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digitalmars.D.bugs - [Issue 2170] New: Replace struct "literals" with actual struct literals

reply d-bugmail puremagic.com writes:
http://d.puremagic.com/issues/show_bug.cgi?id=2170

           Summary: Replace struct "literals" with actual struct literals
           Product: D
           Version: 2.016
          Platform: All
        OS/Version: All
            Status: NEW
          Severity: enhancement
          Priority: P2
         Component: DMD
        AssignedTo: bugzilla digitalmars.com
        ReportedBy: jarrett.billingsley gmail.com


The current struct literals use a function-call-looking style to construct
structs.  This has some minor issues:

- If you define a static opCall for the struct, even if it isn't supposed to be
used as a "constructor", you can no longer use struct literals on that struct. 
I'm not sure if this was an intended aspect of the design, but it becomes
annoying to implement that static opCall without using struct literals!

- Once structs get real constructors, the opCall "blessing" becomes
superfluous, and I hope plans are in the works to remove it.

- Using a struct literal does not call a function, so it seems weird to use
syntax that looks like a function call to construct it.

The much more serious issue is that in terms of features and syntax, static
struct initialization and struct literals are *completely* different.

struct S
{
    int x, y;
    char[] s;
}

void foo()
{
    static S s = { 5, y: 10, s: "hi!" };
    auto s2 = S(5, 10, "hi!");
}

They have completely different syntax and features.  Static struct initializers
are far more powerful: you can name members, initialize them out of order, and
skip arbitrary members.  The struct literal syntax is far more limited: you
must initialize the members in order (which quickly gets out of hand for more
than 2 or 3 members), you can't name them, and you can only skip members at the
end of the struct.

So I propose that struct "literals" be replaced with actual struct literals,
which look like static struct initializers.  There is a very obvious, simple,
unambiguous syntax for this: an identifier, followed by a static struct
initializer.  Crazy, I know!

static s = S{ 5, y: 10, s: "hi!" };
auto s2 =  S{ 5, y: 10, s: "hi!" };

Now struct literals have all the nice capabilities of static struct
initializers.  Static struct initializers actually no longer have to be
special-cased.  The declaration of s above expects the initializer to be
evaluatable at compile-time, just like any other static declaration, and so the
struct literal on the RHS now just has to contain all compile-time-evaluatable
values.  No problem.

------

Dreaming, this also opens up the possibility for named function parameters. 
Consider a function:

struct Args
{
    void* dest;
    void* src;
    size_t num;
}

void memcopy(Args args)
{
    // Copy args.num bytes from args.src to args.dest
}

...

memcopy(Args{ dst, src, 8 }); // Use ordered params
memcopy(Args{ src: a, dest: b, num: a.length }); // Use named params

The issue with this is that you have to have a different named struct for every
function that takes this style of parameters.  But -- here's the cool trick --
extend typesafe variadic parameters to take structures like they already do for
classes...

void memcopy(Args args...) // hee hee!

memcopy(dst, src, 8); // woah, looks like a normal function..
memcopy(src: a, dest: b, num: a.length); // bam, named params for free!

Having colons in the parameter list for a function call is also unambiguous.


-- 
Jun 24 2008
next sibling parent d-bugmail puremagic.com writes:
http://d.puremagic.com/issues/show_bug.cgi?id=2170


Denis Derman <denis.spir gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |denis.spir gmail.com



---
Waow!

I vote for both true struct literals and named params! (I'm for explicit /
self-commenting code).

Denis

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Oct 31 2010
prev sibling parent d-bugmail puremagic.com writes:
http://d.puremagic.com/issues/show_bug.cgi?id=2170


bearophile_hugs eml.cc changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |bearophile_hugs eml.cc



Named arguments need a different enhancement request, that asks for a good and
clean implementation. The other things I think are obsolete here, so I think
this bug report may be closed now.

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