puremagic.com/issues/show_bug.cgi?id=4383




---


 I was primarily thinking of removing total nop cases (store+load+never used
 again). 
That's why it needs to be done earlier. pinhole doesn't know if values are used again.
So a pinhole optimizer doesn't see enough. Got it. -- Configure issuemail: http://d.puremagic.com/issues/userprefs.cgi?tab=email ------- You are receiving this mail because: -------
Jun 26 2010